Player Matchup

Gilgamesh
Gilgamesh
Djhechtech
Gilgamesh
Level 17
God Stats
1W - 3L
1,270 SR
Queue Stats
14W - 15L
1,370 Elo+
Party 2
Kukulkan
Kukulkan
JDotHoncho
Kukulkan
Level 24
God Stats
8W - 0L
1,895 SR
Queue Stats
25W - 18L
1,467 Elo+
Party 3
Xing Tian
Xing Tian
MidniteSnak
Xing Tian
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 90L
1,500 Elo+
Solo
Bellona
Bellona
SkrillahYGS
Bellona
Level 23
God Stats
10W - 2L
1,922 SR
Queue Stats
48W - 38L
1,498 Elo+
Party 3
Ra
Ra
polargrizzly262
Ra
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,338 Elo+
Party 2
Team Averages
Level 19
1,617 SR
1,435 Elo+

VS

Team Averages
Level 25
1,536 SR
1,330 Elo+
Tsukuyomi
Tsukuyomi
EricKura
Tsukuyomi
Level 27
God Stats
1W - 1L
1,682 SR
Queue Stats
17W - 24L
1,463 Elo+
Solo
Anhur
Anhur
Hudon
Anhur
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 155L
1,345 Elo+
Party 1
Ymir
Ymir
Jwatt
Ymir
Level 23
God Stats
60W - 60L
1,425 SR
Queue Stats
305W - 360L
1,293 Elo+
Party 1
Susano
Susano
ZKGAME-_-974
Susano
Level 19
God Stats
6W - 3L
1,658 SR
Queue Stats
25W - 42L
1,240 Elo+
Solo
Gilgamesh
Gilgamesh
sStormin
Gilgamesh
Level 29
God Stats
9W - 13L
1,415 SR
Queue Stats
152W - 240L
1,306 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Djhechtech
Gilgamesh
20
14 / 1 / 11
13,997
583
16,774
19,993
12,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
JDotHoncho
Kukulkan
20
17 / 3 / 6
14,344
598
22,589
10,695
5,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xing Tian
MidniteSnak
Xing Tian
15
3 / 0 / 19
10,693
446
12,016
16,617
16,795
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
SkrillahYGS
Bellona
16
6 / 5 / 11
11,700
488
8,691
17,264
10,838
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
7 / 3 / 10
12,220
509
16,974
10,933
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
EricKura
Tsukuyomi
18
7 / 9 / 0
11,957
498
21,371
22,609
11,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Anhur
Hudon
Anhur
10
0 / 10 / 2
7,475
311
4,001
18,580
6,088
Ymir
Jwatt
Ymir
14
1 / 6 / 3
9,083
378
4,573
21,460
18,981
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
14
2 / 13 / 3
9,884
412
8,189
18,234
8,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gilgamesh
sStormin
Gilgamesh
15
2 / 9 / 1
9,789
408
7,981
22,372
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
21
47
Kills
12
12
Deaths
47
57
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Djhechtech
Gilgamesh
14
1
11
19.5
L
Tsukuyomi
EricKura
Tsukuyomi
7
9
0
0.78
L
Anhur
Hudon
Anhur
0
10
2
0.1
W
Kukulkan
JDotHoncho
Kukulkan
17
3
6
6.67
L
Ymir
Jwatt
Ymir
1
6
3
0.42
W
Xing Tian
MidniteSnak
Xing Tian
3
0
19
12.5
W
Bellona
SkrillahYGS
Bellona
6
5
11
2.3
L
Susano
2
13
3
0.27
W
7
3
10
4
L
Gilgamesh
sStormin
Gilgamesh
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,044
Damage
46,115
75,502
Taken
103,255
49,779
Mitigated
56,484
18,562
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Djhechtech
Gilgamesh
16,774
4,863
0
8,322
19,993
12,264
1,487
755
19,238
0
99,874
L
Tsukuyomi
EricKura
Tsukuyomi
21,371
4,253
0
2,284
22,609
11,627
120
6,915
15,694
0
85,821
L
Anhur
Hudon
Anhur
4,001
1,479
0
731
18,580
6,088
408
7,829
10,751
0
22,693
W
Kukulkan
JDotHoncho
Kukulkan
22,589
2,755
0
1,664
10,695
5,017
4,799
1,173
9,522
102,788
0
L
Ymir
Jwatt
Ymir
4,573
847
0
695
21,460
18,981
121
12,725
8,735
32,255
0
W
Xing Tian
MidniteSnak
Xing Tian
12,016
772
786
620
16,617
16,795
0
1,985
14,632
35,481
0
W
Bellona
SkrillahYGS
Bellona
8,691
2,422
0
1,754
17,264
10,838
1,964
335
16,929
0
44,707
L
Susano
8,189
1,786
0
0
18,234
8,275
367
9,614
8,620
0
34,430
W
16,974
1,199
2,297
3,119
10,933
4,865
1,609
325
10,608
78,317
0
L
Gilgamesh
sStormin
Gilgamesh
7,981
1,844
0
4,779
22,372
11,513
0
14,496
7,876
0
53,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,954
Gold Earned
48,188
555
Minions Killed
388
0
Camps Cleared
0
2,357,484
Distance Traveled
2,031,558
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,997
583
135
6
0
479,203
2
L
Tsukuyomi
11,957
498
140
6
0
426,691
7
L
Anhur
7,475
311
43
2
0
362,343
0
W
Kukulkan
14,344
598
178
7
0
457,254
1
L
Ymir
9,083
378
51
2
0
438,703
0
W
Xing Tian
10,693
446
31
1
0
501,636
0
W
Bellona
11,700
488
81
3
0
468,622
2
L
Susano
9,884
412
61
3
0
381,628
0
W
Ra
12,220
509
130
5
0
450,769
0
L
Gilgamesh
9,789
408
93
4
0
422,193
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role