Player Matchup

Neith
Neith
Angels148841
Neith
Level 24
God Stats
4W - 22L
1,392 SR
Queue Stats
23W - 55L
1,098 Elo+
Solo
Da Ji
Da Ji
Wazrow
Da Ji
Level 29
God Stats
3W - 1L
1,838 SR
Queue Stats
258W - 51L
1,822 Elo+
Party 2
Sol
Sol
speedzx 11
Sol
Level 128
God Stats
9W - 2L
1,811 SR
Queue Stats
406W - 85L
1,870 Elo+
Party 2
Team Averages
Level 60
1,680 SR
1,597 Elo+

VS

Team Averages
Level 105
1,636 SR
1,483 Elo+
Bacchus
Bacchus
Rohirim13
Bacchus
Level 120
God Stats
5W - 8L
1,610 SR
Queue Stats
252W - 213L
1,533 Elo+
Party 1
Chronos
Chronos
robertodiver
Chronos
Level 128
God Stats
1W - 1L
1,797 SR
Queue Stats
265W - 222L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
rouless10
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 110L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 9
8,172
681
3,686
6,450
1,978
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Da Ji
Wazrow
Da Ji
15
12 / 3 / 6
11,139
928
15,392
11,304
6,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
9 / 3 / 11
10,914
910
16,999
11,399
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Rohirim13
Bacchus
12
3 / 5 / 6
8,854
738
6,634
14,178
15,595
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
robertodiver
Chronos
12
3 / 7 / 5
8,654
721
7,570
13,861
3,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
rouless10
Xbalanque
10
4 / 9 / 3
8,095
675
8,087
13,454
4,240
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
10
10
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
0
4
9
1.13
L
Bacchus
Rohirim13
Bacchus
3
5
6
1.2
W
Da Ji
Wazrow
Da Ji
12
3
6
5
L
Chronos
robertodiver
Chronos
3
7
5
0.79
L
Xbalanque
rouless10
Xbalanque
4
9
3
0.61
W
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,077
Damage
22,291
29,153
Taken
41,493
12,558
Mitigated
23,523
9,378
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,686
1,314
0
473
6,450
1,978
584
3,724
2,726
0
18,663
L
Bacchus
Rohirim13
Bacchus
6,634
751
0
3,310
14,178
15,595
0
5,276
8,402
16,944
0
W
Da Ji
Wazrow
Da Ji
15,392
3,453
0
2,748
11,304
6,943
384
6,820
4,484
0
34,152
L
Chronos
robertodiver
Chronos
7,570
1,709
0
2,601
13,861
3,688
0
4,677
8,865
22,857
0
L
Xbalanque
rouless10
Xbalanque
8,087
3,179
0
604
13,454
4,240
0
7,278
5,878
0
19,180
W
16,999
8,065
0
6,157
11,399
3,637
2,526
4,423
6,976
50,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,225
Gold Earned
25,603
141
Minions Killed
99
8
Camps Cleared
3
618,720
Distance Traveled
612,457
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,172
681
31
3
1
161,213
5
L
Bacchus
8,854
738
30
3
0
225,140
1
W
Da Ji
11,139
928
36
3
6
236,880
3
L
Chronos
8,654
721
40
3
2
203,518
2
L
Xbalanque
8,095
675
29
2
1
183,799
0
W
Sol
10,914
910
74
6
1
220,627
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role