Player Matchup

Neith
Neith
 
Neith
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
GoldDustWoman73
Kuzenbo
Level 144
God Stats
6W - 4L
1,590 SR
Queue Stats
656W - 577L
1,547 Elo+
Solo
Cupid
Cupid
I Stirlo I
Cupid
Level 109
God Stats
13W - 8L
1,733 SR
Queue Stats
341W - 336L
1,542 Elo+
Solo
Eset
Eset
OOxxjluisxx00
Eset
Level 129
God Stats
2W - 2L
1,275 SR
Queue Stats
148W - 161L
1,378 Elo+
Solo
Achilles
Achilles
Shaqhah
Achilles
Level 126
God Stats
16W - 17L
1,571 SR
Queue Stats
300W - 275L
1,591 Elo+
Solo
Team Averages
Level 125
1,534 SR
1,512 Elo+

VS

Team Averages
Level 107
1,501 SR
1,460 Elo+
Yemoja
Yemoja
 
Yemoja
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ABN SUGAR
Anubis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
AlMightyUsopp
Cthulhu
Level 83
God Stats
0W - 1L
1,807 SR
Queue Stats
11W - 14L
1,532 Elo+
Solo
He Bo
He Bo
BumpMastaFlex
He Bo
Level 126
God Stats
0W - 3L
1,198 SR
Queue Stats
104W - 108L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 1 / 7
7,186
1,198
3,880
2,240
890
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 0 / 10
6,951
1,159
4,811
7,038
8,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cupid
13
7 / 0 / 2
8,463
1,411
6,760
1,022
442
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 0 / 8
6,854
1,142
4,874
2,992
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Shaqhah
Achilles
13
2 / 0 / 8
6,902
1,150
6,044
4,603
3,374
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

376

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
0 / 1 / 1
6,158
1,026
590
2,976
1,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xing Tian
 
Xing Tian
11
0 / 3 / 0
5,859
977
1,620
6,841
5,840
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
ABN SUGAR
Anubis
11
0 / 3 / 0
6,126
1,021
1,579
7,099
3,459
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
11
0 / 2 / 1
6,575
1,096
6,145
7,799
7,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 4 / 0
6,333
1,056
3,580
6,946
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
13
Kills
1
1
Deaths
13
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
7
5.5
L
Yemoja
 
Yemoja
0
1
1
0.5
L
Xing Tian
 
Xing Tian
0
3
0
0
L
Anubis
ABN SUGAR
Anubis
0
3
0
0
L
Cthulhu
0
2
1
0.25
L
1
4
0
0.25
W
1
0
10
6
W
Cupid
7
0
2
8
W
1
0
8
5
W
Achilles
Shaqhah
Achilles
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
13,514
17,895
Taken
31,661
14,458
Mitigated
20,888
2,356
Healing
4,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,880
1,716
0
436
2,240
890
0
1,741
499
0
17,681
L
Yemoja
 
Yemoja
590
180
1,711
389
2,976
1,516
0
759
2,149
4,247
0
L
Xing Tian
 
Xing Tian
1,620
32
0
400
6,841
5,840
0
2,276
4,427
6,981
0
L
Anubis
ABN SUGAR
Anubis
1,579
30
0
910
7,099
3,459
0
1,909
5,068
22,237
0
L
Cthulhu
6,145
89
93
832
7,799
7,940
0
2,023
5,543
9,814
0
L
3,580
296
0
412
6,946
2,133
0
2,109
4,651
16,478
0
W
4,811
2,272
0
0
7,038
8,469
0
4,730
2,308
7,806
0
W
Cupid
6,760
4,385
86
594
1,022
442
0
544
478
0
29,304
W
4,874
612
261
781
2,992
1,283
0
2,796
196
10,325
0
W
Achilles
Shaqhah
Achilles
6,044
2,184
0
198
4,603
3,374
0
3,703
900
0
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,356
Gold Earned
31,051
138
Minions Killed
112
9
Camps Cleared
3
637,094
Distance Traveled
499,693
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,186
1,198
40
7
1
110,097
0
L
Yemoja
6,158
1,026
5
1
1
76,888
1
L
Xing Tian
5,859
977
9
2
0
89,505
0
L
Anubis
6,126
1,021
58
10
2
108,165
1
L
Cthulhu
6,575
1,096
13
2
0
118,727
0
L
He Bo
6,333
1,056
27
5
0
106,408
0
W
Kuzenbo
6,951
1,159
12
2
0
150,734
0
W
Cupid
8,463
1,411
51
9
6
121,407
0
W
Eset
6,854
1,142
18
3
1
113,243
2
W
Achilles
6,902
1,150
17
3
1
141,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role