Player Matchup

Ra
Ra
Dashstorm21
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,214 Elo+
Party 2
Artemis
Artemis
JellyBean2223
Artemis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,214 Elo+
Party 2
Cernunnos
Cernunnos
Solvryn
Cernunnos
Level 27
God Stats
45W - 33L
1,665 SR
Queue Stats
184W - 210L
1,514 Elo+
Solo
Discordia
Discordia
charathai
Discordia
Level 4
God Stats
0W - 2L
1,271 SR
Queue Stats
2W - 7L
1,282 Elo+
Solo
Yemoja
Yemoja
eversionImpulse
Yemoja
Level 15
God Stats
48W - 46L
1,515 SR
Queue Stats
132W - 139L
1,411 Elo+
Solo
Team Averages
Level 11
1,490 SR
1,327 Elo+

VS

Team Averages
Level 13
1,553 SR
1,455 Elo+
Kukulkan
Kukulkan
KatzeWeiss
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
PomfPomfKimochii
Gilgamesh
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
140W - 32L
1,780 Elo+
Party 1
He Bo
He Bo
SIGΜA
He Bo
Level 12
God Stats
8W - 3L
1,763 SR
Queue Stats
151W - 34L
1,743 Elo+
Party 1
Neith
Neith
WXTai
Neith
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 14L
1,208 Elo+
Solo
Cerberus
Cerberus
hellheim92
Cerberus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,129 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
9,090
826
2,728
3,514
1,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
14
0 / 4 / 2
8,914
810
2,047
4,086
1,335
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cernunnos
Solvryn
Cernunnos
16
3 / 6 / 0
10,281
935
11,355
22,429
7,066
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Discordia
charathai
Discordia
14
1 / 0 / 0
9,013
819
974
902
255
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 14 / 2
10,046
913
12,143
32,964
33,711
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
KatzeWeiss
Kukulkan
18
5 / 0 / 14
11,186
1,017
5,172
3,402
1,557
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
19
5 / 0 / 20
12,019
1,093
12,094
13,294
8,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

He Bo
SIGΜA
He Bo
19
13 / 0 / 13
12,526
1,139
27,202
6,112
2,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
WXTai
Neith
18
4 / 0 / 19
11,403
1,037
10,593
6,717
2,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
hellheim92
Cerberus
18
1 / 4 / 19
10,749
977
5,749
11,129
13,693
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
113
4
Kills
28
28
Deaths
4
6
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Artemis
0
4
2
0.25
W
Kukulkan
KatzeWeiss
Kukulkan
5
0
14
12
W
Gilgamesh
5
0
20
15
W
He Bo
SIGΜA
He Bo
13
0
13
19.5
L
Cernunnos
Solvryn
Cernunnos
3
6
0
0.5
W
Neith
WXTai
Neith
4
0
19
13.5
L
Discordia
charathai
Discordia
1
0
0
1
L
0
14
2
0.07
W
Cerberus
hellheim92
Cerberus
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,247
Damage
60,810
63,895
Taken
40,654
43,437
Mitigated
29,539
1,430
Healing
5,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,728
508
175
75
3,514
1,070
0
2,331
1,183
10,214
0
L
Artemis
2,047
927
0
153
4,086
1,335
0
2,350
1,736
0
4,491
W
Kukulkan
KatzeWeiss
Kukulkan
5,172
2,362
0
334
3,402
1,557
0
852
2,550
18,271
0
W
Gilgamesh
12,094
3,511
0
1,210
13,294
8,980
0
3,310
6,180
0
35,737
W
He Bo
SIGΜA
He Bo
27,202
1,864
0
848
6,112
2,350
0
1,865
4,247
54,059
0
L
Cernunnos
Solvryn
Cernunnos
11,355
5,701
0
668
22,429
7,066
0
15,165
7,264
0
34,468
W
Neith
WXTai
Neith
10,593
5,841
0
1,767
6,717
2,959
0
3,340
3,377
0
41,918
L
Discordia
charathai
Discordia
974
89
0
0
902
255
0
556
346
2,488
0
L
12,143
1,682
326
33
32,964
33,711
0
17,721
15,243
41,033
0
W
Cerberus
hellheim92
Cerberus
5,749
946
0
877
11,129
13,693
0
6,478
4,651
12,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,344
Gold Earned
57,883
138
Minions Killed
237
3
Camps Cleared
15
530,540
Distance Traveled
1,119,867
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,090
826
17
2
1
64,227
0
L
Artemis
8,914
810
6
1
1
58,870
1
W
Kukulkan
11,186
1,017
29
3
1
226,334
0
W
Gilgamesh
12,019
1,093
34
3
7
260,849
3
W
He Bo
12,526
1,139
74
7
5
243,344
0
L
Cernunnos
10,281
935
59
5
1
213,310
0
W
Neith
11,403
1,037
81
7
0
211,145
0
L
Discordia
9,013
819
2
0
0
36,817
0
L
Yemoja
10,046
913
54
5
0
157,316
0
W
Cerberus
10,749
977
19
2
2
178,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role