Player Matchup

Thor
Thor
 
Thor
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ChronosFTW
Xbalanque
Level 18
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 5L
1,625 Elo+
Solo
Charybdis
Charybdis
GrimReapper123
Charybdis
Level 29
God Stats
0W - 2L
1,183 SR
Queue Stats
94W - 123L
1,301 Elo+
Party 1
Khepri
Khepri
SiuGodlike
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Solo
Thanatos
Thanatos
andreisorin918
Thanatos
Level 24
God Stats
5W - 16L
1,203 SR
Queue Stats
87W - 121L
1,281 Elo+
Party 1
Team Averages
Level 20
1,426 SR
1,447 Elo+

VS

Team Averages
Level 21
1,660 SR
1,464 Elo+
Morgan Le Fay
Morgan Le Fay
Benspeed
Morgan Le Fay
Level 28
God Stats
19W - 9L
1,524 SR
Queue Stats
80W - 98L
1,310 Elo+
Solo
Thor
Thor
PWRPantelos
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ymir
Ymir
SHMEEETTA
Ymir
Level 27
God Stats
8W - 1L
1,875 SR
Queue Stats
91W - 83L
1,498 Elo+
Solo
Cupid
Cupid
SaturnSeventy
Cupid
Level 27
God Stats
26W - 15L
1,710 SR
Queue Stats
99W - 68L
1,632 Elo+
Solo
Sylvanus
Sylvanus
lordwoldemord05
Sylvanus
Level 18
God Stats
9W - 3L
1,693 SR
Queue Stats
26W - 23L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
5 / 3 / 4
10,251
570
8,368
13,271
4,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
ChronosFTW
Xbalanque
15
8 / 5 / 3
9,966
554
18,080
16,826
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
GrimReapper123
Charybdis
16
6 / 2 / 6
9,707
539
10,308
14,949
9,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Khepri
SiuGodlike
Khepri
11
1 / 5 / 10
8,233
457
3,884
12,344
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
11
0 / 11 / 6
7,351
408
3,857
11,636
3,385
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Benspeed
Morgan Le Fay
17
10 / 3 / 3
10,963
609
19,331
12,118
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 6
7,993
444
3,145
9,298
2,615
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
12
0 / 9 / 9
8,246
458
4,014
19,730
14,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
8 / 1 / 3
11,102
617
14,240
10,185
4,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
19
7 / 3 / 5
11,721
651
9,360
13,773
9,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
52
20
Kills
26
26
Deaths
22
29
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
5
3
4
2.33
W
Morgan Le Fay
Benspeed
Morgan Le Fay
10
3
3
3.83
L
Xbalanque
ChronosFTW
Xbalanque
8
5
3
1.9
L
Charybdis
GrimReapper123
Charybdis
6
2
6
4.5
W
1
6
6
0.67
W
Ymir
0
9
9
0.5
W
8
1
3
9.5
L
Khepri
SiuGodlike
Khepri
1
5
10
1.2
L
Thanatos
0
11
6
0.27
W
Sylvanus
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,497
Damage
50,090
69,026
Taken
65,104
34,358
Mitigated
35,735
16,596
Healing
13,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
8,368
917
0
3,971
13,271
4,903
793
3,719
9,552
0
71,022
W
Morgan Le Fay
Benspeed
Morgan Le Fay
19,331
2,418
0
1,548
12,118
4,901
479
506
11,612
60,712
0
L
Xbalanque
ChronosFTW
Xbalanque
18,080
11,495
0
4,895
16,826
5,082
3,135
5,408
11,418
0
66,933
L
Charybdis
GrimReapper123
Charybdis
10,308
5,970
0
4,106
14,949
9,729
1,643
9,916
5,033
0
51,794
W
3,145
602
0
140
9,298
2,615
0
278
9,020
0
33,962
W
Ymir
4,014
1,461
0
2,256
19,730
14,078
92
1,921
17,809
18,510
0
W
14,240
8,534
40
4,586
10,185
4,922
4,010
797
9,388
0
77,686
L
Khepri
SiuGodlike
Khepri
3,884
589
0
1,810
12,344
11,259
341
5,908
6,436
13,046
0
L
Thanatos
3,857
1,179
0
1,814
11,636
3,385
338
6,325
5,311
0
22,373
W
Sylvanus
9,360
3,377
0
4,792
13,773
9,219
2,962
515
13,258
70,723
15,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,508
Gold Earned
50,025
385
Minions Killed
466
0
Camps Cleared
0
1,451,229
Distance Traveled
1,453,127
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,251
570
143
8
0
273,811
1
W
Morgan Le Fay
10,963
609
89
5
0
334,381
3
L
Xbalanque
9,966
554
92
5
0
269,107
1
L
Charybdis
9,707
539
95
5
0
296,171
6
W
Thor
7,993
444
48
3
0
276,834
0
W
Ymir
8,246
458
19
1
0
264,723
8
W
Cupid
11,102
617
126
7
0
336,439
5
L
Khepri
8,233
457
16
1
0
306,009
8
L
Thanatos
7,351
408
39
2
0
306,131
1
W
Sylvanus
11,721
651
184
10
0
240,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role