Player Matchup

Kukulkan
Kukulkan
ASneakyAtheist
Kukulkan
Level 159
God Stats
9W - 6L
1,630 SR
Queue Stats
626W - 518L
1,613 Elo+
Solo
Cerberus
Cerberus
guitarsobelisk
Cerberus
Level 160
God Stats
158W - 164L
1,530 SR
Queue Stats
908W - 1,075L
1,492 Elo+
Solo
Hachiman
Hachiman
hot_stuff443
Hachiman
Level 16
God Stats
0W - 2L
1,222 SR
Queue Stats
2W - 15L
1,274 Elo+
Solo
Team Averages
Level 112
1,461 SR
1,459 Elo+

VS

Team Averages
Level 77
1,614 SR
1,416 Elo+
Gilgamesh
Gilgamesh
IM_A_STONER247
Gilgamesh
Level 155
God Stats
98W - 31L
1,778 SR
Queue Stats
634W - 344L
1,653 Elo+
Solo
Arachne
Arachne
ToddFather_RM250
Arachne
Level 67
God Stats
5W - 7L
1,715 SR
Queue Stats
533W - 639L
1,405 Elo+
Solo
Kukulkan
Kukulkan
lowfatsimmons
Kukulkan
Level 8
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 2L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 6 / 3
10,855
639
18,231
12,145
5,157
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
13
3 / 6 / 5
10,919
642
11,538
26,951
20,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
hot_stuff443
Hachiman
13
2 / 10 / 5
11,105
653
6,617
14,092
5,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IM_A_STONER247
Gilgamesh
18
10 / 2 / 12
13,560
798
27,638
23,843
22,987
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
11 / 4 / 6
13,043
767
11,023
17,411
6,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
lowfatsimmons
Kukulkan
13
1 / 4 / 10
10,754
633
7,624
8,237
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
10
Kills
22
22
Deaths
10
13
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
5
6
3
1.08
W
Gilgamesh
IM_A_STONER247
Gilgamesh
10
2
12
8
W
11
4
6
3.5
L
Cerberus
3
6
5
0.92
L
Hachiman
hot_stuff443
Hachiman
2
10
5
0.45
W
Kukulkan
lowfatsimmons
Kukulkan
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,386
Damage
46,285
53,188
Taken
49,491
30,803
Mitigated
32,021
11,412
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
18,231
653
0
827
12,145
5,157
0
1,358
10,113
45,275
0
W
Gilgamesh
IM_A_STONER247
Gilgamesh
27,638
5,279
0
9,418
23,843
22,987
342
11,731
11,131
9,684
58,424
W
11,023
6,517
0
4,785
17,411
6,362
877
10,988
6,129
0
41,065
L
Cerberus
11,538
326
0
9,170
26,951
20,557
81
6,697
19,088
31,896
0
L
Hachiman
hot_stuff443
Hachiman
6,617
3,404
0
1,415
14,092
5,089
0
2,178
11,482
0
19,444
W
Kukulkan
lowfatsimmons
Kukulkan
7,624
564
0
600
8,237
2,672
1,112
6,837
1,224
36,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,879
Gold Earned
37,357
177
Minions Killed
195
1
Camps Cleared
13
861,761
Distance Traveled
1,056,976
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,855
639
87
5
0
295,057
4
W
Gilgamesh
13,560
798
84
5
4
374,992
6
W
Arachne
13,043
767
52
3
5
394,309
2
L
Cerberus
10,919
642
42
2
0
295,509
7
L
Hachiman
11,105
653
48
3
1
271,195
2
W
Kukulkan
10,754
633
59
3
4
287,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role