Player Matchup

Susano
Susano
Biksas
Susano
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 102L
1,366 Elo+
Solo
Ymir
Ymir
Crowfinger
Ymir
Level 16
God Stats
2W - 4L
1,152 SR
Queue Stats
12W - 16L
1,255 Elo+
Solo
Chaac
Chaac
JOESEFJOESTAR
Chaac
Level 15
God Stats
1W - 2L
1,514 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 1
Chang'e
Chang'e
TheEmptyState
Chang'e
Level 11
God Stats
0W - 1L
1,276 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
monadelove
Jing Wei
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,332 Elo+
Party 1
Team Averages
Level 15
1,388 SR
1,391 Elo+

VS

Team Averages
Level 24
1,432 SR
1,380 Elo+
Odin
Odin
LOGAN1809
Odin
Level 24
God Stats
15W - 22L
1,314 SR
Queue Stats
92W - 115L
1,346 Elo+
Solo
Nemesis
Nemesis
Protronic
Nemesis
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
18W - 13L
1,465 Elo+
Party 2
Apollo
Apollo
Rubiroo
Apollo
Level 19
God Stats
9W - 9L
1,441 SR
Queue Stats
12W - 12L
1,366 Elo+
Party 2
Merlin
Merlin
franky0841
Merlin
Level 24
God Stats
4W - 4L
1,500 SR
Queue Stats
43W - 55L
1,363 Elo+
Solo
Athena
Athena
solobots3
Athena
Level 22
God Stats
16W - 10L
1,405 SR
Queue Stats
30W - 21L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Biksas
Susano
6
0 / 10 / 2
4,436
403
2,164
8,597
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 1 / 0
4,425
402
975
5,176
1,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 2 / 1
5,176
471
1,633
4,952
2,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
9
2 / 4 / 0
5,533
503
2,796
6,208
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
monadelove
Jing Wei
9
0 / 2 / 0
4,810
437
2,622
5,107
1,014
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 0 / 2
6,466
588
1,479
3,571
1,710
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Protronic
Nemesis
11
6 / 0 / 3
6,666
606
4,359
5,637
2,209
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
Rubiroo
Apollo
9
1 / 0 / 2
5,521
502
4,442
3,773
1,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
franky0841
Merlin
11
9 / 4 / 2
7,077
643
7,014
5,716
1,643
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
solobots3
Athena
9
1 / 0 / 2
5,974
543
2,192
3,883
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
19
19
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Susano
Biksas
Susano
0
10
2
0.1
L
0
1
0
0
L
1
2
1
0.75
W
Odin
2
0
2
3
W
Nemesis
Protronic
Nemesis
6
0
3
7.5
W
Apollo
Rubiroo
Apollo
1
0
2
2
L
Chang'e
2
4
0
0.5
W
Merlin
franky0841
Merlin
9
4
2
2.5
L
Jing Wei
monadelove
Jing Wei
0
2
0
0
W
Athena
solobots3
Athena
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,190
Damage
19,486
30,040
Taken
22,580
8,678
Mitigated
8,678
4,207
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Biksas
Susano
2,164
942
0
186
8,597
2,131
123
3,646
4,951
0
9,868
L
975
152
0
260
5,176
1,353
0
910
4,266
5,198
0
L
1,633
309
0
1,040
4,952
2,577
296
455
4,235
0
16,855
W
Odin
1,479
645
0
1,835
3,571
1,710
0
0
3,295
225
29,668
W
Nemesis
Protronic
Nemesis
4,359
2,314
0
934
5,637
2,209
546
1,022
4,573
0
35,506
W
Apollo
Rubiroo
Apollo
4,442
3,199
0
1,951
3,773
1,027
784
556
3,217
0
32,317
L
Chang'e
2,796
895
115
1,287
6,208
1,603
422
3,293
2,915
19,820
0
W
Merlin
franky0841
Merlin
7,014
1,989
0
150
5,716
1,643
361
1,531
4,147
30,078
0
L
Jing Wei
monadelove
Jing Wei
2,622
1,554
0
1,319
5,107
1,014
0
930
4,177
0
24,338
W
Athena
solobots3
Athena
2,192
924
0
1,432
3,883
2,089
294
662
3,221
10,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,380
Gold Earned
31,704
148
Minions Killed
279
0
Camps Cleared
0
906,202
Distance Traveled
1,024,764
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,436
403
13
1
0
199,435
0
L
Ymir
4,425
402
14
1
0
193,414
0
L
Chaac
5,176
471
34
3
0
169,922
0
W
Odin
6,466
588
75
7
0
201,476
5
W
Nemesis
6,666
606
61
6
0
233,997
0
W
Apollo
5,521
502
75
7
0
194,154
1
L
Chang'e
5,533
503
38
3
0
152,318
0
W
Merlin
7,077
643
53
5
0
153,704
0
L
Jing Wei
4,810
437
49
4
0
191,113
0
W
Athena
5,974
543
15
1
0
241,433
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role