Player Matchup

Neith
Neith
Dalion18008
Neith
Level 8
God Stats
1W - 3L
1,747 SR
Queue Stats
3W - 8L
1,470 Elo+
Solo
Kukulkan
Kukulkan
Slim68
Kukulkan
Level 28
God Stats
29W - 28L
1,530 SR
Queue Stats
51W - 47L
1,493 Elo+
Solo
Fenrir
Fenrir
TrashPidor
Fenrir
Level 16
God Stats
4W - 9L
1,245 SR
Queue Stats
22W - 16L
1,539 Elo+
Solo
Chang'e
Chang'e
crashid
Chang'e
Level 26
God Stats
7W - 6L
1,593 SR
Queue Stats
13W - 10L
1,478 Elo+
Solo
Odin
Odin
ДРАКС45
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,510 Elo+
Solo
Team Averages
Level 18
1,523 SR
1,498 Elo+

VS

Team Averages
Level 12
1,569 SR
1,409 Elo+
Ah Muzen Cab
Ah Muzen Cab
Bekhai
Ah Muzen Cab
Level 18
God Stats
4W - 3L
1,781 SR
Queue Stats
19W - 25L
1,446 Elo+
Solo
Tyr
Tyr
Dannyo07
Tyr
Level 17
God Stats
9W - 5L
1,467 SR
Queue Stats
42W - 45L
1,446 Elo+
Solo
Amaterasu
Amaterasu
Darknesssik
Amaterasu
Level 8
God Stats
3W - 3L
1,597 SR
Queue Stats
22W - 19L
1,525 Elo+
Solo
Persephone
Persephone
Sabearta
Persephone
Level 10
God Stats
36W - 41L
1,500 SR
Queue Stats
307W - 348L
1,390 Elo+
Solo
Yemoja
Yemoja
Szopen33
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,238 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 14
13,877
925
12,078
20,497
9,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
Slim68
Kukulkan
20
6 / 2 / 11
15,235
1,016
27,974
16,413
8,100
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
TrashPidor
Fenrir
20
4 / 12 / 8
14,076
938
17,283
26,927
14,877
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
crashid
Chang'e
20
5 / 2 / 12
15,917
1,061
26,944
27,710
15,377
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
5 / 11 / 13
14,813
988
19,394
28,672
41,919
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bekhai
Ah Muzen Cab
20
12 / 3 / 17
16,661
1,111
28,809
16,150
6,799
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
6 / 4 / 20
15,102
1,007
22,618
23,964
30,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
Darknesssik
Amaterasu
20
16 / 7 / 16
16,882
1,125
35,824
34,673
34,179
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
Sabearta
Persephone
20
2 / 4 / 24
14,281
952
18,430
17,710
6,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Szopen33
Yemoja
20
0 / 3 / 30
14,067
938
9,204
17,180
22,000
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
143
21
Kills
36
36
Deaths
21
58
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bekhai
Ah Muzen Cab
12
3
17
6.83
L
1
9
14
0.89
W
6
4
20
4
W
Amaterasu
Darknesssik
Amaterasu
16
7
16
3.43
W
Persephone
Sabearta
Persephone
2
4
24
3.5
L
Kukulkan
Slim68
Kukulkan
6
2
11
5.75
W
Yemoja
Szopen33
Yemoja
0
3
30
5
L
Fenrir
TrashPidor
Fenrir
4
12
8
0.67
L
Chang'e
crashid
Chang'e
5
2
12
5.5
L
5
11
13
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,673
Damage
114,885
120,219
Taken
109,677
89,778
Mitigated
100,271
22,820
Healing
25,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bekhai
Ah Muzen Cab
28,809
13,750
0
5,748
16,150
6,799
0
11,294
4,856
0
91,251
L
12,078
5,746
0
1,060
20,497
9,505
0
3,805
16,692
0
33,414
W
22,618
3,673
0
3,860
23,964
30,310
0
11,727
12,237
0
40,855
W
Amaterasu
Darknesssik
Amaterasu
35,824
22,615
0
6,364
34,673
34,179
0
16,597
18,076
0
48,747
W
Persephone
Sabearta
Persephone
18,430
3,772
0
1,101
17,710
6,983
0
9,392
8,314
34,723
0
L
Kukulkan
Slim68
Kukulkan
27,974
2,484
0
1,168
16,413
8,100
0
4,175
12,238
66,369
0
W
Yemoja
Szopen33
Yemoja
9,204
1,195
6,786
1,953
17,180
22,000
0
10,485
6,695
19,823
0
L
Fenrir
TrashPidor
Fenrir
17,283
4,987
0
1,017
26,927
14,877
0
7,939
18,988
0
25,429
L
Chang'e
crashid
Chang'e
26,944
3,986
5,483
12,535
27,710
15,377
0
4,277
23,433
74,476
0
L
19,394
4,960
0
1,557
28,672
41,919
0
7,438
21,234
7,699
26,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,918
Gold Earned
76,993
312
Minions Killed
293
9
Camps Cleared
9
1,434,298
Distance Traveled
1,504,170
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,661
1,111
154
10
1
273,878
0
L
Neith
13,877
925
58
4
2
226,237
0
W
Tyr
15,102
1,007
44
3
2
342,311
2
W
Amaterasu
16,882
1,125
32
2
5
300,700
2
W
Persephone
14,281
952
48
3
0
286,708
0
L
Kukulkan
15,235
1,016
91
6
0
324,794
0
W
Yemoja
14,067
938
15
1
1
300,573
0
L
Fenrir
14,076
938
19
1
1
267,579
0
L
Chang'e
15,917
1,061
126
8
6
314,617
2
L
Odin
14,813
988
18
1
0
301,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role