Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BouRN3nALLStaR
Izanami
Level 143
God Stats
8W - 10L
1,501 SR
Queue Stats
348W - 346L
1,407 Elo+
Solo
Agni
Agni
II V I P E S II
Agni
Level 149
God Stats
9W - 14L
1,338 SR
Queue Stats
626W - 726L
1,393 Elo+
Party 1
Pele
Pele
JunThePanda
Pele
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,608 Elo+
Solo
Geb
Geb
Little Miss Bex
Geb
Level 142
God Stats
4W - 4L
1,262 SR
Queue Stats
585W - 676L
1,385 Elo+
Party 1
Team Averages
Level 131
1,420 SR
1,459 Elo+

VS

Team Averages
Level 55
1,500 SR
1,391 Elo+
Bakasura
Bakasura
AcheronsZelot
Bakasura
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,199 Elo+
Solo
Ullr
Ullr
Blung
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
BraveKoifish
Pele
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
271W - 244L
1,538 Elo+
Solo
Izanami
Izanami
ManoCoquis
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 83L
1,298 Elo+
Solo
Hachiman
Hachiman
SlickJoey541457
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 176L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
3 / 3 / 19
9,971
831
11,081
9,694
4,518
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
7 / 3 / 12
10,739
895
12,832
9,100
3,874
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 5 / 12
10,267
856
8,222
8,980
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
9 / 5 / 10
10,475
873
14,212
14,466
6,149
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
1 / 4 / 22
9,871
823
9,191
22,077
24,619
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AcheronsZelot
Bakasura
15
2 / 8 / 11
8,920
743
7,573
13,616
7,109
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ullr
Blung
Ullr
15
5 / 4 / 6
9,012
751
8,087
10,595
4,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 2 / 9
10,680
890
11,578
13,790
19,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ManoCoquis
Izanami
14
3 / 8 / 6
9,170
764
8,359
13,883
4,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hachiman
14
3 / 6 / 11
8,607
717
11,106
12,998
5,242
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
63
27
Kills
20
20
Deaths
28
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
3
19
4.17
L
Bakasura
AcheronsZelot
Bakasura
2
8
11
0.94
L
Ullr
Blung
Ullr
5
4
6
2
W
7
3
12
4.33
L
7
2
9
5.75
W
7
5
12
2.6
W
9
5
10
2.8
W
1
4
22
3
L
Izanami
ManoCoquis
Izanami
3
8
6
0.75
L
Hachiman
3
6
11
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,538
Damage
46,703
64,317
Taken
64,882
42,611
Mitigated
41,353
21,816
Healing
20,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,081
3,994
812
1,716
9,694
4,518
766
0
9,669
0
24,484
L
Bakasura
AcheronsZelot
Bakasura
7,573
5,246
2,235
2,180
13,616
7,109
666
3,371
9,893
0
11,230
L
Ullr
Blung
Ullr
8,087
3,728
1,580
1,677
10,595
4,718
789
3,102
7,273
0
18,218
W
12,832
6,739
1,539
2,146
9,100
3,874
2,936
0
8,860
0
32,402
L
11,578
2,210
1,538
3,495
13,790
19,370
0
3,051
10,545
0
21,270
W
8,222
335
1,543
1,372
8,980
3,451
554
0
8,925
17,979
0
W
14,212
3,542
587
4,527
14,466
6,149
895
0
14,361
0
24,035
W
9,191
924
1,118
6,456
22,077
24,619
131
0
21,757
17,819
0
L
Izanami
ManoCoquis
Izanami
8,359
2,624
1,355
3,195
13,883
4,914
1,678
4,668
9,019
0
19,692
L
Hachiman
11,106
5,309
1,752
1,173
12,998
5,242
505
2,151
10,739
0
18,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,323
Gold Earned
46,389
129
Minions Killed
94
0
Camps Cleared
0
1,107,728
Distance Traveled
1,000,786
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,971
831
23
2
0
199,339
0
L
Bakasura
8,920
743
21
2
0
207,357
0
L
Ullr
9,012
751
16
1
0
203,282
0
W
Izanami
10,739
895
39
3
0
226,129
1
L
Pele
10,680
890
14
1
0
212,772
0
W
Agni
10,267
856
21
2
0
214,666
0
W
Pele
10,475
873
17
1
0
237,168
1
W
Geb
9,871
823
29
2
0
230,426
0
L
Izanami
9,170
764
28
2
0
181,887
1
L
Hachiman
8,607
717
15
1
0
195,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role