Player Matchup

Cerberus
Cerberus
NotKresh
Cerberus
Level 55
God Stats
15W - 8L
1,617 SR
Queue Stats
230W - 231L
1,404 Elo+
Party 2
Rama
Rama
PhoenixKing5585
Rama
Level 129
God Stats
4W - 11L
1,266 SR
Queue Stats
357W - 428L
1,351 Elo+
Solo
Scylla
Scylla
TheRigs065
Scylla
Level 67
God Stats
8W - 2L
1,651 SR
Queue Stats
290W - 317L
1,362 Elo+
Party 2
Awilix
Awilix
alihusseinabd
Awilix
Level 62
God Stats
2W - 1L
1,699 SR
Queue Stats
294W - 335L
1,338 Elo+
Solo
Odin
Odin
lilwolf-95
Odin
Level 103
God Stats
9W - 7L
1,342 SR
Queue Stats
561W - 576L
1,421 Elo+
Solo
Team Averages
Level 83
1,515 SR
1,375 Elo+

VS

Team Averages
Level 79
1,418 SR
1,393 Elo+
Olorun
Olorun
NXG Luminous
Olorun
Level 68
God Stats
11W - 33L
1,177 SR
Queue Stats
154W - 226L
1,368 Elo+
Solo
Aphrodite
Aphrodite
PoPoPolaris
Aphrodite
Level 89
God Stats
7W - 9L
1,538 SR
Queue Stats
27W - 28L
1,415 Elo+
Party 1
Loki
Loki
Wơman
Loki
Level 28
God Stats
23W - 22L
1,523 SR
Queue Stats
59W - 50L
1,486 Elo+
Party 1
Ymir
Ymir
Yung_Treyy
Ymir
Level 84
God Stats
10W - 16L
1,402 SR
Queue Stats
190W - 198L
1,369 Elo+
Solo
Kali
Kali
ortros03601
Kali
Level 127
God Stats
18W - 24L
1,448 SR
Queue Stats
314W - 365L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
NotKresh
Cerberus
8
0 / 0 / 3
4,649
517
1,848
2,824
1,636
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
1 / 0 / 0
4,907
545
1,758
4,577
1,176
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
TheRigs065
Scylla
9
3 / 0 / 0
5,186
576
3,776
3,767
1,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 2
4,774
530
2,255
5,696
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
2 / 1 / 0
5,206
578
3,251
5,124
2,231
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
8
0 / 2 / 0
4,579
509
2,166
4,787
1,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
PoPoPolaris
Aphrodite
9
2 / 1 / 1
5,467
607
3,200
5,324
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Wơman
Loki
9
2 / 1 / 1
5,236
582
3,568
6,328
1,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 0
4,526
503
2,429
5,940
2,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
3,234
359
0
0
0

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
7
Kills
4
4
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
2
0
0
W
Cerberus
NotKresh
Cerberus
0
0
3
1.5
W
1
0
0
1
L
Aphrodite
PoPoPolaris
Aphrodite
2
1
1
2.5
W
Scylla
TheRigs065
Scylla
3
0
0
3
L
Loki
Wơman
Loki
2
1
1
2.5
L
0
3
0
0
W
1
3
2
0.67
W
2
1
0
2
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,888
Damage
11,363
21,988
Taken
22,379
7,959
Mitigated
6,482
6,013
Healing
9,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,166
1,060
0
1,966
4,787
1,157
532
2,979
1,504
17,161
0
W
Cerberus
NotKresh
Cerberus
1,848
218
0
930
2,824
1,636
654
788
2,036
14,194
0
W
1,758
1,381
0
1,443
4,577
1,176
240
1,818
2,759
0
23,204
L
Aphrodite
PoPoPolaris
Aphrodite
3,200
1,113
112
3,440
5,324
1,545
568
319
4,678
26,465
0
W
Scylla
TheRigs065
Scylla
3,776
291
0
1,000
3,767
1,094
435
2,005
1,762
17,581
0
L
Loki
Wơman
Loki
3,568
1,434
0
2,621
6,328
1,725
0
651
5,551
0
22,755
L
2,429
573
0
1,376
5,940
2,055
0
1,289
4,651
16,272
0
W
2,255
473
0
1,160
5,696
1,822
332
1,057
4,639
0
17,289
W
3,251
1,218
0
1,480
5,124
2,231
189
2,340
2,784
0
18,634
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,722
Gold Earned
23,042
195
Minions Killed
172
0
Camps Cleared
0
816,811
Distance Traveled
567,292
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,579
509
29
3
0
134,619
1
W
Cerberus
4,649
517
36
4
0
168,754
2
W
Rama
4,907
545
45
5
0
134,759
1
L
Aphrodite
5,467
607
47
5
0
138,510
2
W
Scylla
5,186
576
35
4
0
171,428
2
L
Loki
5,236
582
65
7
0
175,922
0
L
Ymir
4,526
503
31
3
0
118,241
0
W
Awilix
4,774
530
37
4
0
168,239
0
W
Odin
5,206
578
42
5
0
173,631
1
L
Kali
3,234
359
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role