Player Matchup

Hachiman
Hachiman
DARK_Tone87
Hachiman
Level 26
God Stats
4W - 11L
1,415 SR
Queue Stats
7W - 31L
1,124 Elo+
Party 1
Da Ji
Da Ji
NativeOnimusha
Da Ji
Level 116
God Stats
3W - 1L
1,811 SR
Queue Stats
62W - 63L
1,448 Elo+
Party 1
Cerberus
Cerberus
Ord Lord230
Cerberus
Level 29
God Stats
6W - 16L
1,472 SR
Queue Stats
9W - 36L
1,124 Elo+
Party 1
Horus
Horus
Redoverlordd
Horus
Level 63
God Stats
1W - 7L
1,413 SR
Queue Stats
9W - 36L
1,124 Elo+
Party 1
Nu Wa
Nu Wa
fiendishsage
Nu Wa
Level 107
God Stats
0W - 1L
1,807 SR
Queue Stats
10W - 36L
1,182 Elo+
Party 1
Team Averages
Level 68
1,583 SR
1,200 Elo+

VS

Team Averages
Level 60
1,556 SR
1,504 Elo+
Olorun
Olorun
 
Olorun
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Dimadome
Fenrir
Level 89
God Stats
36W - 20L
1,918 SR
Queue Stats
280W - 231L
1,707 Elo+
Solo
Arachne
Arachne
Gjaap21
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,388 Elo+
Party 2
Thanatos
Thanatos
RisseSF
Thanatos
Level 32
God Stats
4W - 7L
1,363 SR
Queue Stats
48W - 57L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DARK_Tone87
Hachiman
13
1 / 7 / 0
7,531
628
4,846
11,547
4,626
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 5 / 1
8,778
732
4,846
11,364
4,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Ord Lord230
Cerberus
14
0 / 2 / 4
8,492
708
5,291
21,166
23,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 8 / 1
6,767
564
2,853
15,553
7,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 8 / 2
7,905
659
14,340
11,450
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
8 / 1 / 11
10,995
916
13,950
9,174
4,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
16
3 / 0 / 14
9,701
808
10,567
11,959
5,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Dimadome
Fenrir
16
10 / 0 / 11
11,522
960
15,293
12,100
13,149
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Gjaap21
Arachne
15
2 / 0 / 10
9,181
765
5,023
8,444
5,868
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
RisseSF
Thanatos
16
7 / 4 / 6
10,625
885
16,071
14,315
5,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
82
5
Kills
30
30
Deaths
5
8
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
8
1
11
13.5
W
Hel
 
Hel
3
0
14
10
L
Hachiman
DARK_Tone87
Hachiman
1
7
0
0.14
W
Fenrir
Dimadome
Fenrir
10
0
11
15.5
W
Arachne
Gjaap21
Arachne
2
0
10
7
L
3
5
1
0.7
L
Cerberus
Ord Lord230
Cerberus
0
2
4
1
L
0
8
1
0.06
W
Thanatos
RisseSF
Thanatos
7
4
6
2.5
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,176
Damage
60,904
71,080
Taken
55,992
44,097
Mitigated
33,833
11,252
Healing
35,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
13,950
5,877
899
3,374
9,174
4,133
6,198
2,722
6,452
49,192
0
W
Hel
 
Hel
10,567
953
11,407
8,547
11,959
5,313
300
5,183
6,776
30,583
0
L
Hachiman
DARK_Tone87
Hachiman
4,846
2,068
0
0
11,547
4,626
0
3,298
8,249
0
22,588
W
Fenrir
Dimadome
Fenrir
15,293
3,521
0
1,146
12,100
13,149
85
4,095
8,005
554
28,061
W
Arachne
Gjaap21
Arachne
5,023
4,039
0
850
8,444
5,868
732
2,666
4,866
0
21,842
L
4,846
861
0
0
11,364
4,376
0
2,831
8,533
0
20,287
L
Cerberus
Ord Lord230
Cerberus
5,291
321
0
5,232
21,166
23,700
0
9,466
11,700
21,197
0
L
2,853
1,653
2,025
3,682
15,553
7,614
23
5,890
9,663
0
11,894
W
Thanatos
RisseSF
Thanatos
16,071
4,020
0
9,090
14,315
5,370
309
5,276
9,039
0
39,674
L
14,340
3,420
0
313
11,450
3,781
1
3,618
7,832
35,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,473
Gold Earned
52,024
166
Minions Killed
249
4
Camps Cleared
10
926,840
Distance Traveled
1,277,484
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,995
916
84
7
2
235,304
1
W
Hel
9,701
808
45
4
1
268,769
2
L
Hachiman
7,531
628
50
4
0
155,348
0
W
Fenrir
11,522
960
22
2
1
285,579
0
W
Arachne
9,181
765
39
3
2
250,423
0
L
Da Ji
8,778
732
40
3
2
222,034
4
L
Cerberus
8,492
708
19
2
0
205,165
0
L
Horus
6,767
564
16
1
1
185,232
0
W
Thanatos
10,625
885
59
5
4
237,409
1
L
Nu Wa
7,905
659
41
3
1
159,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role