Player Matchup

Sol
Sol
Chronoka
Sol
Level 97
God Stats
10W - 1L
1,500 SR
Queue Stats
132W - 69L
1,698 Elo+
Party 1
Zhong Kui
Zhong Kui
Gaveupawhileago
Zhong Kui
Level 127
God Stats
1W - 0L
1,544 SR
Queue Stats
336W - 304L
1,543 Elo+
Party 2
Charybdis
Charybdis
JonM65O
Charybdis
Level 156
God Stats
11W - 10L
1,616 SR
Queue Stats
167W - 161L
1,639 Elo+
Solo
Horus
Horus
OtterOddity
Horus
Level 129
God Stats
12W - 3L
1,784 SR
Queue Stats
106W - 59L
1,700 Elo+
Party 1
Loki
Loki
kevinelevenm
Loki
Level 89
God Stats
4W - 4L
1,532 SR
Queue Stats
70W - 68L
1,569 Elo+
Party 2
Team Averages
Level 120
1,595 SR
1,630 Elo+

VS

Team Averages
Level 135
1,657 SR
1,584 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GMAN-23-
Morgan Le Fay
Level 127
God Stats
4W - 5L
1,715 SR
Queue Stats
1,288W - 1,242L
1,547 Elo+
Solo
Charybdis
Charybdis
NXG__Nick
Charybdis
Level 122
God Stats
9W - 8L
1,583 SR
Queue Stats
564W - 538L
1,640 Elo+
Solo
Mercury
Mercury
VolsungsHeir
Mercury
Level 156
God Stats
12W - 4L
1,875 SR
Queue Stats
101W - 70L
1,672 Elo+
Solo
Fafnir
Fafnir
middy35
Fafnir
Level 124
God Stats
3W - 5L
1,612 SR
Queue Stats
639W - 605L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,112
607
11,301
10,312
4,330
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zhong Kui
Gaveupawhileago
Zhong Kui
14
1 / 3 / 0
8,487
566
7,227
11,107
9,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
JonM65O
Charybdis
16
3 / 2 / 5
9,517
634
7,759
9,071
3,267
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 0 / 10
8,097
540
4,880
10,742
5,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
6 / 1 / 2
8,909
594
7,606
9,243
3,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 1
8,807
587
9,514
15,512
4,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
GMAN-23-
Morgan Le Fay
13
0 / 5 / 1
7,422
495
5,559
9,259
3,028
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
NXG__Nick
Charybdis
13
1 / 5 / 0
7,979
532
4,606
9,853
2,944
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
VolsungsHeir
Mercury
13
1 / 4 / 4
7,904
527
6,020
11,351
3,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
middy35
Fafnir
11
2 / 4 / 0
7,738
516
4,294
12,162
11,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
19
Kills
7
7
Deaths
19
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
1
3.5
W
6
1
3
7.5
L
Morgan Le Fay
GMAN-23-
Morgan Le Fay
0
5
1
0.1
W
Zhong Kui
Gaveupawhileago
Zhong Kui
1
3
0
0.33
W
Charybdis
JonM65O
Charybdis
3
2
5
2.75
L
Charybdis
NXG__Nick
Charybdis
1
5
0
0.2
W
3
0
10
8
L
Mercury
VolsungsHeir
Mercury
1
4
4
0.75
W
6
1
2
7
L
Fafnir
middy35
Fafnir
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,773
Damage
29,993
50,475
Taken
58,137
25,961
Mitigated
25,472
17,909
Healing
19,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
9,514
4,641
0
10,412
15,512
4,604
2,003
6,354
9,158
63,461
0
W
11,301
4,836
0
5,005
10,312
4,330
769
2,507
7,805
65,046
0
L
Morgan Le Fay
GMAN-23-
Morgan Le Fay
5,559
730
0
1,693
9,259
3,028
0
2,131
7,128
54,696
0
W
Zhong Kui
Gaveupawhileago
Zhong Kui
7,227
1,361
0
5,979
11,107
9,357
542
7,780
3,327
50,746
0
W
Charybdis
JonM65O
Charybdis
7,759
4,374
0
3,339
9,071
3,267
556
4,429
4,642
0
75,741
L
Charybdis
NXG__Nick
Charybdis
4,606
2,762
0
2,719
9,853
2,944
0
3,961
5,892
0
53,584
W
4,880
1,704
760
2,416
10,742
5,951
23
2,207
8,535
0
17,545
L
Mercury
VolsungsHeir
Mercury
6,020
2,944
0
942
11,351
3,741
199
2,124
9,227
0
55,423
W
7,606
2,702
0
410
9,243
3,056
166
2,894
6,349
0
55,902
L
Fafnir
middy35
Fafnir
4,294
591
0
3,312
12,162
11,155
0
3,958
8,204
11,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
39,850
463
Minions Killed
431
0
Camps Cleared
0
1,451,519
Distance Traveled
1,371,448
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,807
587
115
8
0
275,116
4
W
Sol
9,112
607
111
7
0
278,305
2
L
Morgan Le Fay
7,422
495
97
6
0
269,298
5
W
Zhong Kui
8,487
566
113
8
0
259,337
2
W
Charybdis
9,517
634
134
9
0
258,402
1
L
Charybdis
7,979
532
107
7
0
229,946
6
W
Horus
8,097
540
22
1
0
314,988
5
L
Mercury
7,904
527
96
6
0
334,244
1
W
Loki
8,909
594
83
6
0
340,487
7
L
Fafnir
7,738
516
16
1
0
262,844
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role