Player Matchup

Ymir
Ymir
Don Vitos Ghost
Ymir
Level 125
God Stats
6W - 6L
1,288 SR
Queue Stats
233W - 240L
1,542 Elo+
Party 2
King Arthur
King Arthur
LemmeTakeAHit
King Arthur
Level 157
God Stats
8W - 3L
1,638 SR
Queue Stats
330W - 339L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
Rex The Red33
Hou Yi
Level 68
God Stats
4W - 2L
1,498 SR
Queue Stats
64W - 75L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
kk0girl13
Baron Samedi
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,359 Elo+
Party 1
Chernobog
Chernobog
moonkid1999
Chernobog
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 62L
1,345 Elo+
Party 1
Team Averages
Level 104
1,485 SR
1,436 Elo+

VS

Team Averages
Level 102
1,560 SR
1,437 Elo+
Terra
Terra
MurkyBongWater2
Terra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SAUL291100
Morgan Le Fay
Level 104
God Stats
6W - 4L
1,500 SR
Queue Stats
360W - 387L
1,393 Elo+
Solo
Jing Wei
Jing Wei
jason_jessee
Jing Wei
Level 41
God Stats
1W - 6L
1,560 SR
Queue Stats
291W - 283L
1,466 Elo+
Solo
Hachiman
Hachiman
kurama oo
Hachiman
Level 142
God Stats
1W - 2L
1,739 SR
Queue Stats
82W - 98L
1,502 Elo+
Solo
Hercules
Hercules
pBlacKmoe5
Hercules
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
133W - 141L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 8
13,830
768
12,737
22,180
27,606
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

King Arthur
LemmeTakeAHit
King Arthur
20
2 / 5 / 20
12,561
698
23,885
37,513
44,770
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 4 / 7
13,744
764
25,352
17,966
10,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
kk0girl13
Baron Samedi
20
1 / 2 / 13
12,793
711
15,617
15,857
9,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
moonkid1999
Chernobog
16
1 / 7 / 10
11,113
617
11,191
17,873
9,820
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 5
9,071
504
5,444
11,667
7,760
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Morgan Le Fay
SAUL291100
Morgan Le Fay
20
6 / 6 / 9
12,622
701
25,031
18,638
8,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
jason_jessee
Jing Wei
20
10 / 6 / 7
12,868
715
15,604
17,515
7,609
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
kurama oo
Hachiman
18
0 / 5 / 14
10,647
592
23,901
15,899
6,583
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
pBlacKmoe5
Hercules
20
2 / 3 / 15
12,354
686
13,854
33,968
48,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
70
24
Kills
20
20
Deaths
24
58
Assists
50
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
King Arthur
LemmeTakeAHit
King Arthur
2
5
20
2.4
L
2
4
5
1.13
W
9
4
7
3.13
L
Morgan Le Fay
SAUL291100
Morgan Le Fay
6
6
9
1.75
L
Jing Wei
jason_jessee
Jing Wei
10
6
7
2.25
W
Baron Samedi
kk0girl13
Baron Samedi
1
2
13
3.75
L
Hachiman
kurama oo
Hachiman
0
5
14
1.4
W
Chernobog
moonkid1999
Chernobog
1
7
10
0.86
L
Hercules
pBlacKmoe5
Hercules
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,782
Damage
83,834
111,389
Taken
97,687
102,025
Mitigated
79,757
42,779
Healing
44,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,737
1,548
1,617
4,292
22,180
27,606
26
8,765
13,415
16,392
0
W
King Arthur
LemmeTakeAHit
King Arthur
23,885
2,616
2,374
14,979
37,513
44,770
58
10,898
26,615
378
35,103
L
5,444
1,346
4,995
3,331
11,667
7,760
0
2,143
8,933
6,592
0
W
25,352
14,115
1,195
2,443
17,966
10,167
2,535
5,478
12,488
0
51,679
L
Morgan Le Fay
SAUL291100
Morgan Le Fay
25,031
1,626
854
3,984
18,638
8,828
0
4,405
13,502
56,053
0
L
Jing Wei
jason_jessee
Jing Wei
15,604
13,398
1,111
3,330
17,515
7,609
0
7,090
9,777
0
33,357
W
Baron Samedi
kk0girl13
Baron Samedi
15,617
191
6,394
6,180
15,857
9,662
187
3,225
12,632
49,426
0
L
Hachiman
kurama oo
Hachiman
23,901
11,266
1,054
4,375
15,899
6,583
0
4,015
11,432
0
43,711
W
Chernobog
moonkid1999
Chernobog
11,191
6,100
1,210
2,095
17,873
9,820
3,261
3,033
14,840
0
29,233
L
Hercules
pBlacKmoe5
Hercules
13,854
1,228
2,104
19,057
33,968
48,977
0
9,147
22,876
924
22,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,041
Gold Earned
57,562
194
Minions Killed
157
0
Camps Cleared
0
1,681,589
Distance Traveled
1,435,576
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,830
768
15
1
0
332,954
0
W
King Arthur
12,561
698
21
1
0
382,402
3
L
Terra
9,071
504
1
0
0
174,488
2
W
Hou Yi
13,744
764
58
3
0
288,561
0
L
Morgan Le Fay
12,622
701
51
3
0
295,210
0
L
Jing Wei
12,868
715
47
3
0
282,875
1
W
Baron Samedi
12,793
711
65
4
0
364,678
1
L
Hachiman
10,647
592
38
2
0
315,104
0
W
Chernobog
11,113
617
35
2
0
312,994
0
L
Hercules
12,354
686
20
1
0
367,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role