Player Matchup

Set
Set
JassieloxD
Set
Level 12
God Stats
1W - 1L
1,206 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Joshdadon2-_-
Baba Yaga
Level 16
God Stats
6W - 7L
1,692 SR
Queue Stats
11W - 12L
1,375 Elo+
Solo
Tiamat
Tiamat
Khandyno
Tiamat
Level 15
God Stats
1W - 0L
1,034 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Scottcat25
Medusa
Level 8
God Stats
15W - 18L
1,333 SR
Queue Stats
36W - 45L
1,356 Elo+
Solo
Cthulhu
Cthulhu
Tlaloc Marley
Cthulhu
Level 17
God Stats
2W - 2L
1,131 SR
Queue Stats
25W - 34L
1,159 Elo+
Party 2
Team Averages
Level 14
1,279 SR
1,378 Elo+

VS

Team Averages
Level 12
1,477 SR
1,308 Elo+
Da Ji
Da Ji
Aizakuku
Da Ji
Level 8
God Stats
25W - 37L
1,363 SR
Queue Stats
74W - 98L
1,251 Elo+
Party 1
Sol
Sol
AlonsoC26
Sol
Level 7
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 159L
1,325 Elo+
Party 1
Chaac
Chaac
JAson-ALskX225
Chaac
Level 24
God Stats
7W - 11L
1,256 SR
Queue Stats
135W - 161L
1,220 Elo+
Solo
Fenrir
Fenrir
LeonardoRei
Fenrir
Level 7
God Stats
4W - 4L
1,766 SR
Queue Stats
4W - 7L
1,400 Elo+
Solo
Ymir
Ymir
ヴァロミア
Ymir
Level 13
God Stats
4W - 10L
1,500 SR
Queue Stats
223W - 251L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 9 / 19
14,433
1,031
25,858
19,252
9,306
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
Joshdadon2-_-
Baba Yaga
20
9 / 0 / 13
15,639
1,117
29,833
7,304
3,273
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
Khandyno
Tiamat
20
5 / 6 / 18
15,022
1,073
20,614
19,274
14,504
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Scottcat25
Medusa
20
10 / 4 / 12
15,552
1,111
24,824
11,333
4,328
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
20
1 / 10 / 15
13,046
932
19,127
27,430
34,708
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

126

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Aizakuku
Da Ji
20
14 / 9 / 8
16,281
1,163
26,373
28,904
16,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
3 / 6 / 9
12,816
915
11,833
19,490
11,442
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
6 / 5 / 17
14,536
1,038
15,126
23,299
12,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
19
5 / 3 / 7
13,430
959
20,034
25,039
12,799
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

20
1 / 7 / 16
13,104
936
5,312
33,622
43,645
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
86
30
Kills
29
29
Deaths
30
77
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Aizakuku
Da Ji
14
9
8
2
L
3
6
9
1.25
L
6
5
17
2.9
W
5
9
19
1.61
W
Baba Yaga
Joshdadon2-_-
Baba Yaga
9
0
13
15.5
W
Tiamat
Khandyno
Tiamat
5
6
18
2.33
L
Fenrir
5
3
7
2.83
W
Medusa
Scottcat25
Medusa
10
4
12
4
W
Cthulhu
1
10
15
0.85
L
1
7
16
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,256
Damage
78,678
84,593
Taken
130,354
66,119
Mitigated
97,355
7,762
Healing
10,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Aizakuku
Da Ji
26,373
12,673
0
18
28,904
16,766
0
15,601
13,303
0
62,836
L
11,833
4,403
0
3,448
19,490
11,442
0
11,829
7,661
37,110
0
L
15,126
4,340
0
4,826
23,299
12,703
0
15,297
7,837
0
30,208
W
25,858
13,283
0
268
19,252
9,306
0
3,646
15,606
0
36,475
W
Baba Yaga
Joshdadon2-_-
Baba Yaga
29,833
4,688
0
1,851
7,304
3,273
0
580
6,724
68,417
0
W
Tiamat
Khandyno
Tiamat
20,614
4,427
753
4,105
19,274
14,504
0
6,043
13,231
32,210
0
L
Fenrir
20,034
5,168
0
1,838
25,039
12,799
0
11,711
13,328
0
33,605
W
Medusa
Scottcat25
Medusa
24,824
18,786
0
410
11,333
4,328
0
1,348
9,985
0
48,969
W
Cthulhu
19,127
2,794
0
375
27,430
34,708
0
5,528
21,902
37,830
0
L
5,312
3,514
0
0
33,622
43,645
0
15,136
18,486
13,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,692
Gold Earned
70,167
248
Minions Killed
214
3
Camps Cleared
7
1,338,071
Distance Traveled
1,297,627
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
16,281
1,163
108
8
2
279,723
5
L
Sol
12,816
915
47
3
0
187,701
2
L
Chaac
14,536
1,038
29
2
0
261,630
1
W
Set
14,433
1,031
20
1
1
278,717
0
W
Baba Yaga
15,639
1,117
94
7
1
282,633
1
W
Tiamat
15,022
1,073
21
2
0
263,173
0
L
Fenrir
13,430
959
19
1
5
295,921
3
W
Medusa
15,552
1,111
70
5
0
254,152
0
W
Cthulhu
13,046
932
43
3
1
259,396
1
L
Ymir
13,104
936
11
1
0
272,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role