Player Matchup

Set
Set
JassieloxD
Set
Level 13
God Stats
2W - 9L
1,284 SR
Queue Stats
40W - 51L
1,265 Elo+
Party 1
Charybdis
Charybdis
Khandyno
Charybdis
Level 15
God Stats
7W - 16L
1,500 SR
Queue Stats
42W - 71L
1,249 Elo+
Party 1
Cerberus
Cerberus
Tlaloc Marley
Cerberus
Level 17
God Stats
10W - 7L
1,263 SR
Queue Stats
58W - 85L
1,275 Elo+
Party 1
Loki
Loki
blackworld2009
Loki
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
3W - 9L
1,187 Elo+
Party 3
Hades
Hades
cladimirius
Hades
Level 16
God Stats
8W - 9L
1,498 SR
Queue Stats
11W - 25L
1,188 Elo+
Party 3
Team Averages
Level 14
1,413 SR
1,233 Elo+

VS

Team Averages
Level 14
1,315 SR
1,379 Elo+
King Arthur
King Arthur
HiddenAbowl
King Arthur
Level 17
God Stats
1W - 3L
1,148 SR
Queue Stats
21W - 32L
1,280 Elo+
Party 2
Charybdis
Charybdis
SanojIsHere
Charybdis
Level 26
God Stats
3W - 6L
1,080 SR
Queue Stats
61W - 61L
1,385 Elo+
Party 2
Loki
Loki
Tubo26-VN
Loki
Level 17
God Stats
23W - 21L
1,347 SR
Queue Stats
84W - 74L
1,231 Elo+
Solo
Bakasura
Bakasura
UltraInstinctBoi
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Bellona
Bellona
ZiYang996
Bellona
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 11 / 3
10,817
373
9,458
23,955
10,733
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Khandyno
Charybdis
16
5 / 8 / 2
10,938
377
5,761
17,301
5,485
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Tlaloc Marley
Cerberus
16
4 / 13 / 3
11,310
390
15,599
33,164
42,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
0 / 15 / 1
9,086
313
1,007
21,288
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 8 / 0
10,820
373
8,665
22,247
20,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HiddenAbowl
King Arthur
20
10 / 1 / 15
14,382
496
19,514
29,055
19,972
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
SanojIsHere
Charybdis
20
17 / 2 / 12
15,329
529
21,207
18,567
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
20
15 / 0 / 17
16,299
562
18,555
14,481
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

17
2 / 8 / 10
12,123
418
7,178
13,408
7,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
ZiYang996
Bellona
20
8 / 2 / 16
14,615
504
18,671
18,479
12,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
122
12
Kills
52
55
Deaths
13
9
Assists
70
Player
Kills
Deaths
Assists
KDA
W
King Arthur
HiddenAbowl
King Arthur
10
1
15
17.5
L
1
11
3
0.23
L
Charybdis
Khandyno
Charybdis
5
8
2
0.75
W
Charybdis
SanojIsHere
Charybdis
17
2
12
11.5
L
Cerberus
Tlaloc Marley
Cerberus
4
13
3
0.42
W
Loki
15
0
17
23.5
W
2
8
10
0.88
W
Bellona
ZiYang996
Bellona
8
2
16
8
L
0
15
1
0.03
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,490
Damage
85,125
117,955
Taken
93,990
86,496
Mitigated
53,502
10,984
Healing
20,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
HiddenAbowl
King Arthur
19,514
5,119
0
1,219
29,055
19,972
406
7,392
19,028
0
83,236
L
9,458
3,908
0
341
23,955
10,733
2,267
0
23,535
0
60,154
L
Charybdis
Khandyno
Charybdis
5,761
2,645
0
0
17,301
5,485
1,425
403
16,800
0
37,364
W
Charybdis
SanojIsHere
Charybdis
21,207
12,438
0
10,504
18,567
7,081
3,045
3,490
14,820
0
102,523
L
Cerberus
Tlaloc Marley
Cerberus
15,599
1,879
415
4,820
33,164
42,159
910
386
32,248
60,931
0
W
Loki
18,555
4,043
0
3,930
14,481
5,755
5,007
2,704
11,504
0
131,237
W
7,178
3,836
0
2,315
13,408
7,806
77
4,019
9,071
0
32,439
W
Bellona
ZiYang996
Bellona
18,671
9,235
0
2,056
18,479
12,888
3,466
5,185
12,805
0
75,042
L
1,007
274
0
195
21,288
8,026
80
0
21,282
0
25,524
L
8,665
1,414
239
4,974
22,247
20,093
972
0
21,916
43,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,971
Gold Earned
72,748
362
Minions Killed
583
0
Camps Cleared
0
2,242,705
Distance Traveled
2,748,825
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,382
496
90
3
0
517,327
5
L
Set
10,817
373
114
4
0
470,065
1
L
Charybdis
10,938
377
40
1
0
395,442
0
W
Charybdis
15,329
529
125
4
0
564,073
3
L
Cerberus
11,310
390
100
3
0
458,844
1
W
Loki
16,299
562
199
7
0
575,071
1
W
Bakasura
12,123
418
55
2
0
548,153
1
W
Bellona
14,615
504
114
4
0
544,201
0
L
Loki
9,086
313
27
1
0
465,860
0
L
Hades
10,820
373
81
3
0
452,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role