Player Matchup

Thanatos
Thanatos
Blysse8925
Thanatos
Level 93
God Stats
1W - 0L
1,329 SR
Queue Stats
4W - 2L
1,517 Elo+
Solo
Izanami
Izanami
Healers Fault
Izanami
Level 102
God Stats
4W - 2L
1,608 SR
Queue Stats
108W - 124L
1,458 Elo+
Solo
Hera
Hera
HueyFreemann2
Hera
Level 145
God Stats
2W - 5L
1,275 SR
Queue Stats
354W - 362L
1,479 Elo+
Solo
Nox
Nox
MyBlock
Nox
Level 84
God Stats
26W - 33L
1,392 SR
Queue Stats
203W - 271L
1,284 Elo+
Solo
Yemoja
Yemoja
yuny6
Yemoja
Level 59
God Stats
125W - 116L
1,417 SR
Queue Stats
444W - 497L
1,331 Elo+
Solo
Team Averages
Level 97
1,404 SR
1,414 Elo+

VS

Team Averages
Level 83
1,515 SR
1,375 Elo+
Chaac
Chaac
 
Chaac
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
aJusticee
Nu Wa
Level 66
God Stats
2W - 6L
1,472 SR
Queue Stats
495W - 540L
1,248 Elo+
Solo
Charybdis
Charybdis
dobby42012
Charybdis
Level 68
God Stats
5W - 7L
1,604 SR
Queue Stats
69W - 122L
1,322 Elo+
Solo
Nox
Nox
temp-437136
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 265L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Blysse8925
Thanatos
12
1 / 5 / 1
7,741
455
3,470
10,351
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
17
18 / 2 / 2
11,327
666
22,463
15,833
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 2 / 2
9,638
567
9,458
8,049
2,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nox
13
2 / 3 / 0
7,749
456
3,514
8,801
3,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yemoja
yuny6
Yemoja
13
2 / 3 / 12
8,105
477
6,165
7,644
2,617
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
2 / 1 / 5
9,392
552
7,172
12,654
13,104
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
 
Fenrir
14
4 / 6 / 4
8,838
520
8,233
14,998
5,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
aJusticee
Nu Wa
14
6 / 3 / 1
8,526
502
9,507
11,956
3,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
dobby42012
Charybdis
10
0 / 10 / 2
6,687
393
4,707
13,039
2,043
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 7 / 1
8,633
508
5,149
11,607
3,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
28
27
Kills
15
15
Deaths
27
17
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
1
5
4.5
L
Fenrir
 
Fenrir
4
6
4
1
W
Thanatos
Blysse8925
Thanatos
1
5
1
0.3
W
Izanami
18
2
2
9.5
W
4
2
2
2.5
W
Nox
2
3
0
0.67
L
Nu Wa
aJusticee
Nu Wa
6
3
1
2.17
L
Charybdis
dobby42012
Charybdis
0
10
2
0.1
L
3
7
1
0.5
W
Yemoja
yuny6
Yemoja
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
34,768
50,678
Taken
64,254
17,721
Mitigated
27,320
19,220
Healing
16,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,172
409
0
5,696
12,654
13,104
212
3,536
9,118
0
61,191
L
Fenrir
 
Fenrir
8,233
1,755
0
4,410
14,998
5,070
0
5,341
9,657
0
41,483
W
Thanatos
Blysse8925
Thanatos
3,470
584
0
5,535
10,351
4,057
1,131
1,762
8,386
0
36,710
W
Izanami
22,463
17,357
0
7,285
15,833
5,097
2,968
6,370
9,201
0
102,698
W
9,458
1,993
0
1,165
8,049
2,535
0
2,395
5,441
80,725
0
W
Nox
3,514
556
235
1,506
8,801
3,415
1,329
1,149
7,465
36,913
0
L
Nu Wa
aJusticee
Nu Wa
9,507
1,077
0
3,062
11,956
3,275
0
5,922
6,034
49,002
0
L
Charybdis
dobby42012
Charybdis
4,707
2,882
14
2,349
13,039
2,043
420
1,808
11,231
0
23,900
L
5,149
157
0
818
11,607
3,828
0
2,530
9,077
21,980
0
W
Yemoja
yuny6
Yemoja
6,165
254
1,746
1,748
7,644
2,617
538
1,878
5,529
13,052
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,560
Gold Earned
42,076
484
Minions Killed
355
0
Camps Cleared
0
1,441,639
Distance Traveled
1,453,060
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,392
552
122
7
0
312,016
9
L
Fenrir
8,838
520
73
4
0
321,178
6
W
Thanatos
7,741
455
75
4
0
293,480
0
W
Izanami
11,327
666
165
10
0
283,523
1
W
Hera
9,638
567
135
8
0
298,128
5
W
Nox
7,749
456
83
5
0
266,401
5
L
Nu Wa
8,526
502
84
5
0
287,717
10
L
Charybdis
6,687
393
34
2
0
242,417
0
L
Nox
8,633
508
42
2
0
289,732
2
W
Yemoja
8,105
477
26
2
0
300,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role