Player Matchup

Jormungandr
Jormungandr
Drenicus
Jormungandr
Level 95
God Stats
4W - 4L
1,553 SR
Queue Stats
470W - 463L
1,535 Elo+
Party 3
Thor
Thor
ExclusiveTimes
Thor
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 29L
1,471 Elo+
Solo
Da Ji
Da Ji
Mitskii Moon
Da Ji
Level 92
God Stats
6W - 12L
1,445 SR
Queue Stats
156W - 175L
1,506 Elo+
Party 3
Anubis
Anubis
greenforesthero
Anubis
Level 160
God Stats
73W - 61L
1,577 SR
Queue Stats
1,000W - 979L
1,474 Elo+
Solo
Kuzenbo
Kuzenbo
mittens121
Kuzenbo
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,464 Elo+
Solo
Team Averages
Level 103
1,515 SR
1,490 Elo+

VS

Team Averages
Level 88
1,492 SR
1,515 Elo+
Ares
Ares
ChigChungi
Ares
Level 69
God Stats
9W - 10L
1,381 SR
Queue Stats
504W - 497L
1,510 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FormingOrb245
Tsukuyomi
Level 108
God Stats
21W - 10L
1,680 SR
Queue Stats
349W - 343L
1,496 Elo+
Solo
Rama
Rama
MystifiedNut7
Rama
Level 125
God Stats
4W - 6L
1,329 SR
Queue Stats
215W - 193L
1,495 Elo+
Party 1
Osiris
Osiris
NeddyCakes
Osiris
Level 68
God Stats
11W - 3L
1,787 SR
Queue Stats
408W - 411L
1,523 Elo+
Party 2
Fenrir
Fenrir
oChristan
Fenrir
Level 68
God Stats
3W - 7L
1,282 SR
Queue Stats
357W - 369L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drenicus
Jormungandr
13
2 / 0 / 1
7,635
636
3,421
4,244
2,961
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
2 / 4 / 0
5,817
485
4,680
8,498
2,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 0
6,240
520
2,881
7,309
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 8 / 1
6,126
511
3,987
10,408
4,959
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
mittens121
Kuzenbo
9
1 / 3 / 2
5,457
455
1,849
9,408
8,415
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 6
6,449
537
4,974
10,001
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
FormingOrb245
Tsukuyomi
13
7 / 2 / 3
7,901
658
8,844
6,473
1,712
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
3 / 1 / 3
6,288
524
7,436
5,555
1,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Osiris
NeddyCakes
Osiris
11
0 / 2 / 1
5,823
485
2,489
6,966
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
oChristan
Fenrir
11
4 / 2 / 3
7,093
591
4,787
7,899
2,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
9
Kills
16
16
Deaths
9
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Jormungandr
Drenicus
Jormungandr
2
0
1
2.5
L
2
4
0
0.5
W
Tsukuyomi
FormingOrb245
Tsukuyomi
7
2
3
4.25
L
3
1
0
3
W
3
1
3
4.5
W
Osiris
NeddyCakes
Osiris
0
2
1
0.25
L
1
8
1
0.19
L
Kuzenbo
mittens121
Kuzenbo
1
3
2
0.67
W
Fenrir
oChristan
Fenrir
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,818
Damage
28,530
39,867
Taken
36,894
21,389
Mitigated
18,569
8,095
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,974
545
134
1,945
10,001
8,063
24
1,485
8,516
14,610
0
L
Jormungandr
Drenicus
Jormungandr
3,421
807
0
1,599
4,244
2,961
0
0
4,244
43,406
0
L
4,680
1,398
0
500
8,498
2,374
0
1,809
6,689
0
28,189
W
Tsukuyomi
FormingOrb245
Tsukuyomi
8,844
2,199
267
1,002
6,473
1,712
272
2,698
3,775
0
42,044
L
2,881
676
0
2,442
7,309
2,680
0
700
6,609
0
26,943
W
7,436
5,785
0
1,946
5,555
1,644
971
392
5,163
0
41,372
W
Osiris
NeddyCakes
Osiris
2,489
455
0
2,415
6,966
4,799
0
2,608
4,358
0
27,898
L
3,987
517
0
2,476
10,408
4,959
0
76
10,332
29,065
0
L
Kuzenbo
mittens121
Kuzenbo
1,849
1,101
122
956
9,408
8,415
0
2,389
7,019
11,128
0
W
Fenrir
oChristan
Fenrir
4,787
1,066
0
1,341
7,899
2,351
687
2,120
5,779
0
36,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,275
Gold Earned
33,554
279
Minions Killed
281
0
Camps Cleared
0
1,082,068
Distance Traveled
1,151,749
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,449
537
15
1
0
213,888
0
L
Jormungandr
7,635
636
112
9
0
234,289
3
L
Thor
5,817
485
49
4
0
207,485
0
W
Tsukuyomi
7,901
658
76
6
0
256,605
3
L
Da Ji
6,240
520
54
5
0
243,622
2
W
Rama
6,288
524
72
6
0
206,693
3
W
Osiris
5,823
485
47
4
0
235,258
3
L
Anubis
6,126
511
55
5
0
173,422
2
L
Kuzenbo
5,457
455
9
1
0
223,250
3
W
Fenrir
7,093
591
71
6
0
239,305
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role