Player Matchup

Cthulhu
Cthulhu
CthuluMK2
Cthulhu
Level 24
God Stats
14W - 9L
1,501 SR
Queue Stats
77W - 60L
1,459 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ItachiUchioo
Ah Muzen Cab
Level 6
God Stats
4W - 3L
1,642 SR
Queue Stats
8W - 7L
1,514 Elo+
Party 1
Hades
Hades
ivan-andrei76990
Hades
Level 29
God Stats
0W - 1L
1,519 SR
Queue Stats
34W - 31L
1,519 Elo+
Solo
Thor
Thor
mael443
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
osskuu13
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,230 Elo+
Party 1
Team Averages
Level 14
1,532 SR
1,444 Elo+

VS

Team Averages
Level 16
1,472 SR
1,378 Elo+
Bakasura
Bakasura
ImAlwaysGreen
Bakasura
Level 16
God Stats
4W - 4L
1,388 SR
Queue Stats
4W - 5L
1,304 Elo+
Solo
Bellona
Bellona
Le-J-on
Bellona
Level 17
God Stats
29W - 29L
1,459 SR
Queue Stats
35W - 42L
1,338 Elo+
Solo
Sol
Sol
NatsuDragnel800
Sol
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,347 Elo+
Solo
Nike
Nike
R4vagerDean
Nike
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 30L
1,462 Elo+
Solo
Cernunnos
Cernunnos
pedro8776
Cernunnos
Level 18
God Stats
10W - 4L
1,512 SR
Queue Stats
17W - 12L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CthuluMK2
Cthulhu
19
3 / 4 / 17
12,095
1,008
14,883
22,911
25,823
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
ItachiUchioo
Ah Muzen Cab
18
2 / 11 / 19
11,617
968
15,040
20,876
9,377
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
18 / 2 / 4
16,104
1,342
24,729
19,974
13,093
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
mael443
Thor
19
1 / 12 / 19
11,540
962
8,295
22,560
9,692
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
osskuu13
Fenrir
18
3 / 14 / 15
11,349
946
17,396
30,628
18,695
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ImAlwaysGreen
Bakasura
20
13 / 13 / 14
14,195
1,183
27,599
21,215
8,858
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
Le-J-on
Bellona
20
3 / 6 / 24
12,467
1,039
12,365
20,369
17,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
18 / 4 / 15
15,909
1,326
43,186
25,531
10,975
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 3 / 13
10,815
901
6,233
9,752
4,091
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
pedro8776
Cernunnos
20
7 / 1 / 18
13,397
1,116
19,477
10,253
4,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
127
27
Kills
43
43
Deaths
27
74
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CthuluMK2
Cthulhu
3
4
17
2.88
W
Bakasura
ImAlwaysGreen
Bakasura
13
13
14
1.54
L
Ah Muzen Cab
ItachiUchioo
Ah Muzen Cab
2
11
19
1.05
W
Bellona
Le-J-on
Bellona
3
6
24
2.5
W
18
4
15
6.38
W
2
3
13
2.83
L
18
2
4
10
L
Thor
mael443
Thor
1
12
19
0.88
L
Fenrir
osskuu13
Fenrir
3
14
15
0.75
W
Cernunnos
pedro8776
Cernunnos
7
1
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,343
Damage
108,860
116,949
Taken
87,120
76,680
Mitigated
46,002
13,456
Healing
22,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CthuluMK2
Cthulhu
14,883
824
360
815
22,911
25,823
0
6,076
15,056
32,965
0
W
Bakasura
ImAlwaysGreen
Bakasura
27,599
20,608
0
1,935
21,215
8,858
0
11,804
9,411
0
47,899
L
Ah Muzen Cab
ItachiUchioo
Ah Muzen Cab
15,040
8,300
285
2,036
20,876
9,377
0
12,692
7,755
0
35,121
W
Bellona
Le-J-on
Bellona
12,365
4,056
0
3,390
20,369
17,941
0
10,473
9,896
0
18,823
W
43,186
25,841
0
14,885
25,531
10,975
0
8,546
16,985
72,802
0
W
6,233
1,444
0
321
9,752
4,091
0
5,253
4,499
0
13,603
L
24,729
1,865
1,547
7,545
19,974
13,093
0
5,330
13,595
49,142
0
L
Thor
mael443
Thor
8,295
3,124
0
15
22,560
9,692
0
6,032
15,601
0
28,028
L
Fenrir
osskuu13
Fenrir
17,396
4,575
0
853
30,628
18,695
0
13,056
17,004
0
20,016
W
Cernunnos
pedro8776
Cernunnos
19,477
13,952
0
1,680
10,253
4,137
0
3,536
6,717
0
49,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,705
Gold Earned
66,783
182
Minions Killed
250
4
Camps Cleared
6
1,017,039
Distance Traveled
1,070,225
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,095
1,008
50
4
0
206,078
0
W
Bakasura
14,195
1,183
62
5
0
225,698
0
L
Ah Muzen Cab
11,617
968
39
3
1
199,711
0
W
Bellona
12,467
1,039
26
2
0
212,941
1
W
Sol
15,909
1,326
69
6
4
223,411
0
W
Nike
10,815
901
20
2
0
204,268
0
L
Hades
16,104
1,342
42
4
2
177,271
2
L
Thor
11,540
962
49
4
1
199,971
0
L
Fenrir
11,349
946
2
0
0
234,008
0
W
Cernunnos
13,397
1,116
73
6
2
203,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role