Player Matchup

Charybdis
Charybdis
GhostzToastz
Charybdis
Level 64
God Stats
7W - 7L
1,865 SR
Queue Stats
160W - 189L
1,393 Elo+
Party 1
Scylla
Scylla
SS-Argon
Scylla
Level 22
God Stats
2W - 0L
1,733 SR
Queue Stats
45W - 29L
1,493 Elo+
Party 1
King Arthur
King Arthur
Walruslordpate
King Arthur
Level 128
God Stats
3W - 3L
1,564 SR
Queue Stats
147W - 149L
1,470 Elo+
Party 1
Team Averages
Level 71
1,720 SR
1,452 Elo+

VS

Team Averages
Level 51
1,532 SR
1,487 Elo+
Charybdis
Charybdis
Arising Rage
Charybdis
Level 79
God Stats
11W - 14L
1,500 SR
Queue Stats
62W - 79L
1,501 Elo+
Party 2
Scylla
Scylla
SaveOnyx
Scylla
Level 45
God Stats
19W - 13L
1,530 SR
Queue Stats
29W - 31L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
SozeReVamped
Sun Wukong
Level 28
God Stats
0W - 1L
1,566 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GhostzToastz
Charybdis
18
3 / 1 / 8
14,347
624
10,862
14,308
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
SS-Argon
Scylla
14
1 / 5 / 4
12,526
545
13,034
12,682
2,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Walruslordpate
King Arthur
17
8 / 1 / 4
14,807
644
22,084
24,672
24,240
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Arising Rage
Charybdis
18
4 / 4 / 2
14,157
616
15,889
21,169
9,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
SaveOnyx
Scylla
17
3 / 5 / 3
13,709
596
12,024
13,277
4,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
SozeReVamped
Sun Wukong
14
0 / 3 / 2
11,856
515
7,915
20,993
27,172
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
12
Kills
7
7
Deaths
12
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Arising Rage
Charybdis
4
4
2
1.25
W
Charybdis
GhostzToastz
Charybdis
3
1
8
7
W
Scylla
SS-Argon
Scylla
1
5
4
0.6
L
Scylla
SaveOnyx
Scylla
3
5
3
0.9
L
Sun Wukong
SozeReVamped
Sun Wukong
0
3
2
0.33
W
King Arthur
Walruslordpate
King Arthur
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,980
Damage
35,828
51,662
Taken
55,439
31,803
Mitigated
40,822
7,310
Healing
7,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Arising Rage
Charybdis
15,889
5,939
0
5,850
21,169
9,449
1,873
4,465
16,704
0
73,839
W
Charybdis
GhostzToastz
Charybdis
10,862
6,319
0
4,403
14,308
4,586
2,802
4,280
9,744
0
75,116
W
Scylla
SS-Argon
Scylla
13,034
190
0
1,216
12,682
2,977
215
4,448
8,032
33,584
0
L
Scylla
SaveOnyx
Scylla
12,024
1,125
0
1,212
13,277
4,201
682
3,537
9,740
56,728
0
L
Sun Wukong
SozeReVamped
Sun Wukong
7,915
1,773
0
774
20,993
27,172
0
5,890
15,103
0
27,651
W
King Arthur
Walruslordpate
King Arthur
22,084
3,642
0
1,691
24,672
24,240
382
3,746
20,726
207
57,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,680
Gold Earned
39,722
242
Minions Killed
266
9
Camps Cleared
11
1,168,377
Distance Traveled
1,186,291
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,157
616
113
5
8
414,469
3
W
Charybdis
14,347
624
122
5
5
381,904
0
W
Scylla
12,526
545
56
2
2
374,173
0
L
Scylla
13,709
596
113
5
1
389,599
0
L
Sun Wukong
11,856
515
40
2
2
382,223
0
W
King Arthur
14,807
644
64
3
2
412,300
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role