Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Hadeeznuhtz
Ao Kuang
Level 72
God Stats
10W - 6L
1,476 SR
Queue Stats
42W - 37L
1,530 Elo+
Solo
Scylla
Scylla
Mezi rG
Scylla
Level 106
God Stats
8W - 2L
1,762 SR
Queue Stats
30W - 28L
1,502 Elo+
Party 1
Artemis
Artemis
NoeIito
Artemis
Level 102
God Stats
68W - 57L
1,668 SR
Queue Stats
212W - 196L
1,571 Elo+
Solo
Khepri
Khepri
Poisonoustream
Khepri
Level 119
God Stats
5W - 2L
1,531 SR
Queue Stats
467W - 428L
1,493 Elo+
Solo
Team Averages
Level 106
1,588 SR
1,519 Elo+

VS

Team Averages
Level 114
1,552 SR
1,526 Elo+
Hachiman
Hachiman
GuardianDave
Hachiman
Level 147
God Stats
1W - 4L
1,324 SR
Queue Stats
546W - 486L
1,466 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Jerry12727R
Cu Chulainn
Level 121
God Stats
59W - 39L
1,616 SR
Queue Stats
729W - 648L
1,521 Elo+
Solo
Fenrir
Fenrir
LilacJokes
Fenrir
Level 83
God Stats
5W - 3L
1,814 SR
Queue Stats
44W - 37L
1,588 Elo+
Solo
Athena
Athena
That one N8ive
Athena
Level 129
God Stats
27W - 20L
1,613 SR
Queue Stats
198W - 177L
1,517 Elo+
Party 2
Hel
Hel
abraham_c98
Hel
Level 89
God Stats
4W - 8L
1,392 SR
Queue Stats
220W - 191L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
19 / 0 / 1
10,510
751
22,031
9,651
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ao Kuang
Hadeeznuhtz
Ao Kuang
13
5 / 8 / 2
7,706
550
10,831
14,140
8,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
Mezi rG
Scylla
12
1 / 3 / 6
7,242
517
3,880
7,795
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
NoeIito
Artemis
14
2 / 1 / 2
8,085
578
7,162
7,271
2,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

12
0 / 2 / 13
7,824
559
3,948
6,102
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GuardianDave
Hachiman
12
2 / 3 / 1
7,371
527
5,198
8,985
2,789
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Jerry12727R
Cu Chulainn
14
7 / 4 / 1
8,886
635
10,263
15,661
14,011
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Fenrir
LilacJokes
Fenrir
11
2 / 9 / 1
7,069
505
4,067
12,639
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 4 / 2
6,158
440
2,955
16,126
9,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 8 / 0
7,231
517
5,730
11,167
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
19
27
Kills
14
14
Deaths
28
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
19
0
1
19.5
L
Hachiman
GuardianDave
Hachiman
2
3
1
0.83
W
Ao Kuang
Hadeeznuhtz
Ao Kuang
5
8
2
0.75
L
Cu Chulainn
Jerry12727R
Cu Chulainn
7
4
1
1.88
L
Fenrir
LilacJokes
Fenrir
2
9
1
0.28
W
Scylla
Mezi rG
Scylla
1
3
6
1.33
W
Artemis
NoeIito
Artemis
2
1
2
3
W
0
2
13
3.25
L
1
4
2
0.5
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,852
Damage
28,213
44,959
Taken
64,578
25,581
Mitigated
35,144
14,968
Healing
15,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
22,031
12,890
0
4,276
9,651
7,507
0
2,808
6,698
0
78,852
L
Hachiman
GuardianDave
Hachiman
5,198
3,727
0
3,591
8,985
2,789
0
760
8,225
0
45,165
W
Ao Kuang
Hadeeznuhtz
Ao Kuang
10,831
2,809
0
4,311
14,140
8,329
947
1,923
11,654
33,479
4,053
L
Cu Chulainn
Jerry12727R
Cu Chulainn
10,263
1,938
0
4,312
15,661
14,011
252
5,109
10,498
2,850
48,421
L
Fenrir
LilacJokes
Fenrir
4,067
861
0
2,498
12,639
5,461
0
2,315
10,284
0
46,249
W
Scylla
Mezi rG
Scylla
3,880
95
0
1,730
7,795
2,562
576
2,566
5,229
42,187
0
W
Artemis
NoeIito
Artemis
7,162
3,845
0
3,665
7,271
2,292
837
566
6,705
0
60,880
W
3,948
625
0
986
6,102
4,891
191
1,830
4,272
18,180
0
L
2,955
1,026
0
1,309
16,126
9,312
0
4,894
11,132
11,810
0
L
5,730
419
1,167
2,884
11,167
3,571
0
3,823
7,206
45,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
36,715
387
Minions Killed
390
0
Camps Cleared
0
1,353,364
Distance Traveled
1,289,671
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
10,510
751
108
8
0
306,856
2
L
Hachiman
7,371
527
76
5
0
225,759
5
W
Ao Kuang
7,706
550
55
4
0
241,248
3
L
Cu Chulainn
8,886
635
113
8
0
270,208
1
L
Fenrir
7,069
505
80
6
0
263,525
2
W
Scylla
7,242
517
77
6
0
270,067
4
W
Artemis
8,085
578
122
9
0
242,965
5
W
Khepri
7,824
559
25
2
0
292,228
5
L
Athena
6,158
440
22
2
0
281,124
9
L
Hel
7,231
517
99
7
0
249,055
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role