Player Matchup

Jormungandr
Jormungandr
Aadaa
Jormungandr
Level 16
God Stats
0W - 1L
1,771 SR
Queue Stats
13W - 22L
1,373 Elo+
Solo
Set
Set
AllSunder
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,694 Elo+
Solo
King Arthur
King Arthur
Darknesssik
King Arthur
Level 11
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 19L
1,528 Elo+
Solo
Mulan
Mulan
Xeyian
Mulan
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,473 Elo+
Solo
Ra
Ra
imbree
Ra
Level 18
God Stats
5W - 10L
1,180 SR
Queue Stats
39W - 51L
1,350 Elo+
Solo
Team Averages
Level 15
1,490 SR
1,483 Elo+

VS

Team Averages
Level 18
1,460 SR
1,591 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
ArrivederciYT
Anhur
Level 22
God Stats
12W - 0L
1,681 SR
Queue Stats
86W - 38L
1,706 Elo+
Party 1
Persephone
Persephone
MartunD2
Persephone
Level 25
God Stats
5W - 4L
1,317 SR
Queue Stats
76W - 45L
1,592 Elo+
Party 1
Mulan
Mulan
Venking
Mulan
Level 27
God Stats
26W - 15L
1,604 SR
Queue Stats
77W - 36L
1,656 Elo+
Party 1
Ra
Ra
woofAttack
Ra
Level 5
God Stats
1W - 0L
1,200 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aadaa
Jormungandr
15
4 / 4 / 1
10,399
1,040
7,083
18,667
21,476
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
0 / 10 / 3
8,693
869
3,794
19,678
7,948
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Darknesssik
King Arthur
15
1 / 8 / 3
9,125
913
6,242
23,191
20,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
Xeyian
Mulan
15
0 / 4 / 4
9,024
902
10,164
17,531
18,259
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ra
15
0 / 9 / 2
8,704
870
7,731
20,928
7,415
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

44

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
2 / 1 / 18
10,268
1,027
15,461
4,746
1,931
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
14 / 2 / 15
12,043
1,204
27,307
10,017
4,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
MartunD2
Persephone
17
4 / 0 / 20
11,056
1,106
19,563
6,998
2,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
Venking
Mulan
17
10 / 1 / 17
11,157
1,116
19,740
14,654
17,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 1 / 16
9,821
982
8,562
4,116
2,720
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
120
5
Kills
34
35
Deaths
5
13
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
18
11
L
Jormungandr
Aadaa
Jormungandr
4
4
1
1.13
L
0
10
3
0.15
W
14
2
15
10.75
L
King Arthur
Darknesssik
King Arthur
1
8
3
0.31
W
Persephone
MartunD2
Persephone
4
0
20
14
W
Mulan
Venking
Mulan
10
1
17
18.5
L
Mulan
Xeyian
Mulan
0
4
4
0.5
L
Ra
0
9
2
0.11
W
4
1
16
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,014
Damage
90,633
99,995
Taken
40,531
75,959
Mitigated
29,046
4,652
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,461
1,055
0
106
4,746
1,931
0
1,005
3,741
35,901
0
L
Jormungandr
Aadaa
Jormungandr
7,083
1,168
0
0
18,667
21,476
0
9,591
8,726
19,371
0
L
3,794
1,487
0
0
19,678
7,948
0
10,369
9,070
0
13,176
W
27,307
18,362
0
4,698
10,017
4,173
0
3,207
6,810
0
42,375
L
King Arthur
Darknesssik
King Arthur
6,242
1,212
0
671
23,191
20,861
0
10,225
12,514
0
17,210
W
Persephone
MartunD2
Persephone
19,563
1,311
0
1,151
6,998
2,735
0
3,575
3,423
40,184
0
W
Mulan
Venking
Mulan
19,740
2,807
0
2,647
14,654
17,487
0
5,741
8,913
4,690
19,381
L
Mulan
Xeyian
Mulan
10,164
912
0
811
17,531
18,259
0
7,563
9,594
0
21,609
L
Ra
7,731
1,029
1,669
1,501
20,928
7,415
0
9,783
11,011
29,313
0
W
8,562
1,434
2,448
1,849
4,116
2,720
0
1,286
2,830
20,934
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
54,345
122
Minions Killed
183
3
Camps Cleared
5
868,572
Distance Traveled
944,724
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,268
1,027
50
5
0
190,666
0
L
Jormungandr
10,399
1,040
20
2
1
190,998
0
L
Set
8,693
869
10
1
0
172,423
0
W
Anhur
12,043
1,204
39
4
1
170,288
0
L
King Arthur
9,125
913
16
2
1
180,221
0
W
Persephone
11,056
1,106
51
5
1
211,248
0
W
Mulan
11,157
1,116
15
2
0
193,528
1
L
Mulan
9,024
902
30
3
1
170,701
1
L
Ra
8,704
870
46
5
0
154,229
0
W
Ra
9,821
982
28
3
3
178,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role