Player Matchup

Bacchus
Bacchus
AutumnRain0
Bacchus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,421 Elo+
Party 4
Janus
Janus
XAh Puch 97X
Janus
Level 24
God Stats
2W - 1L
1,551 SR
Queue Stats
2W - 2L
1,557 Elo+
Party 2
Bellona
Bellona
ZizeIe
Bellona
Level 37
God Stats
0W - 1L
1,311 SR
Queue Stats
11W - 20L
1,374 Elo+
Solo
Set
Set
deathcobra235
Set
Level 86
God Stats
17W - 17L
1,558 SR
Queue Stats
111W - 95L
1,465 Elo+
Party 4
Apollo
Apollo
robertomexsw
Apollo
Level 125
God Stats
1W - 1L
1,706 SR
Queue Stats
34W - 28L
1,614 Elo+
Party 2
Team Averages
Level 64
1,525 SR
1,486 Elo+

VS

Team Averages
Level 85
1,593 SR
1,607 Elo+
Gilgamesh
Gilgamesh
Backline4Life
Gilgamesh
Level 34
God Stats
3W - 0L
1,848 SR
Queue Stats
125W - 31L
1,825 Elo+
Party 1
Discordia
Discordia
MarkieMark27
Discordia
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 28L
1,668 Elo+
Party 1
Ravana
Ravana
Tank4life
Ravana
Level 149
God Stats
11W - 8L
1,794 SR
Queue Stats
303W - 228L
1,685 Elo+
Party 1
Ymir
Ymir
castrat3dman
Ymir
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,459 Elo+
Party 3
Izanami
Izanami
xXTrashDXx
Izanami
Level 69
God Stats
2W - 3L
1,322 SR
Queue Stats
27W - 24L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AutumnRain0
Bacchus
13
2 / 7 / 4
9,684
440
5,748
20,399
12,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 13 / 1
8,316
378
5,248
14,730
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ZizeIe
Bellona
18
3 / 6 / 1
11,337
515
10,829
21,423
20,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 8 / 2
9,409
428
5,113
18,425
6,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
15
6 / 7 / 0
10,256
466
10,575
16,026
5,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Backline4Life
Gilgamesh
20
22 / 1 / 8
13,739
625
25,773
16,492
16,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Discordia
MarkieMark27
Discordia
18
5 / 1 / 16
12,064
548
14,778
10,549
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Tank4life
Ravana
19
9 / 3 / 9
12,541
570
18,896
15,312
17,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 13
9,975
453
2,724
19,695
14,879
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
xXTrashDXx
Izanami
18
3 / 2 / 10
11,571
526
6,810
7,164
2,724
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
96
12
Kills
40
41
Deaths
13
8
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AutumnRain0
Bacchus
2
7
4
0.57
W
Gilgamesh
Backline4Life
Gilgamesh
22
1
8
26
W
Discordia
MarkieMark27
Discordia
5
1
16
13
W
Ravana
Tank4life
Ravana
9
3
9
4.5
L
0
13
1
0.04
L
Bellona
ZizeIe
Bellona
3
6
1
0.58
W
1
6
13
1.25
L
1
8
2
0.25
L
Apollo
6
7
0
0.86
W
Izanami
xXTrashDXx
Izanami
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,513
Damage
68,981
91,003
Taken
69,212
49,496
Mitigated
55,926
17,044
Healing
16,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AutumnRain0
Bacchus
5,748
819
0
2,370
20,399
12,877
0
4,124
16,275
26,565
0
W
Gilgamesh
Backline4Life
Gilgamesh
25,773
8,240
0
5,322
16,492
16,829
2,242
930
15,536
619
100,770
W
Discordia
MarkieMark27
Discordia
14,778
438
229
3,811
10,549
3,626
414
3,000
7,323
77,247
0
W
Ravana
Tank4life
Ravana
18,896
5,037
0
5,117
15,312
17,868
1,239
854
14,453
0
76,063
L
5,248
0
0
0
14,730
4,409
896
5,103
9,627
39,577
0
L
Bellona
ZizeIe
Bellona
10,829
5,746
0
7,609
21,423
20,166
437
2,133
19,290
0
79,149
W
2,724
674
0
1,090
19,695
14,879
674
4,340
15,203
20,899
0
L
5,113
2,019
0
4,176
18,425
6,724
0
4,138
14,287
0
60,368
L
Apollo
10,575
7,927
0
2,889
16,026
5,320
858
2,458
13,568
0
67,283
W
Izanami
xXTrashDXx
Izanami
6,810
3,713
0
820
7,164
2,724
1,697
1,472
5,652
0
81,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
59,890
467
Minions Killed
529
0
Camps Cleared
0
1,821,132
Distance Traveled
2,175,623
0
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,684
440
43
2
0
402,424
0
W
Gilgamesh
13,739
625
111
5
0
495,098
3
W
Discordia
12,064
548
123
6
0
427,078
11
W
Ravana
12,541
570
121
6
0
429,445
3
L
Janus
8,316
378
76
3
0
312,169
0
L
Bellona
11,337
515
127
6
0
317,741
0
W
Ymir
9,975
453
20
1
0
381,055
2
L
Set
9,409
428
106
5
0
393,214
0
L
Apollo
10,256
466
115
5
0
395,584
0
W
Izanami
11,571
526
154
7
0
442,947
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role