Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Jakoby
Anubis
Level 49
God Stats
2W - 2L
1,524 SR
Queue Stats
10W - 7L
1,553 Elo+
Solo
Artemis
Artemis
MoonBounce
Artemis
Level 112
God Stats
2W - 4L
1,611 SR
Queue Stats
7W - 9L
1,810 Elo+
Party 1
Team Averages
Level 75
1,545 SR
1,621 Elo+

VS

Team Averages
Level 125
1,557 SR
1,552 Elo+
Ra
Ra
BILLY091
Ra
Level 127
God Stats
9W - 2L
1,810 SR
Queue Stats
63W - 75L
1,538 Elo+
Solo
King Arthur
King Arthur
JeffriHD
King Arthur
Level 102
God Stats
3W - 14L
1,214 SR
Queue Stats
345W - 426L
1,510 Elo+
Solo
Hachiman
Hachiman
zeon03
Hachiman
Level 146
God Stats
5W - 4L
1,647 SR
Queue Stats
69W - 75L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
1 / 3 / 9
10,408
612
10,984
22,336
26,264
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Jakoby
Anubis
12
2 / 7 / 4
9,550
562
5,276
11,690
5,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MoonBounce
Artemis
16
8 / 5 / 3
11,850
697
19,626
14,544
6,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 7
12,631
743
13,977
10,545
4,286
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
JeffriHD
King Arthur
14
2 / 7 / 8
11,482
675
10,714
18,606
20,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
zeon03
Hachiman
16
6 / 3 / 6
11,934
702
18,191
14,334
5,284
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
11
Kills
15
15
Deaths
11
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
3
9
1.83
W
7
1
7
10.5
L
Anubis
Jakoby
Anubis
2
7
4
0.57
W
King Arthur
JeffriHD
King Arthur
2
7
8
0.86
L
Artemis
MoonBounce
Artemis
8
5
3
1.9
W
Hachiman
zeon03
Hachiman
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,886
Damage
42,882
48,570
Taken
43,485
38,341
Mitigated
29,896
7,846
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,984
588
313
1,512
22,336
26,264
189
5,159
17,177
25,617
0
W
13,977
390
2,758
5,013
10,545
4,286
650
3,261
7,284
74,359
0
L
Anubis
Jakoby
Anubis
5,276
88
753
1,569
11,690
5,527
0
4,364
7,326
31,749
0
W
King Arthur
JeffriHD
King Arthur
10,714
1,607
0
1,392
18,606
20,326
0
6,301
12,305
402
25,189
L
Artemis
MoonBounce
Artemis
19,626
10,505
0
3,699
14,544
6,550
444
4,991
9,553
0
53,341
W
Hachiman
zeon03
Hachiman
18,191
10,055
0
3,771
14,334
5,284
2,488
7,166
7,168
0
45,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,808
Gold Earned
36,047
183
Minions Killed
203
6
Camps Cleared
9
827,457
Distance Traveled
963,197
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,408
612
20
1
0
333,182
2
W
Ra
12,631
743
131
8
4
369,014
5
L
Anubis
9,550
562
66
4
3
238,499
1
W
King Arthur
11,482
675
31
2
1
300,036
4
L
Artemis
11,850
697
97
6
3
255,776
1
W
Hachiman
11,934
702
41
2
4
294,147
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role