Player Matchup

Cupid
Cupid
Diamond IV
JustTrice
Cupid
Diamond IV
Level 127
God Stats
5W - 4L
1,707 SR
Queue Stats
214W - 238L
2,227 MMR
Solo
Geb
Geb
Diamond IV
SevenOam
Geb
Diamond IV
Level 128
God Stats
10W - 5L
1,664 SR
Queue Stats
437W - 443L
2,030 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond V
casperr
Tsukuyomi
Diamond V
Level 151
God Stats
4W - 4L
1,626 SR
Queue Stats
59W - 56L
2,035 MMR
Solo
Gilgamesh
Gilgamesh
Diamond V
rrahim
Gilgamesh
Diamond V
Level 133
God Stats
22W - 22L
1,644 SR
Queue Stats
628W - 674L
2,115 MMR
Solo
Chang'e
Chang'e
Diamond IV
自由意志
Chang'e
Diamond IV
Level 124
God Stats
13W - 20L
1,539 SR
Queue Stats
167W - 176L
2,092 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,636 SR
2,100 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,536 SR
1,993 MMR
Tyr
Tyr
Diamond V
 
Tyr
Diamond V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Platinum I
ErgoPr0xy
Ao Kuang
Platinum I
Level 156
God Stats
9W - 12L
1,496 SR
Queue Stats
317W - 315L
2,025 MMR
Solo
Heimdallr
Heimdallr
Diamond IV
Jyrkiboi
Heimdallr
Diamond IV
Level 158
God Stats
15W - 21L
1,551 SR
Queue Stats
566W - 545L
2,141 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
Warhogg
Kuzenbo
Diamond IV
Level 157
God Stats
5W - 7L
1,413 SR
Queue Stats
466W - 457L
2,085 MMR
Party 1
Nu Wa
Nu Wa
Diamond III
roberelpecas
Nu Wa
Diamond III
Level 157
God Stats
142W - 88L
1,719 SR
Queue Stats
412W - 404L
2,213 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
JustTrice
Cupid
14
2 / 3 / 0
8,538
502
8,051
12,612
3,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 0
6,826
402
4,518
15,140
10,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
casperr
Tsukuyomi
15
2 / 6 / 1
8,620
507
6,296
14,362
5,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
rrahim
Gilgamesh
12
1 / 5 / 0
7,418
436
5,924
16,197
10,810
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
自由意志
Chang'e
13
0 / 5 / 0
7,855
462
6,773
15,374
5,242
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneTiamatOdinMorgan Le FayAthena

VS

Bans
SetRaijinAwilixMerlinKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
4 / 1 / 3
10,524
619
8,659
15,278
17,271
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
ErgoPr0xy
Ao Kuang
17
9 / 1 / 6
10,896
641
12,426
15,767
7,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Jyrkiboi
Heimdallr
15
2 / 2 / 6
9,225
543
5,964
10,708
4,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Warhogg
Kuzenbo
13
2 / 0 / 8
8,969
528
9,448
13,100
16,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
5 / 1 / 9
11,094
653
17,470
6,830
2,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
5
Kills
22
22
Deaths
5
1
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
1
3
5.5
W
Ao Kuang
ErgoPr0xy
Ao Kuang
9
1
6
12
L
Cupid
JustTrice
Cupid
2
3
0
0.67
W
Heimdallr
Jyrkiboi
Heimdallr
2
2
6
2.5
L
0
3
0
0
W
Kuzenbo
Warhogg
Kuzenbo
2
0
8
6
L
Tsukuyomi
casperr
Tsukuyomi
2
6
1
0.42
W
5
1
9
9.5
L
Gilgamesh
rrahim
Gilgamesh
1
5
0
0.2
L
Chang'e
自由意志
Chang'e
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,562
Damage
53,967
73,685
Taken
61,683
36,084
Mitigated
48,277
22,471
Healing
23,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,659
581
0
9,690
15,278
17,271
1,449
1,409
13,194
0
58,946
W
Ao Kuang
ErgoPr0xy
Ao Kuang
12,426
2,589
0
6,514
15,767
7,535
216
3,035
12,686
77,139
13,697
L
Cupid
JustTrice
Cupid
8,051
5,087
38
4,859
12,612
3,922
164
6,481
6,017
0
66,228
W
Heimdallr
Jyrkiboi
Heimdallr
5,964
2,549
0
3,378
10,708
4,140
1,281
1,340
9,368
0
54,019
L
4,518
393
0
1,667
15,140
10,671
0
9,514
5,359
16,617
0
W
Kuzenbo
Warhogg
Kuzenbo
9,448
3,705
0
2,087
13,100
16,536
0
3,660
9,324
35,200
0
L
Tsukuyomi
casperr
Tsukuyomi
6,296
1,335
0
3,205
14,362
5,439
0
5,903
8,245
0
69,365
W
17,470
4,373
0
1,365
6,830
2,795
1,063
2,732
4,055
99,337
0
L
Gilgamesh
rrahim
Gilgamesh
5,924
1,033
0
4,539
16,197
10,810
0
5,582
10,447
4,009
34,970
L
Chang'e
自由意志
Chang'e
6,773
440
2,043
6,120
15,374
5,242
0
10,122
4,970
63,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,257
Gold Earned
50,708
477
Minions Killed
554
0
Camps Cleared
0
1,727,992
Distance Traveled
1,701,594
28
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,524
619
134
8
0
389,836
11
W
Ao Kuang
10,896
641
109
6
0
342,142
5
L
Cupid
8,538
502
127
7
0
327,051
5
W
Heimdallr
9,225
543
96
6
0
301,942
9
L
Geb
6,826
402
20
1
0
366,331
10
W
Kuzenbo
8,969
528
47
3
0
355,337
5
L
Tsukuyomi
8,620
507
116
7
0
370,669
6
W
Nu Wa
11,094
653
168
10
0
312,337
3
L
Gilgamesh
7,418
436
80
5
0
362,134
3
L
Chang'e
7,855
462
134
8
0
301,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role