Player Matchup

Da Ji
Da Ji
BabiDuckie
Da Ji
Level 54
God Stats
27W - 57L
1,317 SR
Queue Stats
281W - 431L
1,309 Elo+
Party 1
Fenrir
Fenrir
HokageNathan
Fenrir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 23L
1,531 Elo+
Solo
Charybdis
Charybdis
USE_AN_ABUSE
Charybdis
Level 83
God Stats
23W - 36L
1,384 SR
Queue Stats
313W - 461L
1,306 Elo+
Party 1
Team Averages
Level 89
1,400 SR
1,382 Elo+

VS

Team Averages
Level 77
1,429 SR
1,470 Elo+
Zeus
Zeus
AswiftT23
Zeus
Level 58
God Stats
40W - 49L
1,435 SR
Queue Stats
86W - 113L
1,342 Elo+
Solo
Medusa
Medusa
ChecharH
Medusa
Level 126
God Stats
2W - 2L
1,323 SR
Queue Stats
12W - 9L
1,694 Elo+
Solo
Cerberus
Cerberus
Glamdring6437
Cerberus
Level 46
God Stats
21W - 20L
1,529 SR
Queue Stats
115W - 145L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
6 / 4 / 16
14,307
650
11,005
16,499
5,789
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
20
23 / 3 / 7
16,916
769
33,438
31,849
36,780
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
USE_AN_ABUSE
Charybdis
17
3 / 1 / 19
14,054
639
12,080
15,310
4,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
3 / 16 / 4
12,571
571
16,277
20,314
5,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
ChecharH
Medusa
14
0 / 11 / 8
12,346
561
14,197
21,497
8,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Glamdring6437
Cerberus
17
5 / 5 / 2
13,304
605
16,805
21,302
21,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
22
32
Kills
8
8
Deaths
32
42
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
3
16
4
0.31
W
Da Ji
6
4
16
3.5
L
Medusa
ChecharH
Medusa
0
11
8
0.36
L
Cerberus
Glamdring6437
Cerberus
5
5
2
1.2
W
Fenrir
23
3
7
8.83
W
Charybdis
USE_AN_ABUSE
Charybdis
3
1
19
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,523
Damage
47,279
63,658
Taken
63,113
47,402
Mitigated
36,020
18,818
Healing
8,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
16,277
1,061
0
15
20,314
5,965
0
443
19,230
33,904
0
W
Da Ji
11,005
2,958
1,321
2,121
16,499
5,789
0
10,087
6,412
0
31,254
L
Medusa
ChecharH
Medusa
14,197
7,207
0
2,142
21,497
8,119
40
1,423
19,286
0
56,270
L
Cerberus
Glamdring6437
Cerberus
16,805
1,090
426
5,443
21,302
21,936
0
966
19,531
45,636
0
W
Fenrir
33,438
10,745
0
12,835
31,849
36,780
25
13,807
18,042
7,112
68,678
W
Charybdis
USE_AN_ABUSE
Charybdis
12,080
7,069
402
2,139
15,310
4,833
2,704
10,981
4,329
0
69,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
38,221
248
Minions Killed
204
10
Camps Cleared
8
1,142,335
Distance Traveled
930,024
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
12,571
571
44
2
0
250,427
0
W
Da Ji
14,307
650
52
2
3
417,484
5
L
Medusa
12,346
561
96
4
6
296,512
8
L
Cerberus
13,304
605
64
3
2
383,085
0
W
Fenrir
16,916
769
67
3
6
386,292
1
W
Charybdis
14,054
639
129
6
1
338,559
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role