Player Matchup

Pele
Pele
 
Pele
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
BugConnoisseur
Raijin
Level 29
God Stats
0W - 4L
1,149 SR
Queue Stats
91W - 91L
1,507 Elo+
Party 3
Sobek
Sobek
Judgeoflight
Sobek
Level 14
God Stats
0W - 2L
1,251 SR
Queue Stats
13W - 14L
1,451 Elo+
Party 1
Izanami
Izanami
Shoobaka
Izanami
Level 35
God Stats
66W - 52L
1,538 SR
Queue Stats
197W - 199L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
eataduckymustu
Gilgamesh
Level 23
God Stats
1W - 2L
1,249 SR
Queue Stats
45W - 45L
1,438 Elo+
Party 3
Team Averages
Level 24
1,337 SR
1,468 Elo+

VS

Team Averages
Level 15
1,537 SR
1,423 Elo+
King Arthur
King Arthur
Goldenfair
King Arthur
Level 16
God Stats
4W - 1L
1,734 SR
Queue Stats
19W - 12L
1,489 Elo+
Party 4
Cupid
Cupid
Sergebaleine
Cupid
Level 5
God Stats
12W - 4L
1,702 SR
Queue Stats
12W - 8L
1,281 Elo+
Party 4
The Morrigan
The Morrigan
SteelTxtan
The Morrigan
Level 27
God Stats
29W - 29L
1,476 SR
Queue Stats
147W - 148L
1,456 Elo+
Party 2
Chang'e
Chang'e
feixsh
Chang'e
Level 15
God Stats
11W - 11L
1,367 SR
Queue Stats
25W - 24L
1,533 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ДРАКС45
Tsukuyomi
Level 13
God Stats
3W - 4L
1,406 SR
Queue Stats
10W - 17L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 1 / 4
5,640
513
3,431
4,346
1,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 1
5,113
465
2,871
5,214
1,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
0 / 3 / 2
5,173
470
2,639
10,413
6,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Shoobaka
Izanami
8
2 / 6 / 0
5,201
473
4,333
7,255
1,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
eataduckymustu
Gilgamesh
9
4 / 2 / 2
5,681
516
3,302
6,305
5,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Goldenfair
King Arthur
9
2 / 3 / 1
5,649
514
3,745
7,868
4,683
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 2
6,613
601
9,099
6,274
1,713
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
SteelTxtan
The Morrigan
10
4 / 0 / 4
6,238
567
5,039
3,812
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
feixsh
Chang'e
8
2 / 2 / 4
5,223
475
3,059
4,823
1,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
ДРАКС45
Tsukuyomi
9
1 / 5 / 3
5,758
523
3,418
7,663
2,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
9
Kills
15
15
Deaths
10
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
1
4
4
L
1
3
1
0.5
W
King Arthur
Goldenfair
King Arthur
2
3
1
0.83
L
0
3
2
0.33
W
6
0
2
7
L
Izanami
Shoobaka
Izanami
2
6
0
0.33
W
The Morrigan
SteelTxtan
The Morrigan
4
0
4
6
L
Gilgamesh
eataduckymustu
Gilgamesh
4
2
2
2.5
W
Chang'e
feixsh
Chang'e
2
2
4
2
W
Tsukuyomi
ДРАКС45
Tsukuyomi
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
24,360
33,533
Taken
30,440
16,207
Mitigated
11,024
6,887
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,431
896
0
977
4,346
1,545
0
0
4,346
0
23,655
L
2,871
384
0
1,058
5,214
1,270
0
1,628
3,586
18,600
0
W
King Arthur
Goldenfair
King Arthur
3,745
622
0
1,100
7,868
4,683
0
0
7,552
0
24,614
L
2,639
563
0
2,494
10,413
6,751
0
2,926
7,487
10,080
0
W
9,099
5,498
230
2,359
6,274
1,713
1,628
1,615
4,625
0
42,407
L
Izanami
Shoobaka
Izanami
4,333
2,821
0
652
7,255
1,467
0
890
6,365
0
30,358
W
The Morrigan
SteelTxtan
The Morrigan
5,039
1,105
0
680
3,812
1,102
429
1,791
1,853
22,816
4,221
L
Gilgamesh
eataduckymustu
Gilgamesh
3,302
702
0
1,706
6,305
5,174
237
311
5,994
0
12,747
W
Chang'e
feixsh
Chang'e
3,059
563
1,441
1,625
4,823
1,518
1,075
956
3,867
11,568
0
W
Tsukuyomi
ДРАКС45
Tsukuyomi
3,418
777
0
1,346
7,663
2,008
0
903
6,517
0
22,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,808
Gold Earned
29,481
196
Minions Killed
232
0
Camps Cleared
0
983,398
Distance Traveled
1,004,512
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,640
513
45
4
0
234,363
0
L
Raijin
5,113
465
39
4
0
160,842
2
W
King Arthur
5,649
514
49
4
0
215,453
2
L
Sobek
5,173
470
22
2
0
206,594
10
W
Cupid
6,613
601
80
7
0
213,544
1
L
Izanami
5,201
473
64
6
0
187,248
1
W
The Morrigan
6,238
567
40
4
0
201,434
4
L
Gilgamesh
5,681
516
26
2
0
194,351
1
W
Chang'e
5,223
475
16
1
0
169,753
3
W
Tsukuyomi
5,758
523
47
4
0
204,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role