Player Matchup

Izanami
Izanami
BigMac_ImLovinIt
Izanami
Level 56
God Stats
44W - 16L
1,517 SR
Queue Stats
355W - 370L
1,355 Elo+
Party 3
Cerberus
Cerberus
Omehc
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 228L
1,401 Elo+
Party 3
Aphrodite
Aphrodite
PoPoPolaris
Aphrodite
Level 89
God Stats
7W - 9L
1,586 SR
Queue Stats
27W - 28L
1,419 Elo+
Party 1
Loki
Loki
Wơman
Loki
Level 28
God Stats
23W - 22L
1,526 SR
Queue Stats
59W - 50L
1,493 Elo+
Party 1
Hera
Hera
death230
Hera
Level 63
God Stats
42W - 46L
1,276 SR
Queue Stats
164W - 204L
1,280 Elo+
Party 3
Team Averages
Level 53
1,481 SR
1,389 Elo+

VS

Team Averages
Level 65
1,538 SR
1,382 Elo+
Cernunnos
Cernunnos
Brandoozler
Cernunnos
Level 57
God Stats
4W - 1L
1,565 SR
Queue Stats
193W - 183L
1,404 Elo+
Party 2
Da Ji
Da Ji
Hegglund7
Da Ji
Level 41
God Stats
10W - 16L
1,399 SR
Queue Stats
36W - 54L
1,370 Elo+
Party 2
Charybdis
Charybdis
Jakeys9Lives
Charybdis
Level 89
God Stats
33W - 40L
1,378 SR
Queue Stats
291W - 333L
1,415 Elo+
Solo
Cthulhu
Cthulhu
Reshiram109
Cthulhu
Level 48
God Stats
5W - 4L
1,513 SR
Queue Stats
45W - 48L
1,336 Elo+
Party 2
Zeus
Zeus
codrocks1111
Zeus
Level 89
God Stats
3W - 3L
1,836 SR
Queue Stats
127W - 136L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,085
472
6,099
10,446
3,133
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Omehc
Cerberus
10
1 / 4 / 2
6,665
444
4,720
14,103
9,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
PoPoPolaris
Aphrodite
12
2 / 7 / 4
7,630
509
7,858
14,024
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Loki
Wơman
Loki
15
9 / 4 / 1
9,142
609
9,198
10,362
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hera
12
2 / 8 / 2
7,743
516
5,536
9,960
2,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Brandoozler
Cernunnos
15
10 / 1 / 4
9,585
639
12,930
10,846
3,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Da Ji
Hegglund7
Da Ji
14
11 / 3 / 4
9,915
661
11,918
8,710
3,389
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Jakeys9Lives
Charybdis
13
3 / 5 / 5
8,573
572
7,036
13,402
4,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Reshiram109
Cthulhu
13
1 / 3 / 5
7,703
514
5,265
9,569
4,590
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 7
8,955
597
8,220
8,656
2,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
15
Kills
27
28
Deaths
16
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
W
Cernunnos
Brandoozler
Cernunnos
10
1
4
12
W
Da Ji
Hegglund7
Da Ji
11
3
4
4.33
W
Charybdis
Jakeys9Lives
Charybdis
3
5
5
1.1
L
Cerberus
Omehc
Cerberus
1
4
2
0.5
L
Aphrodite
PoPoPolaris
Aphrodite
2
7
4
0.57
W
Cthulhu
Reshiram109
Cthulhu
1
3
5
1.17
L
Loki
Wơman
Loki
9
4
1
2.38
W
2
4
7
1.38
L
Hera
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,411
Damage
45,369
58,895
Taken
51,183
23,236
Mitigated
18,917
16,622
Healing
16,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,099
4,726
0
2,201
10,446
3,133
0
2,815
7,631
0
49,816
W
Cernunnos
Brandoozler
Cernunnos
12,930
7,531
0
4,936
10,846
3,430
4,212
3,201
7,402
0
53,818
W
Da Ji
Hegglund7
Da Ji
11,918
3,559
0
1,560
8,710
3,389
36
4,374
4,288
0
36,135
W
Charybdis
Jakeys9Lives
Charybdis
7,036
3,835
0
4,126
13,402
4,882
634
3,830
9,572
0
37,669
L
Cerberus
Omehc
Cerberus
4,720
337
0
3,161
14,103
9,666
0
4,156
9,947
17,089
0
L
Aphrodite
PoPoPolaris
Aphrodite
7,858
2,254
251
6,532
14,024
4,451
526
59
13,938
34,232
0
W
Cthulhu
Reshiram109
Cthulhu
5,265
275
170
3,036
9,569
4,590
440
1,990
7,303
34,626
0
L
Loki
Wơman
Loki
9,198
4,143
0
3,177
10,362
3,275
0
921
9,441
0
48,595
W
8,220
609
0
3,021
8,656
2,626
1,430
3,966
4,504
51,274
0
L
Hera
5,536
1,230
0
1,300
9,960
2,711
0
5,534
4,426
41,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
44,731
378
Minions Killed
385
0
Camps Cleared
0
1,308,388
Distance Traveled
1,375,392
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,085
472
101
7
0
255,844
1
W
Cernunnos
9,585
639
108
7
0
260,747
2
W
Da Ji
9,915
661
49
3
0
313,719
2
W
Charybdis
8,573
572
73
5
0
248,322
4
L
Cerberus
6,665
444
31
2
0
268,909
5
L
Aphrodite
7,630
509
63
4
0
238,332
1
W
Cthulhu
7,703
514
55
4
0
288,197
3
L
Loki
9,142
609
89
6
0
299,447
0
W
Zeus
8,955
597
100
7
0
264,407
0
L
Hera
7,743
516
94
6
0
245,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role