Player Matchup

Cthulhu
Cthulhu
DogIX9
Cthulhu
Level 25
God Stats
1W - 0L
1,476 SR
Queue Stats
2W - 3L
1,325 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SeeTez
Tsukuyomi
Level 28
God Stats
1W - 0L
1,398 SR
Queue Stats
1W - 1L
1,341 Elo+
Party 1
Hachiman
Hachiman
TurkishPower32
Hachiman
Level 29
God Stats
5W - 4L
1,726 SR
Queue Stats
15W - 24L
1,365 Elo+
Solo
Team Averages
Level 27
1,533 SR
1,344 Elo+

VS

Team Averages
Level 25
1,578 SR
1,561 Elo+
Loki
Loki
 
Loki
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Dr0gskol
Janus
Level 41
God Stats
3W - 4L
1,500 SR
Queue Stats
129W - 83L
1,525 Elo+
Party 2
Chaac
Chaac
Kakissa
Chaac
Level 26
God Stats
4W - 3L
1,734 SR
Queue Stats
64W - 32L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DogIX9
Cthulhu
16
4 / 1 / 10
12,041
708
7,723
18,204
19,765
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
SeeTez
Tsukuyomi
14
3 / 6 / 6
10,910
642
14,147
15,261
7,436
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
15
7 / 4 / 3
12,138
714
11,999
17,062
6,827
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
4
0 / 4 / 1
8,315
489
222
4,144
1,037
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Dr0gskol
Janus
15
5 / 7 / 3
11,034
649
14,832
14,720
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Kakissa
Chaac
16
5 / 3 / 3
11,101
653
21,272
19,076
19,072
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
10
11
Deaths
14
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
1
0.13
W
Cthulhu
DogIX9
Cthulhu
4
1
10
9
L
Janus
Dr0gskol
Janus
5
7
3
0.93
L
Chaac
Kakissa
Chaac
5
3
3
2.17
W
Tsukuyomi
SeeTez
Tsukuyomi
3
6
6
1
W
Hachiman
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,869
Damage
36,326
50,527
Taken
37,940
34,028
Mitigated
23,852
12,092
Healing
5,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
222
99
0
0
4,144
1,037
0
225
3,919
0
735
W
Cthulhu
DogIX9
Cthulhu
7,723
1,045
397
3,485
18,204
19,765
508
5,175
13,029
26,451
0
L
Janus
Dr0gskol
Janus
14,832
596
0
1,718
14,720
3,743
0
2,838
11,882
38,246
0
L
Chaac
Kakissa
Chaac
21,272
4,393
0
3,691
19,076
19,072
186
5,060
14,016
0
51,023
W
Tsukuyomi
SeeTez
Tsukuyomi
14,147
3,184
0
849
15,261
7,436
796
4,681
10,580
0
35,732
W
Hachiman
11,999
7,905
0
7,361
17,062
6,827
813
5,936
11,126
0
55,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,089
Gold Earned
30,450
160
Minions Killed
133
7
Camps Cleared
3
879,091
Distance Traveled
600,404
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,315
489
0
0
0
27,818
0
W
Cthulhu
12,041
708
45
3
0
300,304
0
L
Janus
11,034
649
65
4
3
262,609
3
L
Chaac
11,101
653
68
4
0
309,977
1
W
Tsukuyomi
10,910
642
46
3
2
309,046
0
W
Hachiman
12,138
714
69
4
5
269,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role