Player Matchup

Sylvanus
Sylvanus
ChorizoLocs
Sylvanus
Level 158
God Stats
31W - 16L
1,637 SR
Queue Stats
398W - 338L
1,568 Elo+
Party 1
Zhong Kui
Zhong Kui
DeadlyThighs
Zhong Kui
Level 55
God Stats
17W - 25L
1,554 SR
Queue Stats
254W - 248L
1,523 Elo+
Party 2
Janus
Janus
NLDCSilent
Janus
Level 111
God Stats
1W - 9L
1,122 SR
Queue Stats
539W - 525L
1,536 Elo+
Party 2
Gilgamesh
Gilgamesh
OldDirtyVato
Gilgamesh
Level 156
God Stats
0W - 4L
1,500 SR
Queue Stats
374W - 321L
1,566 Elo+
Party 1
Artemis
Artemis
tarmaa
Artemis
Level 78
God Stats
61W - 27L
1,649 SR
Queue Stats
111W - 82L
1,556 Elo+
Solo
Team Averages
Level 112
1,492 SR
1,550 Elo+

VS

Team Averages
Level 111
1,645 SR
1,536 Elo+
Nu Wa
Nu Wa
Allistor
Nu Wa
Level 123
God Stats
152W - 120L
1,672 SR
Queue Stats
479W - 484L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Jerry12727R
Gilgamesh
Level 120
God Stats
30W - 33L
1,584 SR
Queue Stats
729W - 648L
1,497 Elo+
Solo
Persephone
Persephone
WAI2H0G
Persephone
Level 159
God Stats
17W - 9L
1,461 SR
Queue Stats
566W - 557L
1,506 Elo+
Solo
Nemesis
Nemesis
hydrokiller2121
Nemesis
Level 83
God Stats
7W - 6L
1,807 SR
Queue Stats
346W - 296L
1,562 Elo+
Solo
Izanami
Izanami
snowboardROCKS
Izanami
Level 68
God Stats
39W - 17L
1,699 SR
Queue Stats
205W - 186L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ChorizoLocs
Sylvanus
10
0 / 4 / 2
5,640
403
5,105
12,179
10,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
DeadlyThighs
Zhong Kui
11
0 / 4 / 0
6,288
449
4,063
11,005
9,600
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
11
3 / 7 / 0
7,004
500
3,300
7,727
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
OldDirtyVato
Gilgamesh
11
1 / 4 / 3
6,644
475
3,887
13,671
7,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
tarmaa
Artemis
11
2 / 4 / 2
6,564
469
8,169
8,838
2,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Allistor
Nu Wa
15
3 / 0 / 7
9,239
660
9,788
4,725
1,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
Jerry12727R
Gilgamesh
11
2 / 2 / 9
7,522
537
5,464
12,073
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Persephone
WAI2H0G
Persephone
14
5 / 1 / 3
9,225
659
9,495
7,352
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
9 / 1 / 4
9,200
657
11,539
9,942
5,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 1
9,105
650
5,958
9,066
2,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
6
Kills
23
23
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Allistor
Nu Wa
3
0
7
6.5
L
Sylvanus
ChorizoLocs
Sylvanus
0
4
2
0.25
L
Zhong Kui
DeadlyThighs
Zhong Kui
0
4
0
0
W
Gilgamesh
Jerry12727R
Gilgamesh
2
2
9
3.25
L
Janus
3
7
0
0.43
L
Gilgamesh
OldDirtyVato
Gilgamesh
1
4
3
0.63
W
Persephone
WAI2H0G
Persephone
5
1
3
6.5
W
9
1
4
11
W
4
2
1
2.25
L
Artemis
tarmaa
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,524
Damage
42,244
53,420
Taken
43,158
32,659
Mitigated
22,274
11,959
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Allistor
Nu Wa
9,788
3,542
0
2,880
4,725
1,788
46
3,343
1,382
57,088
7,708
L
Sylvanus
ChorizoLocs
Sylvanus
5,105
1,127
1,130
4,466
12,179
10,888
0
2,695
9,484
17,338
4,250
L
Zhong Kui
DeadlyThighs
Zhong Kui
4,063
352
0
4,199
11,005
9,600
0
6,686
4,319
40,043
0
W
Gilgamesh
Jerry12727R
Gilgamesh
5,464
1,069
0
3,563
12,073
9,802
0
2,769
9,304
0
17,707
L
Janus
3,300
201
0
450
7,727
2,311
0
2,934
4,793
36,708
0
L
Gilgamesh
OldDirtyVato
Gilgamesh
3,887
1,041
0
1,164
13,671
7,311
0
5,576
8,095
0
37,192
W
Persephone
WAI2H0G
Persephone
9,495
606
0
4,427
7,352
2,529
944
2,020
5,331
62,963
0
W
11,539
6,952
0
2,409
9,942
5,495
0
3,324
6,618
0
64,583
W
5,958
3,846
0
4,302
9,066
2,660
1,438
620
8,446
0
81,113
L
Artemis
tarmaa
Artemis
8,169
4,860
0
550
8,838
2,549
0
623
8,215
0
37,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,140
Gold Earned
44,291
335
Minions Killed
502
0
Camps Cleared
0
1,241,822
Distance Traveled
1,329,602
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,239
660
118
8
0
228,900
1
L
Sylvanus
5,640
403
44
3
0
249,107
3
L
Zhong Kui
6,288
449
71
5
0
234,514
0
W
Gilgamesh
7,522
537
23
2
0
276,254
3
L
Janus
7,004
500
82
6
0
252,106
1
L
Gilgamesh
6,644
475
78
6
0
266,433
0
W
Persephone
9,225
659
115
8
0
273,133
4
W
Nemesis
9,200
657
96
7
0
321,655
5
W
Izanami
9,105
650
150
11
0
229,660
3
L
Artemis
6,564
469
60
4
0
239,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role