Player Matchup

Fenrir
Fenrir
CraySyx
Fenrir
Level 47
God Stats
32W - 21L
1,585 SR
Queue Stats
173W - 184L
1,489 Elo+
Party 1
Odin
Odin
Rated-RKO_Peepz
Odin
Level 12
God Stats
0W - 1L
1,751 SR
Queue Stats
1W - 3L
1,308 Elo+
Solo
Zeus
Zeus
RayMadU
Zeus
Level 71
God Stats
1W - 4L
1,592 SR
Queue Stats
172W - 190L
1,482 Elo+
Party 1
Team Averages
Level 43
1,643 SR
1,427 Elo+

VS

Team Averages
Level 56
1,528 SR
1,767 Elo+
Poseidon
Poseidon
Anusstrijder
Poseidon
Level 123
God Stats
4W - 1L
1,702 SR
Queue Stats
584W - 140L
1,951 Elo+
Party 2
Hachiman
Hachiman
Kerrienagel
Hachiman
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
156W - 5L
2,092 Elo+
Party 2
Ymir
Ymir
payneo218
Ymir
Level 25
God Stats
7W - 10L
1,382 SR
Queue Stats
57W - 94L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CraySyx
Fenrir
12
2 / 11 / 3
8,527
711
3,630
14,519
7,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
1 / 9 / 4
7,894
658
1,495
12,839
7,107
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
RayMadU
Zeus
14
5 / 7 / 2
10,023
835
14,688
12,018
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Anusstrijder
Poseidon
16
16 / 3 / 7
11,676
973
15,015
10,719
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Kerrienagel
Hachiman
15
10 / 3 / 14
10,743
895
14,525
12,787
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
13
1 / 3 / 17
9,316
776
3,904
11,350
11,455
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
8
Kills
27
27
Deaths
9
9
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Anusstrijder
Poseidon
16
3
7
6.5
L
Fenrir
CraySyx
Fenrir
2
11
3
0.32
W
Hachiman
Kerrienagel
Hachiman
10
3
14
5.67
L
1
9
4
0.33
L
Zeus
RayMadU
Zeus
5
7
2
0.86
W
Ymir
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
33,444
39,376
Taken
34,856
18,252
Mitigated
19,972
2,964
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Anusstrijder
Poseidon
15,015
1,349
0
3,237
10,719
3,813
883
4,314
6,124
53,704
0
L
Fenrir
CraySyx
Fenrir
3,630
671
0
878
14,519
7,351
0
5,992
8,527
0
14,249
W
Hachiman
Kerrienagel
Hachiman
14,525
8,254
0
5,830
12,787
4,704
1,322
4,227
8,316
0
44,279
L
1,495
402
0
60
12,839
7,107
0
6,165
6,674
0
7,842
L
Zeus
RayMadU
Zeus
14,688
741
0
2,026
12,018
3,794
0
7,056
4,962
46,492
0
W
Ymir
3,904
446
0
851
11,350
11,455
226
5,466
5,483
14,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,444
Gold Earned
31,735
105
Minions Killed
160
4
Camps Cleared
8
556,134
Distance Traveled
663,205
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,676
973
91
8
3
220,849
3
L
Fenrir
8,527
711
20
2
1
200,581
1
W
Hachiman
10,743
895
48
4
4
220,079
5
L
Odin
7,894
658
16
1
1
177,356
2
L
Zeus
10,023
835
69
6
2
178,197
2
W
Ymir
9,316
776
21
2
1
222,277
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role