Player Matchup

Gilgamesh
Gilgamesh
ArIyA-_-gamer007
Gilgamesh
Level 9
God Stats
1W - 1L
1,746 SR
Queue Stats
10W - 8L
1,441 Elo+
Solo
Discordia
Discordia
NgE iLolaei
Discordia
Level 28
God Stats
1W - 1L
1,738 SR
Queue Stats
21W - 22L
1,425 Elo+
Solo
Thor
Thor
Oyun_lordu
Thor
Level 5
God Stats
1W - 3L
1,460 SR
Queue Stats
1W - 3L
1,674 Elo+
Solo
Neith
Neith
Rienus9579
Neith
Level 14
God Stats
42W - 46L
1,487 SR
Queue Stats
414W - 440L
1,389 Elo+
Solo
Ra
Ra
Y3ni2
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Solo
Team Averages
Level 12
1,586 SR
1,514 Elo+

VS

Team Averages
Level 18
1,478 SR
1,368 Elo+
Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SGG Selkie
Izanami
Level 24
God Stats
62W - 62L
1,512 SR
Queue Stats
344W - 379L
1,433 Elo+
Solo
Fenrir
Fenrir
Shadoww-Alexis
Fenrir
Level 6
God Stats
1W - 4L
1,206 SR
Queue Stats
9W - 26L
1,262 Elo+
Solo
Neith
Neith
cobra260905
Neith
Level 8
God Stats
3W - 0L
1,837 SR
Queue Stats
13W - 10L
1,336 Elo+
Solo
Kukulkan
Kukulkan
yamauss
Kukulkan
Level 22
God Stats
6W - 4L
1,337 SR
Queue Stats
16W - 24L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
5 / 7 / 7
10,146
1,127
12,575
15,035
5,502
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
NgE iLolaei
Discordia
16
2 / 6 / 8
9,598
1,066
7,290
11,497
3,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
5 / 15 / 7
10,448
1,161
5,911
20,968
6,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
16
1 / 6 / 10
9,615
1,068
6,191
13,071
4,438
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
14
0 / 4 / 1
7,873
875
1,716
4,085
1,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

298

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
16 / 1 / 17
13,241
1,471
21,206
6,008
2,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
SGG Selkie
Izanami
17
7 / 2 / 14
11,753
1,306
9,387
6,855
2,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 7 / 14
9,787
1,087
5,325
14,584
7,364
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 2 / 14
11,806
1,312
14,549
6,039
2,637
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kukulkan
yamauss
Kukulkan
16
3 / 2 / 16
9,836
1,093
8,979
5,172
2,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
113
13
Kills
38
38
Deaths
14
33
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
16
1
17
24.5
L
Gilgamesh
5
7
7
1.21
L
Discordia
NgE iLolaei
Discordia
2
6
8
1
L
5
15
7
0.57
L
Neith
1
6
10
1
W
Izanami
SGG Selkie
Izanami
7
2
14
7
W
3
7
14
1.43
L
Ra
0
4
1
0.13
W
9
2
14
8
W
Kukulkan
yamauss
Kukulkan
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,683
Damage
59,446
64,656
Taken
38,658
20,837
Mitigated
17,194
2,316
Healing
4,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
21,206
1,761
0
1,357
6,008
2,303
0
1,364
4,644
32,020
0
L
Gilgamesh
12,575
3,182
0
552
15,035
5,502
0
5,515
9,520
0
25,518
L
Discordia
NgE iLolaei
Discordia
7,290
370
0
760
11,497
3,442
0
7,167
4,330
20,776
0
L
5,911
2,395
0
77
20,968
6,299
0
9,893
11,075
0
12,632
L
Neith
6,191
2,421
140
746
13,071
4,438
0
6,192
6,879
0
22,884
W
Izanami
SGG Selkie
Izanami
9,387
6,446
0
1,541
6,855
2,542
0
2,902
3,953
0
44,029
W
5,325
830
0
484
14,584
7,364
0
1,256
13,054
0
11,273
L
Ra
1,716
347
0
41
4,085
1,156
0
1,418
2,667
10,568
0
W
14,549
6,901
0
724
6,039
2,637
0
759
5,280
0
31,622
W
Kukulkan
yamauss
Kukulkan
8,979
378
0
147
5,172
2,348
0
2,725
2,447
21,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,680
Gold Earned
56,423
119
Minions Killed
202
3
Camps Cleared
4
711,995
Distance Traveled
885,288
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,241
1,471
34
4
1
199,042
0
L
Gilgamesh
10,146
1,127
9
1
0
199,643
0
L
Discordia
9,598
1,066
24
3
1
159,023
0
L
Thor
10,448
1,161
16
2
0
137,672
1
L
Neith
9,615
1,068
48
5
2
134,398
0
W
Izanami
11,753
1,306
74
8
3
180,142
0
W
Fenrir
9,787
1,087
6
1
0
168,510
0
L
Ra
7,873
875
22
2
0
81,259
0
W
Neith
11,806
1,312
52
6
0
159,941
0
W
Kukulkan
9,836
1,093
36
4
0
177,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role