Player Matchup

Cthulhu
Cthulhu
FTLOGKREAM
Cthulhu
Level 109
God Stats
27W - 38L
1,535 SR
Queue Stats
127W - 146L
1,550 Elo+
Party 1
Tiamat
Tiamat
GODS WAR ANGEL
Tiamat
Level 148
God Stats
1W - 3L
1,271 SR
Queue Stats
144W - 160L
1,559 Elo+
Party 1
Chiron
Chiron
mook74
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 31L
1,474 Elo+
Solo
Team Averages
Level 91
1,435 SR
1,528 Elo+

VS

Team Averages
Level 55
1,510 SR
1,469 Elo+
Amaterasu
Amaterasu
Roxoviolet
Amaterasu
Level 20
God Stats
39W - 20L
1,661 SR
Queue Stats
192W - 187L
1,401 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
obelisk714
Ah Muzen Cab
Level 28
God Stats
11W - 10L
1,487 SR
Queue Stats
150W - 119L
1,540 Elo+
Solo
Vulcan
Vulcan
tobi 478
Vulcan
Level 116
God Stats
2W - 2L
1,383 SR
Queue Stats
262W - 257L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FTLOGKREAM
Cthulhu
16
7 / 8 / 5
14,478
629
18,465
38,069
40,995
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
4 / 4 / 6
13,838
602
18,269
16,579
7,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
mook74
Chiron
16
4 / 7 / 3
13,172
573
16,605
24,253
5,326
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Roxoviolet
Amaterasu
18
4 / 2 / 14
15,413
670
15,887
25,919
24,193
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Muzen Cab
obelisk714
Ah Muzen Cab
18
7 / 6 / 6
15,267
664
27,099
23,395
8,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
tobi 478
Vulcan
18
8 / 8 / 8
15,641
680
26,761
16,432
5,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
15
Kills
19
19
Deaths
16
14
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
FTLOGKREAM
Cthulhu
7
8
5
1.19
L
4
4
6
1.75
W
Amaterasu
Roxoviolet
Amaterasu
4
2
14
5.5
L
Chiron
mook74
Chiron
4
7
3
0.79
W
Ah Muzen Cab
obelisk714
Ah Muzen Cab
7
6
6
1.67
W
Vulcan
tobi 478
Vulcan
8
8
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,339
Damage
69,747
78,901
Taken
65,746
54,204
Mitigated
37,957
16,051
Healing
22,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
FTLOGKREAM
Cthulhu
18,465
1,221
0
5,343
38,069
40,995
0
11,785
26,284
34,950
0
L
18,269
647
176
3,041
16,579
7,883
0
5,647
10,932
60,234
0
W
Amaterasu
Roxoviolet
Amaterasu
15,887
8,208
0
10,518
25,919
24,193
1,225
15,629
10,290
0
25,084
L
Chiron
mook74
Chiron
16,605
3,893
1,230
6,261
24,253
5,326
0
9,959
14,280
0
65,893
W
Ah Muzen Cab
obelisk714
Ah Muzen Cab
27,099
9,291
350
10,332
23,395
8,336
1,637
11,703
11,692
0
106,205
W
Vulcan
tobi 478
Vulcan
26,761
9,366
0
1,019
16,432
5,428
172
10,213
6,219
71,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,488
Gold Earned
46,321
272
Minions Killed
235
5
Camps Cleared
10
1,146,881
Distance Traveled
1,298,026
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,478
629
43
2
0
395,418
1
L
Tiamat
13,838
602
119
5
3
400,398
8
W
Amaterasu
15,413
670
13
1
0
466,064
0
L
Chiron
13,172
573
110
5
2
351,065
5
W
Ah Muzen Cab
15,267
664
129
6
7
423,793
3
W
Vulcan
15,641
680
93
4
3
408,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role