Player Matchup

Olorun
Olorun
Bc_Leeek
Olorun
Level 7
God Stats
2W - 2L
1,728 SR
Queue Stats
3W - 4L
1,465 Elo+
Solo
Fenrir
Fenrir
MrMom24_7
Fenrir
Level 13
God Stats
2W - 4L
1,216 SR
Queue Stats
12W - 13L
1,476 Elo+
Solo
Hel
Hel
SteveOnator88
Hel
Level 21
God Stats
0W - 3L
1,427 SR
Queue Stats
25W - 38L
1,258 Elo+
Solo
Xing Tian
Xing Tian
X3R_DADA82
Xing Tian
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,224 Elo+
Solo
Loki
Loki
blackworld2009
Loki
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,187 Elo+
Solo
Team Averages
Level 11
1,474 SR
1,322 Elo+

VS

Team Averages
Level 15
1,604 SR
1,371 Elo+
Bakasura
Bakasura
DevourSynthe
Bakasura
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 20L
962 Elo+
Solo
Anubis
Anubis
Nzko1
Anubis
Level 20
God Stats
3W - 1L
1,420 SR
Queue Stats
31W - 37L
1,280 Elo+
Solo
Baron Samedi
Baron Samedi
PennyWise81MT
Baron Samedi
Level 19
God Stats
13W - 13L
1,652 SR
Queue Stats
25W - 18L
1,673 Elo+
Solo
Neith
Neith
SiLa037
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anhur
Anhur
cglover3832
Anhur
Level 28
God Stats
7W - 2L
1,950 SR
Queue Stats
176W - 219L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bc_Leeek
Olorun
10
1 / 9 / 1
6,355
424
4,685
10,571
3,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
MrMom24_7
Fenrir
8
2 / 8 / 1
6,171
411
4,859
11,821
3,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 8 / 0
5,632
375
2,146
10,365
4,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
X3R_DADA82
Xing Tian
7
0 / 8 / 1
5,544
370
1,760
15,191
8,887
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

4
0 / 5 / 0
4,711
314
156
4,816
822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DevourSynthe
Bakasura
12
4 / 0 / 10
8,032
535
2,714
9,520
3,985
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Nzko1
Anubis
14
10 / 1 / 11
8,852
590
11,646
8,124
3,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
PennyWise81MT
Baron Samedi
15
13 / 0 / 8
9,794
653
14,107
9,034
6,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
SiLa037
Neith
12
4 / 1 / 9
7,802
520
4,875
5,254
1,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 4
8,417
561
4,950
6,913
2,176
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
80
3
Kills
38
38
Deaths
3
3
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bc_Leeek
Olorun
1
9
1
0.17
W
Bakasura
DevourSynthe
Bakasura
4
0
10
9
L
Fenrir
MrMom24_7
Fenrir
2
8
1
0.31
W
Anubis
Nzko1
Anubis
10
1
11
15.5
W
Baron Samedi
PennyWise81MT
Baron Samedi
13
0
8
17
W
Neith
SiLa037
Neith
4
1
9
8.5
L
0
8
0
0
L
Xing Tian
X3R_DADA82
Xing Tian
0
8
1
0.06
L
0
5
0
0
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,606
Damage
38,292
52,764
Taken
38,845
20,877
Mitigated
17,670
5,798
Healing
16,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bc_Leeek
Olorun
4,685
2,028
85
1,506
10,571
3,854
1,348
5,721
4,474
18,954
4,143
W
Bakasura
DevourSynthe
Bakasura
2,714
2,065
0
1,650
9,520
3,985
1,226
1,100
8,228
0
26,672
L
Fenrir
MrMom24_7
Fenrir
4,859
1,258
0
1,300
11,821
3,003
0
6,063
5,550
0
19,432
W
Anubis
Nzko1
Anubis
11,646
960
231
4,103
8,124
3,404
0
1,114
6,853
55,678
0
W
Baron Samedi
PennyWise81MT
Baron Samedi
14,107
1,167
843
4,962
9,034
6,300
835
2,746
6,244
58,857
0
W
Neith
SiLa037
Neith
4,875
2,163
0
1,781
5,254
1,805
2,158
2,055
3,155
0
30,028
L
2,146
1,140
361
1,920
10,365
4,311
0
5,136
4,909
12,658
0
L
Xing Tian
X3R_DADA82
Xing Tian
1,760
470
0
200
15,191
8,887
0
6,667
8,286
8,125
0
L
156
119
0
426
4,816
822
16
1,361
3,425
0
5,327
W
4,950
3,071
0
2,636
6,913
2,176
2,796
545
6,368
0
47,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,413
Gold Earned
42,897
122
Minions Killed
400
0
Camps Cleared
0
1,034,880
Distance Traveled
1,318,080
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,355
424
48
3
0
203,095
0
W
Bakasura
8,032
535
57
4
0
257,725
0
L
Fenrir
6,171
411
30
2
0
241,835
0
W
Anubis
8,852
590
94
6
0
268,006
0
W
Baron Samedi
9,794
653
107
7
0
270,263
0
W
Neith
7,802
520
58
4
0
259,079
0
L
Hel
5,632
375
22
1
0
197,541
0
L
Xing Tian
5,544
370
9
1
0
233,544
1
L
Loki
4,711
314
13
1
0
158,865
0
W
Anhur
8,417
561
84
6
0
263,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role