Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
DRIkids
Hera
Level 128
God Stats
1W - 1L
1,466 SR
Queue Stats
34W - 34L
1,478 Elo+
Party 1
Thoth
Thoth
IICys7icII
Thoth
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 17L
1,313 Elo+
Party 1
Awilix
Awilix
RAGINDEVILDOG1
Awilix
Level 146
God Stats
2W - 6L
1,359 SR
Queue Stats
464W - 458L
1,477 Elo+
Party 1
Artemis
Artemis
TavourAiris
Artemis
Level 28
God Stats
5W - 1L
1,832 SR
Queue Stats
87W - 97L
1,403 Elo+
Party 1
Team Averages
Level 108
1,531 SR
1,434 Elo+

VS

Team Averages
Level 80
1,498 SR
1,376 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
COVIDcommander19
Arachne
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,272 Elo+
Solo
Poseidon
Poseidon
TrySOs0ft
Poseidon
Level 160
God Stats
3W - 3L
1,411 SR
Queue Stats
330W - 371L
1,407 Elo+
Solo
Tsukuyomi
Tsukuyomi
louck64
Tsukuyomi
Level 87
God Stats
2W - 2L
1,581 SR
Queue Stats
68W - 53L
1,473 Elo+
Solo
Da Ji
Da Ji
xAPOSHx
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,226 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 3 / 18
10,450
871
14,447
7,747
4,334
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hera
DRIkids
Hera
17
12 / 3 / 12
10,925
910
16,724
7,668
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
18
4 / 1 / 17
9,898
825
8,354
5,327
2,269
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 3 / 20
10,424
869
11,766
10,689
8,670
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
TavourAiris
Artemis
16
4 / 3 / 20
9,945
829
14,108
6,832
2,861
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 4 / 6
8,756
730
5,769
26,161
15,656
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

14
3 / 9 / 3
8,352
696
3,647
13,451
7,838
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
TrySOs0ft
Poseidon
15
5 / 8 / 0
8,657
721
9,651
12,098
4,860
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
louck64
Tsukuyomi
14
1 / 7 / 5
8,237
686
6,731
11,591
4,250
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
xAPOSHx
Da Ji
16
2 / 7 / 6
8,479
707
2,977
10,738
8,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
33
35
Kills
13
13
Deaths
35
87
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
18
5
L
Hercules
 
Hercules
2
4
6
1.25
L
3
9
3
0.5
W
Hera
DRIkids
Hera
12
3
12
6
W
Thoth
4
1
17
12.5
W
9
3
20
6.33
W
Artemis
TavourAiris
Artemis
4
3
20
4.67
L
Poseidon
TrySOs0ft
Poseidon
5
8
0
0.63
L
Tsukuyomi
louck64
Tsukuyomi
1
7
5
0.5
L
Da Ji
xAPOSHx
Da Ji
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,399
Damage
28,775
38,263
Taken
74,039
21,436
Mitigated
40,752
13,034
Healing
20,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,447
450
912
1,738
7,747
4,334
901
1,669
6,078
38,057
0
L
Hercules
 
Hercules
5,769
651
1,078
11,693
26,161
15,656
148
10,261
15,900
329
12,979
L
3,647
2,667
984
1,346
13,451
7,838
0
8,851
4,600
0
6,793
W
Hera
DRIkids
Hera
16,724
3,725
1,806
2,124
7,668
3,302
547
2,597
5,071
24,877
0
W
Thoth
8,354
653
651
1,323
5,327
2,269
1,298
1,215
4,112
23,095
0
W
11,766
2,598
882
1,844
10,689
8,670
424
2,758
7,931
0
15,688
W
Artemis
TavourAiris
Artemis
14,108
4,865
843
911
6,832
2,861
2,000
1,687
5,145
0
26,719
L
Poseidon
TrySOs0ft
Poseidon
9,651
688
970
1,916
12,098
4,860
0
8,641
3,457
34,900
0
L
Tsukuyomi
louck64
Tsukuyomi
6,731
1,774
478
832
11,591
4,250
0
5,699
5,892
0
13,383
L
Da Ji
xAPOSHx
Da Ji
2,977
443
197
540
10,738
8,148
0
6,073
4,665
0
6,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,642
Gold Earned
42,481
134
Minions Killed
86
0
Camps Cleared
0
1,064,059
Distance Traveled
919,396
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,450
871
44
4
0
213,845
4
L
Hercules
8,756
730
21
2
0
205,866
0
L
Arachne
8,352
696
5
0
0
176,253
2
W
Hera
10,925
910
9
1
0
208,769
0
W
Thoth
9,898
825
33
3
0
227,174
0
W
Awilix
10,424
869
17
1
0
221,772
1
W
Artemis
9,945
829
31
3
0
192,499
3
L
Poseidon
8,657
721
39
3
0
170,855
0
L
Tsukuyomi
8,237
686
15
1
0
171,361
0
L
Da Ji
8,479
707
6
1
0
195,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role