Player Matchup

Nu Wa
Nu Wa
Canadiancous
Nu Wa
Level 29
God Stats
3W - 6L
1,371 SR
Queue Stats
132W - 125L
1,474 Elo+
Solo
Thor
Thor
Mr Rupp 03
Thor
Level 18
God Stats
14W - 28L
1,435 SR
Queue Stats
19W - 35L
1,409 Elo+
Solo
Chaac
Chaac
MsrOLE
Chaac
Level 16
God Stats
11W - 8L
1,793 SR
Queue Stats
61W - 69L
1,493 Elo+
Solo
Charybdis
Charybdis
RagtagJester969
Charybdis
Level 25
God Stats
3W - 2L
1,286 SR
Queue Stats
64W - 67L
1,452 Elo+
Solo
Tiamat
Tiamat
marcosaitta64
Tiamat
Level 27
God Stats
1W - 9L
1,264 SR
Queue Stats
110W - 187L
1,374 Elo+
Solo
Team Averages
Level 23
1,430 SR
1,440 Elo+

VS

Team Averages
Level 18
1,588 SR
1,437 Elo+
Jormungandr
Jormungandr
Carmjes
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,261 Elo+
Solo
Ymir
Ymir
FlyiNg_DoLpHin19
Ymir
Level 46
God Stats
44W - 34L
1,609 SR
Queue Stats
169W - 202L
1,419 Elo+
Party 1
Tiamat
Tiamat
L1feW1tK1ng
Tiamat
Level 15
God Stats
3W - 1L
1,684 SR
Queue Stats
19W - 14L
1,439 Elo+
Solo
Artemis
Artemis
xWiLzyy
Artemis
Level 11
God Stats
16W - 10L
1,646 SR
Queue Stats
18W - 15L
1,532 Elo+
Party 1
Fenrir
Fenrir
zaaaneeee__
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,531
477
11,164
15,382
3,754
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 8 / 1
9,006
450
5,732
13,497
4,509
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chaac
MsrOLE
Chaac
14
4 / 7 / 7
10,381
519
9,238
17,688
7,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
RagtagJester969
Charybdis
15
3 / 8 / 2
9,892
495
6,535
13,970
4,273
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
2 / 8 / 2
9,473
474
4,869
14,310
7,930
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carmjes
Jormungandr
14
1 / 5 / 10
9,115
456
5,584
12,479
12,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 2 / 17
11,143
557
7,015
15,996
19,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
18
8 / 1 / 9
11,208
560
13,135
13,973
11,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
xWiLzyy
Artemis
18
7 / 4 / 6
11,228
561
11,173
11,573
4,358
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
18
18 / 5 / 5
12,413
621
21,189
16,296
7,333
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
84
17
Kills
37
38
Deaths
17
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
4
7
2
0.71
W
Jormungandr
Carmjes
Jormungandr
1
5
10
1.2
W
3
2
17
5.75
W
Tiamat
8
1
9
12.5
L
4
8
1
0.56
L
Chaac
MsrOLE
Chaac
4
7
7
1.07
L
Charybdis
RagtagJester969
Charybdis
3
8
2
0.5
L
2
8
2
0.38
W
Artemis
xWiLzyy
Artemis
7
4
6
2.5
W
Fenrir
18
5
5
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,538
Damage
58,096
74,847
Taken
70,317
27,563
Mitigated
55,737
16,069
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,164
2,942
0
4,086
15,382
3,754
710
3,481
11,581
35,432
0
W
Jormungandr
Carmjes
Jormungandr
5,584
1,102
0
837
12,479
12,382
0
3,665
8,814
30,971
0
W
7,015
1,228
528
3,199
15,996
19,990
914
2,292
13,704
33,040
0
W
Tiamat
13,135
1,982
0
2,288
13,973
11,674
376
4,006
9,967
56,830
0
L
5,732
1,170
0
500
13,497
4,509
0
3,340
9,914
0
25,155
L
Chaac
MsrOLE
Chaac
9,238
3,421
0
5,857
17,688
7,097
0
5,738
11,627
0
48,760
L
Charybdis
RagtagJester969
Charybdis
6,535
3,577
0
2,898
13,970
4,273
0
4,286
9,495
0
49,687
L
4,869
914
0
2,728
14,310
7,930
2,293
7,139
6,496
50,589
0
W
Artemis
xWiLzyy
Artemis
11,173
5,418
449
3,222
11,573
4,358
3,290
2,894
8,679
0
85,611
W
Fenrir
21,189
3,155
0
4,944
16,296
7,333
0
3,176
13,120
0
72,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,283
Gold Earned
55,107
351
Minions Killed
429
0
Camps Cleared
0
1,685,818
Distance Traveled
1,827,984
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,531
477
49
2
0
302,990
2
W
Jormungandr
9,115
456
42
2
0
347,549
0
W
Ymir
11,143
557
47
2
0
356,021
4
W
Tiamat
11,208
560
104
5
0
378,165
14
L
Thor
9,006
450
33
2
0
349,814
0
L
Chaac
10,381
519
85
4
0
386,738
2
L
Charybdis
9,892
495
83
4
0
333,260
4
L
Tiamat
9,473
474
101
5
0
313,016
0
W
Artemis
11,228
561
144
7
0
346,557
1
W
Fenrir
12,413
621
92
5
0
399,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role