Player Matchup

Eset
Eset
BlackDragonMayla
Eset
Level 33
God Stats
1W - 3L
1,511 SR
Queue Stats
92W - 92L
1,571 Elo+
Party 1
Nemesis
Nemesis
DashieBlue
Nemesis
Level 69
God Stats
1W - 2L
1,537 SR
Queue Stats
142W - 148L
1,487 Elo+
Party 1
Tiamat
Tiamat
Exorcious
Tiamat
Level 35
God Stats
1W - 1L
1,507 SR
Queue Stats
22W - 18L
1,477 Elo+
Solo
Neith
Neith
XxALinTheFrinxX
Neith
Level 26
God Stats
6W - 13L
1,310 SR
Queue Stats
20W - 26L
1,397 Elo+
Party 2
Hel
Hel
snwyx2
Hel
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,552 Elo+
Party 2
Team Averages
Level 49
1,473 SR
1,497 Elo+

VS

Team Averages
Level 72
1,687 SR
1,525 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FeelPack
Izanami
Level 64
God Stats
337W - 331L
1,513 SR
Queue Stats
401W - 412L
1,472 Elo+
Solo
Fenrir
Fenrir
Naanhathan
Fenrir
Level 41
God Stats
6W - 2L
1,824 SR
Queue Stats
72W - 37L
1,774 Elo+
Solo
Apollo
Apollo
Yelrhaf
Apollo
Level 34
God Stats
5W - 2L
1,823 SR
Queue Stats
10W - 13L
1,426 Elo+
Solo
Cthulhu
Cthulhu
хФорсабл
Cthulhu
Level 102
God Stats
5W - 3L
1,776 SR
Queue Stats
205W - 216L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 1
8,591
573
7,749
8,501
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
DashieBlue
Nemesis
12
5 / 8 / 3
7,922
528
11,211
15,666
6,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Exorcious
Tiamat
13
1 / 4 / 3
7,563
504
4,148
11,689
5,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
0 / 2 / 6
6,937
462
4,342
6,127
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hel
snwyx2
Hel
13
3 / 3 / 2
7,631
509
6,535
11,805
6,228
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
5 / 3 / 6
8,980
599
8,798
6,997
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
FeelPack
Izanami
17
2 / 1 / 2
9,759
651
3,597
8,772
3,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Naanhathan
Fenrir
15
6 / 2 / 8
9,585
639
10,140
13,646
8,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Yelrhaf
Apollo
13
4 / 3 / 3
8,035
536
9,150
11,814
3,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
3 / 3 / 3
7,674
512
7,284
13,792
6,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
12
Kills
20
20
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
5
3
6
2.67
L
3
3
1
1.17
L
Nemesis
DashieBlue
Nemesis
5
8
3
0.81
L
Tiamat
Exorcious
Tiamat
1
4
3
0.63
W
Izanami
FeelPack
Izanami
2
1
2
3
W
Fenrir
Naanhathan
Fenrir
6
2
8
5
L
0
2
6
1.5
W
Apollo
Yelrhaf
Apollo
4
3
3
1.83
L
Hel
snwyx2
Hel
3
3
2
1.33
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,985
Damage
38,969
53,788
Taken
55,021
22,505
Mitigated
24,605
13,919
Healing
20,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,798
1,046
0
784
6,997
2,511
0
3,009
3,930
55,022
0
L
7,749
341
365
3,100
8,501
2,441
1,002
2,967
5,534
44,217
0
L
Nemesis
DashieBlue
Nemesis
11,211
6,026
0
2,022
15,666
6,485
0
3,855
11,811
0
40,860
L
Tiamat
Exorcious
Tiamat
4,148
946
0
3,068
11,689
5,594
126
2,511
9,178
40,011
0
W
Izanami
FeelPack
Izanami
3,597
2,549
0
5,394
8,772
3,311
2,089
2,854
5,738
0
77,660
W
Fenrir
Naanhathan
Fenrir
10,140
2,033
0
5,158
13,646
8,807
0
3,078
10,490
256
58,964
L
4,342
1,826
0
1,430
6,127
1,757
846
3,152
2,975
0
30,754
W
Apollo
Yelrhaf
Apollo
9,150
4,824
0
4,621
11,814
3,727
582
4,219
7,525
0
49,046
L
Hel
snwyx2
Hel
6,535
609
1,309
2,625
11,805
6,228
450
3,780
8,025
28,616
0
W
7,284
763
0
4,341
13,792
6,249
215
5,100
8,658
37,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,644
Gold Earned
44,033
376
Minions Killed
501
0
Camps Cleared
0
1,373,589
Distance Traveled
1,411,669
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,980
599
118
8
0
268,772
5
L
Eset
8,591
573
114
8
0
259,472
3
L
Nemesis
7,922
528
64
4
0
273,258
1
L
Tiamat
7,563
504
95
6
0
271,083
5
W
Izanami
9,759
651
159
11
0
258,021
2
W
Fenrir
9,585
639
98
7
0
345,537
4
L
Neith
6,937
462
65
4
0
287,469
2
W
Apollo
8,035
536
77
5
0
238,159
0
L
Hel
7,631
509
38
3
0
282,307
4
W
Cthulhu
7,674
512
49
3
0
301,180
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role