Player Matchup

Baron Samedi
Baron Samedi
IIxwinXsl
Baron Samedi
Level 15
God Stats
3W - 1L
1,705 SR
Queue Stats
32W - 37L
1,342 Elo+
Solo
Olorun
Olorun
ItsTheMuffinLord
Olorun
Level 16
God Stats
8W - 6L
1,465 SR
Queue Stats
18W - 21L
1,274 Elo+
Solo
Odin
Odin
Lordban666
Odin
Level 7
God Stats
3W - 2L
1,754 SR
Queue Stats
31W - 33L
1,497 Elo+
Solo
Danzaburou
Danzaburou
MediumBadge9123
Danzaburou
Level 12
God Stats
18W - 23L
1,386 SR
Queue Stats
23W - 36L
1,312 Elo+
Solo
Nemesis
Nemesis
silviu_paun97
Nemesis
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,239 Elo+
Solo
Team Averages
Level 12
1,562 SR
1,333 Elo+

VS

Team Averages
Level 15
1,473 SR
1,376 Elo+
Danzaburou
Danzaburou
Ismael_pm_30
Danzaburou
Level 18
God Stats
7W - 5L
1,441 SR
Queue Stats
99W - 123L
1,294 Elo+
Solo
Artemis
Artemis
RedHandedJil743
Artemis
Level 8
God Stats
4W - 5L
1,566 SR
Queue Stats
4W - 5L
1,531 Elo+
Solo
Chaac
Chaac
Sugerless
Chaac
Level 6
God Stats
11W - 7L
1,523 SR
Queue Stats
12W - 11L
1,345 Elo+
Solo
Discordia
Discordia
TaurusRomance
Discordia
Level 20
God Stats
6W - 6L
1,521 SR
Queue Stats
46W - 54L
1,338 Elo+
Solo
Apollo
Apollo
Trapp G EE
Apollo
Level 23
God Stats
17W - 29L
1,315 SR
Queue Stats
44W - 57L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
IIxwinXsl
Baron Samedi
20
13 / 3 / 14
16,105
1,150
31,545
17,987
12,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
0 / 5 / 22
12,962
926
9,538
28,650
16,936
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
6 / 6 / 21
14,744
1,053
12,976
20,335
29,085
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MediumBadge9123
Danzaburou
20
11 / 11 / 17
16,233
1,160
32,710
31,223
15,812
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
20
4 / 4 / 16
13,553
968
16,610
24,392
12,073
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ismael_pm_30
Danzaburou
20
11 / 10 / 10
15,487
1,106
38,044
26,307
11,886
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 9 / 17
14,622
1,044
23,253
22,453
10,047
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
Sugerless
Chaac
19
1 / 5 / 12
12,511
894
18,532
24,309
15,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
TaurusRomance
Discordia
20
5 / 6 / 13
13,250
946
24,983
19,391
8,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Trapp G EE
Apollo
20
6 / 4 / 8
13,214
944
9,037
16,869
7,371
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
88
34
Kills
28
29
Deaths
34
90
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
IIxwinXsl
Baron Samedi
13
3
14
6.67
L
Danzaburou
Ismael_pm_30
Danzaburou
11
10
10
1.6
W
0
5
22
2.2
W
6
6
21
2.75
W
Danzaburou
MediumBadge9123
Danzaburou
11
11
17
1.77
L
5
9
17
1.5
L
Chaac
Sugerless
Chaac
1
5
12
1.4
L
Discordia
TaurusRomance
Discordia
5
6
13
1.92
L
Apollo
Trapp G EE
Apollo
6
4
8
2.5
W
Nemesis
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,379
Damage
113,849
122,587
Taken
109,329
86,235
Mitigated
52,426
27,904
Healing
13,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
IIxwinXsl
Baron Samedi
31,545
2,328
5,688
6,005
17,987
12,329
0
4,694
13,293
62,028
0
L
Danzaburou
Ismael_pm_30
Danzaburou
38,044
25,141
102
3,218
26,307
11,886
0
11,523
14,784
0
62,126
W
9,538
6,487
878
6,621
28,650
16,936
0
7,067
21,583
32,444
0
W
12,976
3,440
0
611
20,335
29,085
0
2,153
17,534
3,544
16,336
W
Danzaburou
MediumBadge9123
Danzaburou
32,710
19,547
0
6,460
31,223
15,812
0
6,563
24,660
0
72,612
L
23,253
12,573
0
1,646
22,453
10,047
0
10,949
11,504
0
35,708
L
Chaac
Sugerless
Chaac
18,532
3,744
0
6,719
24,309
15,118
0
10,620
13,689
0
40,451
L
Discordia
TaurusRomance
Discordia
24,983
2,485
328
1,739
19,391
8,004
0
5,691
13,700
48,438
0
L
Apollo
Trapp G EE
Apollo
9,037
6,846
0
0
16,869
7,371
0
4,545
12,324
0
35,958
W
Nemesis
16,610
6,654
0
1,641
24,392
12,073
0
4,506
19,886
0
39,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,597
Gold Earned
69,084
291
Minions Killed
252
6
Camps Cleared
2
1,279,048
Distance Traveled
1,153,090
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
16,105
1,150
74
5
1
248,850
0
L
Danzaburou
15,487
1,106
47
3
0
218,829
1
W
Olorun
12,962
926
37
3
1
221,941
0
W
Odin
14,744
1,053
22
2
1
275,936
0
W
Danzaburou
16,233
1,160
108
8
0
216,846
0
L
Artemis
14,622
1,044
39
3
0
232,407
1
L
Chaac
12,511
894
61
4
0
205,297
0
L
Discordia
13,250
946
40
3
0
223,792
0
L
Apollo
13,214
944
65
5
2
272,765
5
W
Nemesis
13,553
968
50
4
3
315,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role