Player Matchup

Pele
Pele
AloneClxmpsYou
Pele
Level 27
God Stats
2W - 4L
1,256 SR
Queue Stats
72W - 100L
1,281 Elo+
Solo
Kukulkan
Kukulkan
DDutchGamer999
Kukulkan
Level 29
God Stats
18W - 14L
1,586 SR
Queue Stats
19W - 19L
1,357 Elo+
Solo
Athena
Athena
Theleaper5000
Athena
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 55L
1,308 Elo+
Solo
Jormungandr
Jormungandr
asarogiuseppeasa
Jormungandr
Level 29
God Stats
4W - 4L
1,288 SR
Queue Stats
19W - 18L
1,289 Elo+
Solo
Ravana
Ravana
fliskis_traskis
Ravana
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 50L
1,083 Elo+
Solo
Team Averages
Level 27
1,426 SR
1,264 Elo+

VS

Team Averages
Level 19
1,259 SR
1,218 Elo+
Guan Yu
Guan Yu
Blackout-Trap
Guan Yu
Level 15
God Stats
1W - 1L
1,221 SR
Queue Stats
17W - 19L
1,352 Elo+
Party 1
Izanami
Izanami
Blackout-lolhlul
Izanami
Level 29
God Stats
68W - 69L
1,430 SR
Queue Stats
98W - 117L
1,289 Elo+
Party 1
Charybdis
Charybdis
Insane_Gobi
Charybdis
Level 29
God Stats
30W - 29L
1,310 SR
Queue Stats
198W - 222L
1,237 Elo+
Solo
Loki
Loki
STEFAN0TEICAN
Loki
Level 14
God Stats
3W - 2L
1,243 SR
Queue Stats
18W - 15L
1,209 Elo+
Solo
Nemesis
Nemesis
The_ProNagibator
Nemesis
Level 9
God Stats
1W - 3L
1,093 SR
Queue Stats
24W - 17L
1,003 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,045
402
7,448
11,195
3,713
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
15
3 / 2 / 4
9,857
493
15,407
10,714
4,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 5 / 5
8,343
417
4,988
19,488
17,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Jormungandr
asarogiuseppeasa
Jormungandr
15
4 / 1 / 2
9,734
487
8,817
11,779
9,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 4 / 1
8,397
420
1,191
11,450
4,425
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
15
2 / 1 / 7
9,615
481
7,220
11,000
8,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 1 / 4
9,958
498
11,331
16,159
6,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
Insane_Gobi
Charybdis
16
4 / 4 / 7
9,647
482
16,502
14,698
5,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 2 / 4
8,736
437
6,962
11,659
4,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 2 / 5
8,655
433
3,814
12,043
6,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
9
Kills
15
15
Deaths
10
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
Guan Yu
2
1
7
5.5
W
6
1
4
8
L
Kukulkan
3
2
4
2.5
W
Charybdis
Insane_Gobi
Charybdis
4
4
7
1.88
W
3
2
4
2.5
W
0
2
5
1.25
L
1
5
5
0.7
L
Jormungandr
asarogiuseppeasa
Jormungandr
4
1
2
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
45,829
64,626
Taken
65,559
39,588
Mitigated
30,881
6,076
Healing
24,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,448
2,056
356
1,349
11,195
3,713
972
0
11,195
0
39,276
W
Guan Yu
7,220
1,328
2,903
5,373
11,000
8,822
1,009
4,883
6,117
0
42,094
W
11,331
8,719
0
6,917
16,159
6,311
4,717
5,096
11,063
0
65,327
L
Kukulkan
15,407
1,142
0
1,525
10,714
4,506
1,837
0
10,714
66,804
0
W
Charybdis
Insane_Gobi
Charybdis
16,502
7,562
0
5,659
14,698
5,147
702
5,557
9,141
0
71,365
W
6,962
1,898
0
1,480
11,659
4,569
446
6,988
4,671
0
39,904
W
3,814
839
0
1,787
12,043
6,032
926
6,688
5,355
0
41,536
L
4,988
1,510
0
1,490
19,488
17,791
194
0
19,488
31,120
0
L
Jormungandr
asarogiuseppeasa
Jormungandr
8,817
2,632
0
500
11,779
9,153
0
0
11,779
41,337
0
L
1,191
0
0
856
11,450
4,425
214
0
11,450
0
53,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,376
Gold Earned
46,611
376
Minions Killed
445
0
Camps Cleared
0
1,849,925
Distance Traveled
1,812,525
8
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,045
402
48
2
0
366,742
0
W
Guan Yu
9,615
481
78
4
0
360,837
3
W
Izanami
9,958
498
113
6
0
349,729
5
L
Kukulkan
9,857
493
114
6
0
364,718
2
W
Charybdis
9,647
482
91
5
0
332,465
6
W
Loki
8,736
437
74
4
0
375,766
3
W
Nemesis
8,655
433
89
4
0
393,728
10
L
Athena
8,343
417
43
2
0
354,676
1
L
Jormungandr
9,734
487
76
4
0
358,630
0
L
Ravana
8,397
420
95
5
0
405,159
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role