Player Matchup

Artemis
Artemis
Isakyshi9
Artemis
Level 14
God Stats
0W - 1L
1,265 SR
Queue Stats
4W - 13L
1,373 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Markel256
Morgan Le Fay
Level 137
God Stats
3W - 12L
1,315 SR
Queue Stats
34W - 49L
1,415 Elo+
Solo
Tyr
Tyr
eladrixd01p_WRS
Tyr
Level 79
God Stats
8W - 6L
1,610 SR
Queue Stats
163W - 195L
1,451 Elo+
Solo
Team Averages
Level 77
1,397 SR
1,413 Elo+

VS

Team Averages
Level 105
1,484 SR
1,445 Elo+
Sol
Sol
BARTEKn98
Sol
Level 123
God Stats
9W - 15L
1,149 SR
Queue Stats
1,021W - 1,559L
1,339 Elo+
Solo
Charybdis
Charybdis
Debiruita
Charybdis
Level 69
God Stats
4W - 0L
1,811 SR
Queue Stats
132W - 181L
1,368 Elo+
Solo
Bakasura
Bakasura
INTELECTUEL
Bakasura
Level 124
God Stats
7W - 10L
1,493 SR
Queue Stats
142W - 137L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Isakyshi9
Artemis
9
1 / 4 / 2
6,341
634
4,336
5,562
1,632
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Markel256
Morgan Le Fay
10
2 / 4 / 2
6,601
660
9,488
7,942
2,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 4 / 2
6,194
619
2,864
11,429
5,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 6
6,826
683
5,038
5,477
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Debiruita
Charybdis
10
2 / 3 / 5
6,870
687
3,496
7,889
2,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bakasura
INTELECTUEL
Bakasura
13
9 / 0 / 2
8,275
828
9,409
9,575
3,710
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
12
12
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Charybdis
Debiruita
Charybdis
2
3
5
1.5
W
Bakasura
INTELECTUEL
Bakasura
9
0
2
10
L
Artemis
Isakyshi9
Artemis
1
4
2
0.5
L
Morgan Le Fay
Markel256
Morgan Le Fay
2
4
2
0.75
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,688
Damage
17,943
24,933
Taken
22,941
9,932
Mitigated
8,199
5,294
Healing
7,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,038
374
0
1,827
5,477
1,598
0
1,949
3,316
13,677
0
W
Charybdis
Debiruita
Charybdis
3,496
1,797
0
1,335
7,889
2,891
161
4,135
3,390
0
13,634
W
Bakasura
INTELECTUEL
Bakasura
9,409
6,543
0
4,154
9,575
3,710
67
3,586
5,839
0
30,503
L
Artemis
Isakyshi9
Artemis
4,336
925
0
541
5,562
1,632
0
1,361
3,436
0
12,491
L
Morgan Le Fay
Markel256
Morgan Le Fay
9,488
420
0
1,793
7,942
2,852
0
1,719
5,649
27,774
0
L
2,864
489
0
2,960
11,429
5,448
74
1,479
8,832
0
9,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,136
Gold Earned
21,971
80
Minions Killed
114
3
Camps Cleared
6
481,093
Distance Traveled
546,813
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,826
683
34
3
0
176,732
0
W
Charybdis
6,870
687
17
2
0
157,834
3
W
Bakasura
8,275
828
63
6
6
212,247
2
L
Artemis
6,341
634
26
3
0
144,299
1
L
Morgan Le Fay
6,601
660
45
5
2
177,706
2
L
Tyr
6,194
619
9
1
1
159,088
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role