Player Matchup

Ymir
Ymir
Feohektor11
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 58L
1,382 Elo+
Party 1
Hou Yi
Hou Yi
Naizenmor
Hou Yi
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,428 Elo+
Party 1
Medusa
Medusa
SVMMIT1
Medusa
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 20L
1,636 Elo+
Solo
Fenrir
Fenrir
Zytches
Fenrir
Level 26
God Stats
9W - 4L
1,922 SR
Queue Stats
69W - 32L
1,770 Elo+
Solo
Chernobog
Chernobog
ropi95
Chernobog
Level 30
God Stats
10W - 5L
1,451 SR
Queue Stats
58W - 82L
1,355 Elo+
Solo
Team Averages
Level 22
1,575 SR
1,514 Elo+

VS

Team Averages
Level 27
1,494 SR
1,391 Elo+
Ra
Ra
JafferTRv
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,388 Elo+
Party 2
Bellona
Bellona
OmerSalih2002
Bellona
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 24L
1,235 Elo+
Party 2
Hun Batz
Hun Batz
Ouowiany
Hun Batz
Level 29
God Stats
5W - 2L
1,866 SR
Queue Stats
179W - 186L
1,456 Elo+
Solo
Nu Wa
Nu Wa
alhimikcs
Nu Wa
Level 28
God Stats
2W - 6L
1,134 SR
Queue Stats
23W - 23L
1,426 Elo+
Solo
Danzaburou
Danzaburou
broDINDON
Danzaburou
Level 27
God Stats
16W - 19L
1,472 SR
Queue Stats
43W - 58L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 32
14,046
1,003
10,234
30,261
39,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Naizenmor
Hou Yi
20
5 / 9 / 25
14,003
1,000
19,124
25,850
9,056
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
SVMMIT1
Medusa
20
11 / 9 / 22
15,324
1,095
34,440
21,336
8,823
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zytches
Fenrir
20
22 / 5 / 18
18,383
1,313
31,226
34,985
34,779
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
ropi95
Chernobog
20
4 / 5 / 27
13,578
970
14,639
18,275
7,220
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

40

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 11 / 18
15,053
1,075
29,712
20,627
11,684
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
20
3 / 11 / 24
13,546
968
13,176
29,301
28,183
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
Ouowiany
Hun Batz
20
6 / 11 / 21
14,387
1,028
20,069
24,224
13,587
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
alhimikcs
Nu Wa
20
5 / 6 / 20
14,378
1,027
19,065
19,269
9,485
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
broDINDON
Danzaburou
20
14 / 7 / 10
17,467
1,248
40,764
21,702
12,032
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
128
46
Kills
35
35
Deaths
46
124
Assists
93
Player
Kills
Deaths
Assists
KDA
W
4
7
32
2.86
L
7
11
18
1.45
W
Hou Yi
Naizenmor
Hou Yi
5
9
25
1.94
L
Bellona
3
11
24
1.36
L
Hun Batz
Ouowiany
Hun Batz
6
11
21
1.5
W
Medusa
SVMMIT1
Medusa
11
9
22
2.44
W
Fenrir
Zytches
Fenrir
22
5
18
6.2
L
Nu Wa
alhimikcs
Nu Wa
5
6
20
2.5
L
Danzaburou
broDINDON
Danzaburou
14
7
10
2.71
W
Chernobog
ropi95
Chernobog
4
5
27
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,663
Damage
122,786
130,707
Taken
115,123
99,427
Mitigated
74,971
9,569
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,234
1,139
0
3,904
30,261
39,549
0
14,407
15,854
31,164
0
L
29,712
1,618
2,492
3,822
20,627
11,684
0
2,256
17,844
64,054
0
W
Hou Yi
Naizenmor
Hou Yi
19,124
7,689
0
0
25,850
9,056
0
9,144
16,706
0
57,682
L
Bellona
13,176
3,494
0
340
29,301
28,183
0
3,582
25,589
0
20,475
L
Hun Batz
Ouowiany
Hun Batz
20,069
8,066
0
424
24,224
13,587
0
2,011
21,784
0
33,539
W
Medusa
SVMMIT1
Medusa
34,440
15,030
0
1,956
21,336
8,823
0
8,752
12,584
0
67,175
W
Fenrir
Zytches
Fenrir
31,226
5,792
0
2,062
34,985
34,779
0
11,522
23,463
0
53,894
L
Nu Wa
alhimikcs
Nu Wa
19,065
5,013
0
2,566
19,269
9,485
0
983
17,865
57,796
0
L
Danzaburou
broDINDON
Danzaburou
40,764
23,943
0
8,744
21,702
12,032
0
1,402
19,835
0
75,864
W
Chernobog
ropi95
Chernobog
14,639
6,285
0
1,647
18,275
7,220
0
4,952
13,323
0
39,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,334
Gold Earned
74,831
305
Minions Killed
251
3
Camps Cleared
9
1,178,640
Distance Traveled
1,256,515
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,046
1,003
39
3
0
239,470
0
L
Ra
15,053
1,075
73
5
4
255,037
0
W
Hou Yi
14,003
1,000
82
6
2
214,624
0
L
Bellona
13,546
968
9
1
2
272,094
0
L
Hun Batz
14,387
1,028
24
2
0
228,285
0
W
Medusa
15,324
1,095
79
6
1
246,596
0
W
Fenrir
18,383
1,313
32
2
0
266,925
0
L
Nu Wa
14,378
1,027
71
5
0
229,499
2
L
Danzaburou
17,467
1,248
74
5
3
271,600
2
W
Chernobog
13,578
970
73
5
0
211,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role