Player Matchup

Nu Wa
Nu Wa
DJAnarchy13
Nu Wa
Level 140
God Stats
15W - 6L
1,606 SR
Queue Stats
431W - 471L
1,450 Elo+
Party 2
Sun Wukong
Sun Wukong
NLE-Ghosthunter
Sun Wukong
Level 29
God Stats
2W - 1L
1,243 SR
Queue Stats
26W - 50L
1,289 Elo+
Party 4
Thanatos
Thanatos
NeoYoshi1313
Thanatos
Level 89
God Stats
24W - 18L
1,533 SR
Queue Stats
183W - 200L
1,432 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Regulatos
Ah Muzen Cab
Level 61
God Stats
3W - 1L
1,296 SR
Queue Stats
113W - 128L
1,435 Elo+
Solo
Khepri
Khepri
creeping248salt
Khepri
Level 65
God Stats
2W - 3L
1,339 SR
Queue Stats
82W - 119L
1,341 Elo+
Party 4
Team Averages
Level 77
1,403 SR
1,390 Elo+

VS

Team Averages
Level 66
1,436 SR
1,360 Elo+
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Pock
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 39L
1,349 Elo+
Party 1
Hun Batz
Hun Batz
ZaGll
Hun Batz
Level 80
God Stats
5W - 6L
1,376 SR
Queue Stats
549W - 611L
1,354 Elo+
Party 3
Sun Wukong
Sun Wukong
itdari
Sun Wukong
Level 27
God Stats
17W - 15L
1,486 SR
Queue Stats
108W - 121L
1,407 Elo+
Party 3
Sobek
Sobek
seraniya
Sobek
Level 17
God Stats
0W - 1L
1,318 SR
Queue Stats
6W - 16L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 10
14,009
584
27,254
5,949
2,579
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
NLE-Ghosthunter
Sun Wukong
16
3 / 6 / 8
12,047
502
11,027
23,243
17,328
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
NeoYoshi1313
Thanatos
20
7 / 2 / 5
13,813
576
9,717
15,059
6,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
Regulatos
Ah Muzen Cab
20
6 / 4 / 7
13,778
574
21,219
19,937
9,760
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 1 / 8
12,088
504
4,822
10,691
13,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 4 / 4
10,710
446
8,380
18,428
7,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Pock
Artemis
15
3 / 5 / 0
9,855
411
9,164
15,472
5,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
ZaGll
Hun Batz
20
4 / 3 / 5
12,327
514
9,594
22,133
9,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
itdari
Sun Wukong
19
6 / 6 / 2
12,014
501
16,379
21,612
15,241
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
seraniya
Sobek
14
0 / 3 / 4
9,307
388
2,433
16,947
16,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
21
Kills
13
13
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
4
4
0.5
W
3
0
10
8
W
Sun Wukong
NLE-Ghosthunter
Sun Wukong
3
6
8
1.17
W
Thanatos
NeoYoshi1313
Thanatos
7
2
5
4.75
L
Artemis
Pock
Artemis
3
5
0
0.6
W
Ah Muzen Cab
Regulatos
Ah Muzen Cab
6
4
7
2.38
L
Hun Batz
ZaGll
Hun Batz
4
3
5
2.17
W
2
1
8
6
L
Sun Wukong
itdari
Sun Wukong
6
6
2
1.17
L
Sobek
seraniya
Sobek
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,039
Damage
45,950
74,879
Taken
94,592
50,096
Mitigated
53,626
29,306
Healing
24,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,380
578
257
6,532
18,428
7,295
0
8,777
9,651
85,149
0
W
27,254
2,519
0
846
5,949
2,579
3,219
1,985
3,964
124,365
0
W
Sun Wukong
NLE-Ghosthunter
Sun Wukong
11,027
2,664
790
6,936
23,243
17,328
879
3,154
20,089
0
43,548
W
Thanatos
NeoYoshi1313
Thanatos
9,717
2,083
0
11,871
15,059
6,458
1,865
2,462
12,597
0
94,011
L
Artemis
Pock
Artemis
9,164
4,182
0
2,623
15,472
5,351
1,502
5,313
10,159
0
62,568
W
Ah Muzen Cab
Regulatos
Ah Muzen Cab
21,219
3,875
0
6,834
19,937
9,760
9,558
2,620
17,317
0
127,568
L
Hun Batz
ZaGll
Hun Batz
9,594
2,642
0
7,499
22,133
9,036
0
7,048
15,085
0
108,242
W
4,822
102
0
2,029
10,691
13,971
765
3,400
7,291
33,081
0
L
Sun Wukong
itdari
Sun Wukong
16,379
4,895
0
4,378
21,612
15,241
0
5,009
16,603
0
79,466
L
Sobek
seraniya
Sobek
2,433
147
0
3,483
16,947
16,703
174
5,929
11,018
19,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,735
Gold Earned
54,213
602
Minions Killed
661
0
Camps Cleared
0
2,356,924
Distance Traveled
2,175,746
30
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,710
446
149
6
0
386,481
2
W
Nu Wa
14,009
584
173
7
0
448,059
9
W
Sun Wukong
12,047
502
58
2
0
465,001
1
W
Thanatos
13,813
576
130
5
0
518,421
10
L
Artemis
9,855
411
134
6
0
410,418
3
W
Ah Muzen Cab
13,778
574
192
8
0
453,850
5
L
Hun Batz
12,327
514
183
8
0
537,164
1
W
Khepri
12,088
504
49
2
0
471,593
5
L
Sun Wukong
12,014
501
153
6
0
416,252
5
L
Sobek
9,307
388
42
2
0
425,431
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role