Player Matchup

Scylla
Scylla
Bronze II
 
Scylla
Bronze II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Bronze I
 
Kuzenbo
Bronze I
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver I
Khaargax
Thor
Silver I
Level 108
God Stats
4W - 6L
1,500 SR
Queue Stats
160W - 149L
1,176 MMR
Solo
Heimdallr
Heimdallr
Silver II
lllmadhatterlll
Heimdallr
Silver II
Level 156
God Stats
1W - 2L
1,297 SR
Queue Stats
118W - 127L
1,136 MMR
Solo
Odin
Odin
Silver V
xXRedVenomXx
Odin
Silver V
Level 96
God Stats
14W - 6L
1,678 SR
Queue Stats
427W - 451L
524 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,495 SR
1,167 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,571 SR
749 MMR
Ravana
Ravana
Bronze II
KaelInvoker33
Ravana
Bronze II
Level 156
God Stats
16W - 7L
1,672 SR
Queue Stats
301W - 349L
35 MMR
Solo
Janus
Janus
Silver I
MasacreCable
Janus
Silver I
Level 146
God Stats
1W - 0L
1,704 SR
Queue Stats
39W - 46L
1,219 MMR
Solo
Sol
Sol
Silver IV
Qctune
Sol
Silver IV
Level 45
God Stats
3W - 5L
1,482 SR
Queue Stats
75W - 80L
1,031 MMR
Party 1
Cupid
Cupid
Bronze I
spiderurrieta
Cupid
Bronze I
Level 88
God Stats
7W - 9L
1,576 SR
Queue Stats
350W - 370L
242 MMR
Solo
Ymir
Ymir
Silver II
xHydra7x
Ymir
Silver II
Level 45
God Stats
7W - 13L
1,417 SR
Queue Stats
99W - 100L
1,219 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
3 / 1 / 0
6,857
571
4,316
4,275
1,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
5
0 / 2 / 0
4,677
390
1,487
4,270
2,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thor
9
2 / 1 / 2
6,105
509
3,644
5,050
1,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
lllmadhatterlll
Heimdallr
11
1 / 2 / 1
6,064
505
5,054
5,017
1,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 0 / 0
6,476
540
4,465
9,532
5,664
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Morgan Le FayApolloTiamatAthenaGilgamesh

VS

Bans
SetZeusArtemisPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,093
508
1,960
5,863
3,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 2 / 0
7,371
614
2,904
5,169
2,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
Qctune
Sol
12
0 / 0 / 0
6,432
536
4,451
7,399
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 3 / 3
6,559
547
2,152
6,242
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
9
1 / 0 / 3
6,219
518
4,329
8,216
6,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
13
6
Kills
6
6
Deaths
6
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
0
3
L
Kuzenbo
 
Kuzenbo
0
2
0
0
W
2
1
1
2.5
L
Thor
2
1
2
3
W
2
2
0
1
W
Sol
Qctune
Sol
0
0
0
0
L
Heimdallr
lllmadhatterlll
Heimdallr
1
2
1
0.75
W
1
3
3
0.83
W
Ymir
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,966
Damage
15,796
28,144
Taken
32,889
12,434
Mitigated
15,593
7,241
Healing
10,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,316
378
0
652
4,275
1,349
0
2,208
2,067
34,463
0
L
Kuzenbo
 
Kuzenbo
1,487
619
0
1,916
4,270
2,329
0
1,104
3,071
7,251
0
W
1,960
375
0
2,042
5,863
3,024
804
1,664
4,057
0
30,227
L
Thor
3,644
1,187
0
614
5,050
1,582
0
1,765
3,285
0
28,696
W
2,904
128
0
1,392
5,169
2,106
473
1,393
3,668
53,224
0
W
Sol
Qctune
Sol
4,451
1,461
0
4,828
7,399
2,692
569
0
7,399
33,533
4,970
L
Heimdallr
lllmadhatterlll
Heimdallr
5,054
1,662
0
1,189
5,017
1,510
0
2,002
2,918
0
38,221
W
2,152
1,283
25
755
6,242
1,681
647
262
5,980
0
43,806
W
Ymir
4,329
634
0
1,895
8,216
6,090
243
2,143
5,982
11,644
0
L
4,465
489
0
2,870
9,532
5,664
407
3,804
5,728
0
37,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,179
Gold Earned
32,674
293
Minions Killed
363
0
Camps Cleared
0
1,067,400
Distance Traveled
1,226,200
19
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,857
571
84
7
0
250,670
4
L
Kuzenbo
4,677
390
10
1
0
123,616
3
W
Ravana
6,093
508
50
4
0
248,955
3
L
Thor
6,105
509
44
4
0
246,051
5
W
Janus
7,371
614
120
10
0
226,980
4
W
Sol
6,432
536
76
6
0
244,754
6
L
Heimdallr
6,064
505
72
6
0
207,218
2
W
Cupid
6,559
547
103
9
0
233,954
5
W
Ymir
6,219
518
14
1
0
271,557
7
L
Odin
6,476
540
83
7
0
239,845
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role