Player Matchup

The Morrigan
The Morrigan
Amаtеrаsu
The Morrigan
Level 29
God Stats
3W - 0L
1,770 SR
Queue Stats
22W - 3L
1,826 Elo+
Party 1
Izanami
Izanami
ChadBanner
Izanami
Level 160
God Stats
4W - 0L
1,825 SR
Queue Stats
186W - 55L
1,922 Elo+
Party 1
Horus
Horus
ISuckForRedBuff
Horus
Level 29
God Stats
3W - 0L
1,947 SR
Queue Stats
54W - 5L
2,027 Elo+
Party 1
Cthulhu
Cthulhu
Kаgutsuchi
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 5L
1,767 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsúkúyómí
Tsukuyomi
Level 18
God Stats
20W - 4L
1,848 SR
Queue Stats
52W - 7L
1,757 Elo+
Party 1
Team Averages
Level 53
1,778 SR
1,860 Elo+

VS

Team Averages
Level 24
1,587 SR
1,576 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Bagarnn
Cerberus
Level 17
God Stats
2W - 1L
1,716 SR
Queue Stats
34W - 32L
1,590 Elo+
Party 2
Guan Yu
Guan Yu
PrinceBacon
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,614 Elo+
Party 2
Heimdallr
Heimdallr
anisamargel
Heimdallr
Level 28
God Stats
54W - 40L
1,603 SR
Queue Stats
286W - 282L
1,593 Elo+
Solo
Fenrir
Fenrir
gbtrmi
Fenrir
Level 28
God Stats
13W - 9L
1,616 SR
Queue Stats
146W - 163L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Amаtеrаsu
The Morrigan
12
5 / 0 / 5
6,892
689
5,917
4,462
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
ChadBanner
Izanami
12
6 / 1 / 5
6,790
679
8,673
4,642
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 0 / 8
5,847
585
4,905
6,097
3,163
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
Kаgutsuchi
Cthulhu
9
1 / 1 / 9
5,672
567
4,082
6,481
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
Tsúkúyómí
Tsukuyomi
12
2 / 0 / 0
6,656
666
1,983
2,256
1,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 5 / 0
4,854
485
2,530
6,121
1,915
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Bagarnn
Cerberus
7
0 / 5 / 1
4,496
450
2,485
9,123
2,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
PrinceBacon
Guan Yu
9
0 / 3 / 1
4,938
494
2,365
6,834
2,940
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
anisamargel
Heimdallr
8
0 / 3 / 0
4,673
467
2,018
5,840
1,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
gbtrmi
Fenrir
9
1 / 2 / 1
5,219
522
1,242
6,282
1,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
5
18
Kills
2
2
Deaths
18
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
W
The Morrigan
Amаtеrаsu
The Morrigan
5
0
5
7.5
L
Cerberus
Bagarnn
Cerberus
0
5
1
0.1
W
Izanami
ChadBanner
Izanami
6
1
5
8.5
W
4
0
8
8
W
Cthulhu
Kаgutsuchi
Cthulhu
1
1
9
5.5
L
Guan Yu
PrinceBacon
Guan Yu
0
3
1
0.17
W
Tsukuyomi
Tsúkúyómí
Tsukuyomi
2
0
0
2
L
Heimdallr
anisamargel
Heimdallr
0
3
0
0
L
Fenrir
gbtrmi
Fenrir
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,560
Damage
10,640
23,938
Taken
34,200
10,374
Mitigated
10,766
8,597
Healing
5,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,530
355
0
873
6,121
1,915
0
4,597
1,292
20,028
0
W
The Morrigan
Amаtеrаsu
The Morrigan
5,917
1,114
107
1,011
4,462
1,353
0
1,268
3,194
41,778
0
L
Cerberus
Bagarnn
Cerberus
2,485
579
0
1,996
9,123
2,819
0
327
8,711
8,798
0
W
Izanami
ChadBanner
Izanami
8,673
6,434
0
1,887
4,642
1,470
626
1,150
3,492
0
53,710
W
4,905
2,097
711
1,444
6,097
3,163
58
1,633
4,464
0
9,424
W
Cthulhu
Kаgutsuchi
Cthulhu
4,082
373
415
2,093
6,481
3,115
0
704
5,777
22,323
5,838
L
Guan Yu
PrinceBacon
Guan Yu
2,365
480
0
1,410
6,834
2,940
0
1,369
5,299
0
21,629
W
Tsukuyomi
Tsúkúyómí
Tsukuyomi
1,983
650
0
929
2,256
1,273
26
260
1,996
0
39,423
L
Heimdallr
anisamargel
Heimdallr
2,018
612
0
1,155
5,840
1,216
0
1,240
4,521
0
24,992
L
Fenrir
gbtrmi
Fenrir
1,242
217
0
316
6,282
1,876
0
2,050
4,127
0
27,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,857
Gold Earned
24,180
363
Minions Killed
236
0
Camps Cleared
0
1,048,285
Distance Traveled
908,900
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,854
485
37
4
0
130,132
2
W
The Morrigan
6,892
689
94
9
0
186,090
2
L
Cerberus
4,496
450
20
2
0
195,007
4
W
Izanami
6,790
679
107
11
0
216,633
1
W
Horus
5,847
585
14
1
0
211,907
5
W
Cthulhu
5,672
567
55
6
0
222,214
0
L
Guan Yu
4,938
494
59
6
0
184,825
0
W
Tsukuyomi
6,656
666
93
9
0
211,441
2
L
Heimdallr
4,673
467
58
6
0
184,179
2
L
Fenrir
5,219
522
62
6
0
214,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role