Player Matchup

Da Ji
Da Ji
Raphilob
Da Ji
Level 139
God Stats
2W - 2L
1,723 SR
Queue Stats
120W - 135L
1,518 Elo+
Solo
Chaac
Chaac
SuperYordii
Chaac
Level 100
God Stats
6W - 1L
1,706 SR
Queue Stats
305W - 285L
1,517 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UnJointedNote95
Ah Muzen Cab
Level 105
God Stats
12W - 6L
1,506 SR
Queue Stats
192W - 207L
1,509 Elo+
Solo
Merlin
Merlin
VACC BAN9460
Merlin
Level 58
God Stats
20W - 16L
1,387 SR
Queue Stats
61W - 64L
1,371 Elo+
Solo
Scylla
Scylla
bioarsenic
Scylla
Level 106
God Stats
12W - 15L
1,491 SR
Queue Stats
702W - 723L
1,482 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,479 Elo+

VS

Team Averages
Level 86
1,507 SR
1,517 Elo+
Neith
Neith
Baptera
Neith
Level 100
God Stats
49W - 76L
1,511 SR
Queue Stats
91W - 131L
1,453 Elo+
Solo
Poseidon
Poseidon
Danguba90
Poseidon
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 53L
1,420 Elo+
Solo
Susano
Susano
GOAT-Jeesus
Susano
Level 84
God Stats
8W - 5L
1,526 SR
Queue Stats
52W - 55L
1,521 Elo+
Solo
Artemis
Artemis
Silicaterro
Artemis
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,686 Elo+
Solo
Sun Wukong
Sun Wukong
reqal420
Sun Wukong
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 115L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Raphilob
Da Ji
20
8 / 6 / 6
14,900
1,064
22,596
17,108
7,965
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

20
6 / 0 / 20
14,884
1,063
21,743
24,728
32,581
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
UnJointedNote95
Ah Muzen Cab
20
4 / 4 / 17
13,902
993
17,092
15,450
7,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
20
3 / 8 / 15
13,196
943
17,645
18,950
7,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
bioarsenic
Scylla
20
10 / 3 / 11
14,985
1,070
23,368
10,315
4,245
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

108

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baptera
Neith
20
4 / 12 / 7
13,387
956
17,243
33,121
10,208
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
Danguba90
Poseidon
20
2 / 1 / 12
13,340
953
19,781
13,271
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
20
8 / 4 / 7
14,827
1,059
17,895
15,313
5,560
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
Silicaterro
Artemis
20
3 / 8 / 8
12,976
927
13,815
22,094
7,571
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
reqal420
Sun Wukong
20
4 / 6 / 9
13,911
994
12,809
22,990
24,687
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
64
31
Kills
21
21
Deaths
31
69
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
Baptera
Neith
4
12
7
0.63
L
Poseidon
Danguba90
Poseidon
2
1
12
8
L
Susano
8
4
7
2.88
W
Da Ji
Raphilob
Da Ji
8
6
6
1.83
L
Artemis
Silicaterro
Artemis
3
8
8
0.88
W
6
0
20
16
W
Ah Muzen Cab
UnJointedNote95
Ah Muzen Cab
4
4
17
3.13
W
Merlin
3
8
15
1.31
W
Scylla
bioarsenic
Scylla
10
3
11
5.17
L
Sun Wukong
reqal420
Sun Wukong
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,444
Damage
81,543
86,551
Taken
106,789
59,884
Mitigated
51,680
18,677
Healing
12,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baptera
Neith
17,243
10,630
93
8,900
33,121
10,208
0
17,772
14,693
0
54,765
L
Poseidon
Danguba90
Poseidon
19,781
926
0
989
13,271
3,654
0
6,445
6,717
60,246
0
L
Susano
17,895
3,643
0
529
15,313
5,560
0
2,600
12,369
0
29,112
W
Da Ji
Raphilob
Da Ji
22,596
8,957
0
1,597
17,108
7,965
0
3,549
13,559
0
47,475
L
Artemis
Silicaterro
Artemis
13,815
4,052
226
1,605
22,094
7,571
0
7,897
13,887
0
23,765
W
21,743
4,025
0
9,450
24,728
32,581
0
7,910
16,818
10,023
37,176
W
Ah Muzen Cab
UnJointedNote95
Ah Muzen Cab
17,092
4,992
0
3,141
15,450
7,281
0
3,087
12,363
0
61,837
W
Merlin
17,645
0
0
3,562
18,950
7,812
0
5,408
13,542
32,540
0
W
Scylla
bioarsenic
Scylla
23,368
621
499
428
10,315
4,245
0
871
9,444
48,369
0
L
Sun Wukong
reqal420
Sun Wukong
12,809
2,184
0
462
22,990
24,687
0
9,518
13,072
1,990
33,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,867
Gold Earned
68,441
313
Minions Killed
313
10
Camps Cleared
10
1,286,824
Distance Traveled
1,350,572
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,387
956
106
8
1
241,672
0
L
Poseidon
13,340
953
94
7
2
275,730
0
L
Susano
14,827
1,059
38
3
5
298,850
1
W
Da Ji
14,900
1,064
52
4
8
254,434
0
L
Artemis
12,976
927
25
2
0
241,374
0
W
Chaac
14,884
1,063
67
5
0
308,832
0
W
Ah Muzen Cab
13,902
993
104
7
1
259,960
0
W
Merlin
13,196
943
31
2
0
190,379
0
W
Scylla
14,985
1,070
59
4
1
273,219
0
L
Sun Wukong
13,911
994
50
4
2
292,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role