Player Matchup

Neith
Neith
Cykix
Neith
Level 5
God Stats
10W - 8L
1,479 SR
Queue Stats
34W - 53L
1,320 Elo+
Party 2
Sol
Sol
M0DERNACE85
Sol
Level 109
God Stats
14W - 20L
1,526 SR
Queue Stats
631W - 870L
1,427 Elo+
Party 2
Cu Chulainn
Cu Chulainn
alimohammad83
Cu Chulainn
Level 18
God Stats
2W - 2L
1,722 SR
Queue Stats
19W - 47L
1,279 Elo+
Solo
Team Averages
Level 44
1,576 SR
1,342 Elo+

VS

Team Averages
Level 66
1,603 SR
1,748 Elo+
Discordia
Discordia
 
Discordia
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Aiding
Zhong Kui
Level 23
God Stats
4W - 0L
1,500 SR
Queue Stats
6W - 1L
1,772 Elo+
Party 1
Achilles
Achilles
Asmitα
Achilles
Level 160
God Stats
3W - 1L
1,810 SR
Queue Stats
179W - 25L
1,972 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cykix
Neith
9
0 / 5 / 1
6,226
566
5,415
10,077
2,876
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 6 / 0
6,871
625
6,802
10,217
3,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
alimohammad83
Cu Chulainn
9
0 / 5 / 1
6,293
572
1,713
13,967
5,334
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
2 / 0 / 13
8,014
729
7,399
3,283
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
Aiding
Zhong Kui
14
10 / 1 / 6
9,585
871
16,598
10,129
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
Asmitα
Achilles
12
4 / 0 / 9
8,079
734
7,580
15,178
18,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
16
16
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
2
0
13
8.5
W
Zhong Kui
Aiding
Zhong Kui
10
1
6
13
W
Achilles
Asmitα
Achilles
4
0
9
8.5
L
Neith
Cykix
Neith
0
5
1
0.1
L
1
6
0
0.17
L
Cu Chulainn
alimohammad83
Cu Chulainn
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,930
Damage
31,577
34,261
Taken
28,590
11,296
Mitigated
27,627
2,451
Healing
9,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,399
235
0
353
3,283
1,157
776
626
2,657
32,552
0
W
Zhong Kui
Aiding
Zhong Kui
16,598
4,127
0
3,308
10,129
7,688
690
2,578
7,551
40,036
4,036
W
Achilles
Asmitα
Achilles
7,580
1,486
628
5,239
15,178
18,782
146
3,655
11,523
3,751
18,017
L
Neith
Cykix
Neith
5,415
2,242
231
1,006
10,077
2,876
0
7,120
2,699
0
14,970
L
6,802
2,518
0
1,214
10,217
3,086
0
6,434
3,521
21,777
1,874
L
Cu Chulainn
alimohammad83
Cu Chulainn
1,713
289
0
0
13,967
5,334
0
9,875
3,806
0
12,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
25,678
83
Minions Killed
137
1
Camps Cleared
8
501,783
Distance Traveled
657,188
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,014
729
44
4
3
224,794
2
W
Zhong Kui
9,585
871
76
7
2
195,808
1
W
Achilles
8,079
734
17
2
3
236,586
4
L
Neith
6,226
566
20
2
0
157,563
0
L
Sol
6,871
625
45
4
1
174,760
2
L
Cu Chulainn
6,293
572
18
2
0
169,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role