Player Matchup

Geb
Geb
 
Geb
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
FraustoX
Janus
Level 29
God Stats
1W - 2L
1,579 SR
Queue Stats
36W - 34L
1,580 Elo+
Solo
Odin
Odin
GooshThatGranny
Odin
Level 25
God Stats
3W - 1L
1,962 SR
Queue Stats
9W - 4L
1,719 Elo+
Solo
Chiron
Chiron
Trainzx8468
Chiron
Level 28
God Stats
1W - 2L
1,258 SR
Queue Stats
105W - 99L
1,533 Elo+
Solo
Horus
Horus
squidsbyy
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,531 Elo+
Solo
Team Averages
Level 23
1,560 SR
1,573 Elo+

VS

Team Averages
Level 27
1,510 SR
1,478 Elo+
Chiron
Chiron
BornToRegin
Chiron
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 11L
1,603 Elo+
Party 1
Gilgamesh
Gilgamesh
SypherKP
Gilgamesh
Level 25
God Stats
24W - 10L
1,500 SR
Queue Stats
55W - 42L
1,072 Elo+
Solo
Xing Tian
Xing Tian
Yamz4Life
Xing Tian
Level 27
God Stats
3W - 0L
1,419 SR
Queue Stats
20W - 24L
1,317 Elo+
Solo
Anubis
Anubis
f6orf6
Anubis
Level 24
God Stats
3W - 0L
1,500 SR
Queue Stats
74W - 14L
1,900 Elo+
Party 1
Bellona
Bellona
nick11800
Bellona
Level 30
God Stats
160W - 121L
1,632 SR
Queue Stats
326W - 342L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
9
1 / 2 / 2
6,088
435
2,152
8,430
3,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
FraustoX
Janus
13
2 / 6 / 0
7,345
525
3,640
7,908
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 2
7,770
555
7,701
9,639
4,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
12
0 / 3 / 2
6,804
486
2,016
7,473
1,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
squidsbyy
Horus
11
1 / 7 / 1
6,628
473
3,230
9,406
3,818
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
14
4 / 2 / 0
8,310
594
7,758
6,521
1,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
SypherKP
Gilgamesh
11
1 / 1 / 0
7,315
523
1,584
7,129
3,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xing Tian
Yamz4Life
Xing Tian
11
1 / 1 / 5
7,224
516
2,756
8,863
8,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
f6orf6
Anubis
17
10 / 0 / 0
10,271
734
10,214
7,215
3,846
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
nick11800
Bellona
14
5 / 4 / 3
9,099
650
8,380
10,983
9,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
8
Kills
21
21
Deaths
8
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
2
2
1
W
Chiron
4
2
0
2
L
Janus
FraustoX
Janus
2
6
0
0.33
L
4
3
2
1.67
W
Gilgamesh
SypherKP
Gilgamesh
1
1
0
1
L
Chiron
0
3
2
0.33
W
Xing Tian
Yamz4Life
Xing Tian
1
1
5
3.5
W
Anubis
f6orf6
Anubis
10
0
0
10
W
Bellona
nick11800
Bellona
5
4
3
1.63
L
Horus
squidsbyy
Horus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,739
Damage
30,692
42,856
Taken
40,711
15,368
Mitigated
26,591
7,103
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,152
521
0
2,353
8,430
3,606
0
3,587
4,843
10,674
0
W
Chiron
7,758
1,823
551
2,311
6,521
1,924
0
490
6,026
0
58,668
L
Janus
FraustoX
Janus
3,640
47
0
207
7,908
1,432
0
5,488
2,420
46,116
0
L
7,701
3,018
0
1,538
9,639
4,589
0
1,284
8,355
0
44,696
W
Gilgamesh
SypherKP
Gilgamesh
1,584
669
0
17
7,129
3,367
0
192
6,937
0
47,430
L
Chiron
2,016
809
134
1,824
7,473
1,923
0
1,199
6,274
0
43,575
W
Xing Tian
Yamz4Life
Xing Tian
2,756
394
152
753
8,863
8,287
0
1,990
6,803
15,630
0
W
Anubis
f6orf6
Anubis
10,214
457
0
3,194
7,215
3,846
0
2,589
4,480
84,535
0
W
Bellona
nick11800
Bellona
8,380
3,608
0
4,003
10,983
9,167
770
384
10,599
0
54,592
L
Horus
squidsbyy
Horus
3,230
1,950
212
835
9,406
3,818
0
1,412
7,994
0
26,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,635
Gold Earned
42,219
354
Minions Killed
494
0
Camps Cleared
0
1,366,435
Distance Traveled
1,394,365
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,088
435
14
1
0
292,704
1
W
Chiron
8,310
594
106
8
0
268,221
1
L
Janus
7,345
525
98
7
0
262,382
0
L
Odin
7,770
555
78
6
0
284,123
2
W
Gilgamesh
7,315
523
91
7
0
309,558
0
L
Chiron
6,804
486
100
7
0
255,840
4
W
Xing Tian
7,224
516
31
2
0
273,508
7
W
Anubis
10,271
734
153
11
0
270,947
4
W
Bellona
9,099
650
113
8
0
272,131
4
L
Horus
6,628
473
64
5
0
271,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role