Player Matchup

Cupid
Cupid
D1aNTe12
Cupid
Level 129
God Stats
2W - 0L
1,774 SR
Queue Stats
73W - 59L
1,570 Elo+
Solo
Da Ji
Da Ji
KururuYap
Da Ji
Level 128
God Stats
13W - 9L
1,555 SR
Queue Stats
218W - 241L
1,484 Elo+
Solo
Eset
Eset
TheFlyingCarpet
Eset
Level 155
God Stats
5W - 2L
1,630 SR
Queue Stats
93W - 102L
1,584 Elo+
Solo
Scylla
Scylla
c4uatropatas
Scylla
Level 89
God Stats
4W - 6L
1,565 SR
Queue Stats
89W - 81L
1,488 Elo+
Solo
King Arthur
King Arthur
punqmonq
King Arthur
Level 106
God Stats
3W - 2L
1,736 SR
Queue Stats
91W - 65L
1,609 Elo+
Solo
Team Averages
Level 121
1,652 SR
1,547 Elo+

VS

Team Averages
Level 123
1,575 SR
1,551 Elo+
Sun Wukong
Sun Wukong
BeamySculpture
Sun Wukong
Level 88
God Stats
1W - 2L
1,588 SR
Queue Stats
264W - 257L
1,514 Elo+
Solo
Heimdallr
Heimdallr
HelloImNooby
Heimdallr
Level 88
God Stats
3W - 5L
1,450 SR
Queue Stats
308W - 313L
1,551 Elo+
Party 1
Discordia
Discordia
Phormy
Discordia
Level 125
God Stats
6W - 5L
1,709 SR
Queue Stats
243W - 243L
1,544 Elo+
Party 1
Kuzenbo
Kuzenbo
Remove
Kuzenbo
Level 159
God Stats
1W - 1L
1,629 SR
Queue Stats
95W - 99L
1,593 Elo+
Solo
Hel
Hel
TaTaT
Hel
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 93L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
D1aNTe12
Cupid
20
10 / 2 / 10
15,549
818
28,297
22,985
11,397
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
KururuYap
Da Ji
19
2 / 2 / 15
12,791
673
11,774
24,573
31,783
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

17
2 / 2 / 8
11,622
612
7,984
8,866
3,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
20
10 / 1 / 11
15,833
833
21,762
16,620
8,399
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
punqmonq
King Arthur
20
9 / 6 / 14
15,572
820
35,590
30,212
34,973
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BeamySculpture
Sun Wukong
19
5 / 5 / 6
13,393
705
13,890
27,099
35,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
HelloImNooby
Heimdallr
19
0 / 10 / 8
11,614
611
7,491
19,789
9,358
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
Phormy
Discordia
20
3 / 5 / 7
13,018
685
19,044
16,336
9,332
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Remove
Kuzenbo
18
2 / 5 / 5
12,115
638
23,039
28,844
47,405
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hel
TaTaT
Hel
19
3 / 8 / 6
12,609
664
15,240
23,076
11,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
33
Kills
13
13
Deaths
33
58
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BeamySculpture
Sun Wukong
5
5
6
1.6
W
Cupid
D1aNTe12
Cupid
10
2
10
7.5
L
Heimdallr
HelloImNooby
Heimdallr
0
10
8
0.4
W
Da Ji
KururuYap
Da Ji
2
2
15
4.75
L
Discordia
Phormy
Discordia
3
5
7
1.3
L
Kuzenbo
Remove
Kuzenbo
2
5
5
0.9
L
Hel
TaTaT
Hel
3
8
6
0.75
W
2
2
8
3
W
Scylla
10
1
11
15.5
W
King Arthur
punqmonq
King Arthur
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,407
Damage
78,704
103,256
Taken
115,144
90,239
Mitigated
112,783
30,914
Healing
31,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BeamySculpture
Sun Wukong
13,890
1,611
0
5,444
27,099
35,672
0
8,988
18,111
0
25,480
W
Cupid
D1aNTe12
Cupid
28,297
18,109
704
10,168
22,985
11,397
765
17,072
5,861
0
74,091
L
Heimdallr
HelloImNooby
Heimdallr
7,491
3,161
0
880
19,789
9,358
2,429
5,993
13,796
0
50,399
W
Da Ji
KururuYap
Da Ji
11,774
2,023
482
1,553
24,573
31,783
824
10,933
13,187
0
28,459
L
Discordia
Phormy
Discordia
19,044
884
660
3,442
16,336
9,332
72
2,957
13,379
55,909
0
L
Kuzenbo
Remove
Kuzenbo
23,039
4,811
0
0
28,844
47,405
62
9,894
18,950
46,787
0
L
Hel
TaTaT
Hel
15,240
587
10,946
9,679
23,076
11,016
1
5,296
17,780
41,724
0
W
7,984
472
1,598
2,973
8,866
3,687
482
5,208
3,475
35,049
0
W
Scylla
21,762
2,487
0
8,726
16,620
8,399
1,694
11,877
4,544
80,483
0
W
King Arthur
punqmonq
King Arthur
35,590
6,442
0
4,710
30,212
34,973
53
13,106
16,295
8,684
78,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,367
Gold Earned
62,749
472
Minions Killed
393
12
Camps Cleared
3
1,693,990
Distance Traveled
1,687,733
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,393
705
38
2
0
323,843
1
W
Cupid
15,549
818
120
6
1
344,866
2
L
Heimdallr
11,614
611
121
6
1
301,411
0
W
Da Ji
12,791
673
34
2
2
393,308
8
L
Discordia
13,018
685
108
6
0
342,820
3
L
Kuzenbo
12,115
638
52
3
0
380,997
3
L
Hel
12,609
664
74
4
2
338,662
1
W
Eset
11,622
612
66
3
1
235,021
5
W
Scylla
15,833
833
150
8
5
363,402
0
W
King Arthur
15,572
820
102
5
3
357,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role