Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Crazy_Muffin97
Ullr
Level 127
God Stats
6W - 5L
1,626 SR
Queue Stats
380W - 230L
1,615 Elo+
Party 2
Team Averages
Level 138
1,542 SR
1,538 Elo+

VS

Team Averages
Level 104
1,381 SR
1,343 Elo+
Charybdis
Charybdis
DeussTana
Charybdis
Level 105
God Stats
39W - 71L
1,326 SR
Queue Stats
598W - 900L
1,282 Elo+
Solo
Achilles
Achilles
Doc-Okocha
Achilles
Level 121
God Stats
19W - 25L
1,459 SR
Queue Stats
224W - 336L
1,318 Elo+
Party 1
Baron Samedi
Baron Samedi
MikamyMamene
Baron Samedi
Level 85
God Stats
1W - 3L
1,359 SR
Queue Stats
68W - 102L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
2 / 3 / 8
8,077
808
4,323
8,437
6,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sol
 
Sol
12
6 / 0 / 4
7,996
800
11,507
5,883
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 2 / 8
7,688
769
6,652
6,215
2,192
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeussTana
Charybdis
10
3 / 2 / 2
7,011
701
5,411
7,684
2,466
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Doc-Okocha
Achilles
9
2 / 5 / 0
6,370
637
2,992
10,527
9,268
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baron Samedi
MikamyMamene
Baron Samedi
9
0 / 4 / 3
6,160
616
4,787
8,604
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
5
5
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
3
8
2
W
Sol
 
Sol
6
0
4
8
W
3
2
8
3.5
L
Charybdis
DeussTana
Charybdis
3
2
2
2
L
Achilles
Doc-Okocha
Achilles
2
5
0
0.4
L
Baron Samedi
MikamyMamene
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,482
Damage
13,190
20,535
Taken
26,815
10,798
Mitigated
15,254
5,491
Healing
4,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,323
23
0
1,469
8,437
6,381
0
2,453
5,984
12,038
0
W
Sol
 
Sol
11,507
3,080
0
3,745
5,883
2,225
1,366
1,401
4,482
24,432
2,857
W
6,652
2,887
0
277
6,215
2,192
776
1,458
4,757
0
32,138
L
Charybdis
DeussTana
Charybdis
5,411
1,980
0
214
7,684
2,466
0
3,995
3,689
0
14,095
L
Achilles
Doc-Okocha
Achilles
2,992
265
0
1,173
10,527
9,268
0
5,952
4,575
0
11,774
L
Baron Samedi
MikamyMamene
Baron Samedi
4,787
450
634
2,677
8,604
3,520
0
5,137
3,467
14,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,761
Gold Earned
19,541
123
Minions Killed
69
7
Camps Cleared
2
546,311
Distance Traveled
525,585
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,077
808
27
3
2
185,491
0
W
Sol
7,996
800
26
3
1
183,969
1
W
Ullr
7,688
769
70
7
4
176,851
4
L
Charybdis
7,011
701
27
3
0
174,326
1
L
Achilles
6,370
637
13
1
2
173,026
2
L
Baron Samedi
6,160
616
29
3
0
178,233
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role