Player Matchup

Sol
Sol
Bronze III
BPAμplayer
Sol
Bronze III
Level 31
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 31
1,500 SR
1,500 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 119
1,625 SR
1,080 MMR
Chronos
Chronos
Silver III
XER094
Chronos
Silver III
Level 119
God Stats
2W - 2L
1,625 SR
Queue Stats
24W - 42L
1,080 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 0 / 0
9,752
1,084
12,717
8,909
3,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
TiamatKaliBakasuraSetAnubis

VS

Bans
HadesMorgan Le FayUllrAnhurAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
XER094
Chronos
10
0 / 13 / 0
5,908
656
2,466
14,122
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
12
Kills
0
0
Deaths
13
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
12
0
0
12
L
Chronos
XER094
Chronos
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,717
Damage
2,466
8,909
Taken
14,122
3,019
Mitigated
3,486
4,802
Healing
272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,717
5,809
0
4,802
8,909
3,019
2,853
2,289
6,620
60,645
0
L
Chronos
XER094
Chronos
2,466
752
0
272
14,122
3,486
0
12,315
1,309
18,631
1,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,752
Gold Earned
5,908
103
Minions Killed
44
6
Camps Cleared
1
161,730
Distance Traveled
129,088
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,752
1,084
103
11
6
161,730
1
L
Chronos
5,908
656
44
5
1
129,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role