Player Matchup

Neith
Neith
Gold V
Meownitalu
Neith
Gold V
Level 95
God Stats
6W - 1L
1,842 SR
Queue Stats
12W - 3L
1,490 MMR
Party 1
Athena
Athena
Gold V
ReziInstinct
Athena
Gold V
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,584 MMR
Party 1
Anubis
Anubis
Platinum I
Tаcamahac
Anubis
Platinum I
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 5L
2,198 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 87
1,614 SR
1,757 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,665 SR
1,775 MMR
Artemis
Artemis
Silver I
Gobbybb
Artemis
Silver I
Level 98
God Stats
2W - 1L
1,593 SR
Queue Stats
9W - 9L
1,647 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
RWkillz
Baron Samedi
Silver I
Level 143
God Stats
1W - 1L
1,651 SR
Queue Stats
13W - 7L
1,651 MMR
Solo
Achilles
Achilles
Platinum I
TTVxOhno04
Achilles
Platinum I
Level 102
God Stats
0W - 3L
1,751 SR
Queue Stats
79W - 93L
2,028 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
4 / 2 / 9
12,064
670
16,529
12,114
4,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
15
2 / 5 / 13
12,597
700
7,757
25,993
32,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Tаcamahac
Anubis
17
10 / 2 / 6
13,334
741
22,490
14,899
8,702
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
ThothPersephoneTiamatMorgan Le FaySobek

VS

Bans
GilgameshFenrirAnhurGuan YuIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Gobbybb
Artemis
14
4 / 8 / 5
11,813
656
12,242
14,914
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
RWkillz
Baron Samedi
15
0 / 4 / 8
11,258
625
12,739
17,498
9,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
TTVxOhno04
Achilles
14
5 / 4 / 3
11,901
661
15,810
25,606
24,524
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
16
Kills
9
9
Deaths
16
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
Gobbybb
Artemis
4
8
5
0.81
W
Neith
4
2
9
4.25
L
Baron Samedi
RWkillz
Baron Samedi
0
4
8
1
W
Athena
2
5
13
1.7
L
Achilles
TTVxOhno04
Achilles
5
4
3
1.63
W
Anubis
Tаcamahac
Anubis
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,776
Damage
40,791
53,006
Taken
58,018
45,647
Mitigated
36,716
16,735
Healing
18,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Gobbybb
Artemis
12,242
5,838
0
1,867
14,914
3,019
2,108
9,303
5,611
0
33,261
W
Neith
16,529
6,206
0
3,161
12,114
4,685
1,361
3,578
8,314
0
62,085
L
Baron Samedi
RWkillz
Baron Samedi
12,739
780
1,729
7,875
17,498
9,173
493
9,671
7,827
46,783
0
W
Athena
7,757
2,811
0
6,228
25,993
32,260
128
5,876
19,622
27,948
0
L
Achilles
TTVxOhno04
Achilles
15,810
4,134
0
6,688
25,606
24,524
118
11,518
14,088
0
45,754
W
Anubis
Tаcamahac
Anubis
22,490
1,345
0
7,346
14,899
8,702
1,342
3,881
10,476
61,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,995
Gold Earned
34,972
205
Minions Killed
177
10
Camps Cleared
8
1,003,221
Distance Traveled
937,829
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
11,813
656
39
2
3
293,113
2
W
Neith
12,064
670
98
5
3
332,586
6
L
Baron Samedi
11,258
625
95
5
1
273,770
3
W
Athena
12,597
700
24
1
0
356,533
14
L
Achilles
11,901
661
43
2
4
370,946
7
W
Anubis
13,334
741
83
5
7
314,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role